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#1 |
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..........:run:..........
Join Date: Jul 2004
Location: ......
Posts: 859
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How can I change mobile sam's tile defense?
Is there a way to change the mobile sam's tile defense? Like make it so it destroys aircrafts that come in within the 3 tiles or something.
Last edited by Lonkut; Apr 29, 2005 at 03:41 AM. |
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#2 |
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Chieftain
Join Date: Apr 2005
Location: Serbia(Yugoslavia)
Posts: 37
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I think that you have that option in CIV3Q editor,go to edit rules,then units,then mobile sam,change operational range and that should be it.
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#3 | |
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Emperor
Join Date: Aug 2003
Posts: 1,239
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Quote:
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Aspire to inspire before you expire. |
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#4 |
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Writer of writerly things
Join Date: Aug 2003
Location: Central Texas
Posts: 4,682
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That would be good to know. Could create a whole new dynamic to the game. Test it and post the results please.
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I'm back! But I'm not modding anymore.
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#5 |
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Grumpy Old Man
Join Date: Mar 2004
Location: Space
Posts: 5,730
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I don't think that works...
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Here is what I think. |
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#6 |
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Maker of Worlds
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Nope. There was a thread about this a few months ago. The only way to do that is to make it an immobile air unit, make the attack strength whatever you want the "air defense" to be, set the range to 3, and give it the air superiority mission only. You can probably keep the air defense, it should still work if the SAM's tile is bombed after it has already used its turn.
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Civilization + Minecraft = CIVCRAFT 2.0 ![]() Don't have Conquests? Let me help you out. MOD | FOLD | BLOG | TWEET |
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#7 |
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Writer of writerly things
Join Date: Aug 2003
Location: Central Texas
Posts: 4,682
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:Hmm: That is an interesting idea. I'll have to consider that when I rebuild my personal mod. Or maybe just adust Heart of Destiny mod since it resembles mine a great deal these days.
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I'm back! But I'm not modding anymore.
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