Yashcheritsiy
Chieftain
- Joined
- May 20, 2004
- Messages
- 8
Hi! I've been playing Civ 3 for a while now, but just started poking around in the Civ 3 Conquests Editor feature. I've put together a really nice looking map of the ancient Near East, extending (clockwise) from the Balkans to E. of the Caspian Sea to the Persian Gulf to Libya. My intention is to build a scenario to simulate the ANE with the civs from roughly 4000 BC to 500 BC. Unfortunately, I've run into some difficulties. Can anyone help me out? I just have a few questions below:
1) I've tried to use the "Add" feature in the Civilizations portions of the rules editing. This is to add groups that aren't in the "real" game, like the Hebrews, Phoenicians, Cimmerians, Illyrians, Medes, etc. I spent about two hours creating the basic rules for roughly 12 new Civs (I'm nowhere near being able to make leaderheads or new units, etc. yet) and thought I'd saved them when I saved the scenario map. I went to fire the scenario up, and there were no buttons for any of the new civs I'd made, just the game civs who also happen to be in this scenario. In fact, when I picked a civ and tried to start the scenario, I got booted back out to the desktop. What did I do wrong?
2) Is it even possible to have more than 16 civs in a game? Ultimately, I'd like to have, say, 22-24. The map is only a 160x160, but is probably only ~30% water, so there's a lot of land available to accomodate more civs. When I fired up the scenario, I noticed that there were 22 slots for picking which civs you wanted in the game, however.
3) Maybe this is a dumb question, but if you do save edited rules, do these only apply to the particular scenario you're saving, rather than globally to the whole game? I don't want to mess the whole game up trying to specialise rules for one scenario!
Any help would be greatly appreciated! If I ever get this thing done, I'd be happy to release it onto this forum for all the other gamers!
Yash
1) I've tried to use the "Add" feature in the Civilizations portions of the rules editing. This is to add groups that aren't in the "real" game, like the Hebrews, Phoenicians, Cimmerians, Illyrians, Medes, etc. I spent about two hours creating the basic rules for roughly 12 new Civs (I'm nowhere near being able to make leaderheads or new units, etc. yet) and thought I'd saved them when I saved the scenario map. I went to fire the scenario up, and there were no buttons for any of the new civs I'd made, just the game civs who also happen to be in this scenario. In fact, when I picked a civ and tried to start the scenario, I got booted back out to the desktop. What did I do wrong?
2) Is it even possible to have more than 16 civs in a game? Ultimately, I'd like to have, say, 22-24. The map is only a 160x160, but is probably only ~30% water, so there's a lot of land available to accomodate more civs. When I fired up the scenario, I noticed that there were 22 slots for picking which civs you wanted in the game, however.
3) Maybe this is a dumb question, but if you do save edited rules, do these only apply to the particular scenario you're saving, rather than globally to the whole game? I don't want to mess the whole game up trying to specialise rules for one scenario!
Any help would be greatly appreciated! If I ever get this thing done, I'd be happy to release it onto this forum for all the other gamers!
Yash