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#1 |
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Chieftain
Join Date: Mar 2005
Posts: 7
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Military unit question..
Does anyone here have an explaination why when you go into battle with another AI that a superior military unit, say like a advanced tank can be beaten by archers or spearmen? Tell me how in the world even if you have 30 archers to one tank can they inflict damage onto the tank?
I have always thought this to be a big blunder of civ III, you do not get a true advantage of technology when going into warfare with a backwards AI! |
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#2 |
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Schweinhund
Join Date: May 2004
Location: Hinter feindlichen Linien!
Posts: 7,241
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If you knew the outcome of every battle the game would be pretty boring IMHO.
Bad RNG rolls, you'll just have to live with it. And remember the ones in which you have outrageous fortune
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Going for 160k as the Sumerians (Emperor C3C, final patch) Avatar by Mistfit. |
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#3 |
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Overlord
Join Date: Sep 2003
Location: New York
Posts: 309
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Ideally there would be an era modifier added to the outcome of the RNG, but there isn't. Doesn't make much sense I know, but you could say they snuck over in the night and poured sugar in the fuel tank if it makes you feel better.
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Many Bothans died to bring us this information. |
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#4 |
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Deity
Join Date: Feb 2004
Location: Oviedo, Fl
Posts: 13,259
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I am a proponent of the old fire power in Civ2, but they wanted to make obsolete unis be effective to help struggle civs. I do not agree with this, but that is what we have.
So you get some ugly results. These mostly work against the human, because you will not be using vastly inferior troops as much as the AI. Even at sid you will find a way to offset it with bombarment or armies. So we see more of our best units losing to those that they should not, it is not a big deal. It does lead to rants now and then though. |
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#5 | |
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That Old Time Religion
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Quote:
You're the 10,000th member to ask that question on CFC!! You win Seriously, the answer is "that's just how it is." It probably shouldn't be and hopefully it won't be in Civ 4, but we're stuck with it in Civ 3. In the long run it evens out, you'll get just as many breaks from the RNG as the AI gets. In the meantime, go over to the Creation & Customization forums and download one of the Combat Calculators. It'll keep you from throwing away units needlessly in battles you have little chance of winning. |
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#6 |
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Lion of Lehistan
Join Date: May 2004
Location: Vivat Sobieski!
Posts: 5,888
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They could kill the tank only if they were able to get on top of it, I think.
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Jeszcze Polska Nie Zginela! RIP Bear (my dog): April 5, 1999 - January 7, 2011.
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#7 | |
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King
Join Date: Jul 2002
Posts: 959
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Quote:
the civ II model was ok but to me it had some serious flaws. the power of an army was so dependent on technology that technology absolutely overshadowed every other aspect of the game. there simply was no purpose for me to go to war in most of those games until i had obtained howitzers or spies or both and after that i could just romp over the enemy like he wasnt even there. civ III brought back the war strategy that civ II had lost. |
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#8 |
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King
Join Date: Aug 2002
Posts: 728
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I can't believe that people seriously complain about losing a tank or two in a war that crushes an entire civilization, even if that civ is behind in tech. If you think it's unrealistic, I'd say that conquering a nation and not losing a single vehicle or soldier is much more unrealistic.
No matter how pathetic your enemy is, a war that conquers an entire civilization is going to cause some damage to you army. Accidents, weather, mechanical breakdowns, desertion, friendly fire, disease, sabotage, and tons of other things can cause losses of vehicles or men in war. However, in civ, the only way to lose a unit is in combat. So, "spearman beats tank" might not be realistic, but the big picture (losing a few units in a war) is perfectly realistic to me. |
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#9 | |
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Spamalot Co-court
Join Date: Sep 2002
Location: The hill tile S-SE of San Francisco
Posts: 717
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Quote:
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#10 | |
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Chieftain
Join Date: Mar 2005
Location: Madrid
Posts: 15
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Quote:
There are so many examples of stupidities: some years ago a shepherd armed with a sling and a stone attacked a light helicopter of the U.S.A. ("becuase it was bothering his sheeps with the noise", as he said) and hit the rotor with the stone - The helicopter had to go down slowly and stop for repairs in the middle of the hills! - that happened in Spain. So ¿what do you think? Think twice before saying that something is impossible... A stupid general can make so many mistakes...
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#11 |
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Prince
Join Date: Mar 2005
Posts: 558
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I don't really mind it too much... the "spearman defeats tank" doesn't happen often enough for it to become really too much of an issue.
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