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#1 |
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Chieftain
Join Date: Jul 2005
Posts: 21
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Newbie with a question on the UN.
Hello, great board.
I borrowed my friends copy of play the world and have started playing on Chieftian. It seems that the UN never votes or does anything in this game. Its just there, and I can't seem to use it for anything. Do I have to play a higher difficulty for it to do what it is suppossed to do? Also how do you get a diplomatic victory? My old friend told me that under a democracy, or a Republic that the senate votes before you go to war. Is it just that I am playing on suck a low difficulty I am missing out on stuff? |
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#2 |
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Bug-hunter
Join Date: Dec 2003
Location: Sword Coast
Posts: 1,080
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First welcome to CFC
The reason why UN doesn't work is that you haven't enabled diplomatic victory. Diplomatic victory (borrowed from civilopedia): Getting yourself elected to the head of the United Nations requires excellent diplomatic skills. After the United Nations is built, there are periodic votes by the council (all other civs) to elect a Leader. To be elected, a candidate must win a majority of all votes. If you are the one, you win the game. There are always two, and sometimes three, candidates. To be a candidate in an election a civilization must, either: * have built the UN. * control at least 25% of the world's territory. * control at least 25% of the world's population. If only one civilization is eligible, then the second candidate is the civilization with the largest population. Senate is old Civ2 feature what isn't in Civ3.
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My Eastern Mediterranean map for
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#3 |
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Chieftain
Join Date: Jul 2005
Posts: 21
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Thanks for the warm welcoming band.
I did enable the diplomatic victory icon, right before the game started. I won the game and I am still playing it into 2167 AD, because I am kicking tail now. LOL mmmmmm...maybe something is wrong with my game....? |
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#4 |
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Bug-hunter
Join Date: Dec 2003
Location: Sword Coast
Posts: 1,080
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If you own UN, every 11th turn you should be asked if you want to hold UN vote. If AI civ controls UN maybe that civ doesn't want to hold votes.
When UN was built? Have you patched PTW to the newest version (1.27f)?
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My Eastern Mediterranean map for
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#5 |
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Warlord
Join Date: Apr 2004
Location: Sweden
Posts: 158
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The UN doesn't do anything else then holding the vote for Diplomatic Victory.
Nothing's wrong with your game. |
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#6 |
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Deity
Join Date: Dec 2001
Location: Rochester, NY, USA
Posts: 2,007
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Once the game is over and you continue playing, the other victory conditions will not initiate another win. Time to start a new game.
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1.22(f?) -- Supreme Lord: http://watorrey.net For better barbarians, add NoAIPatrol=0 to conquests.ini All Conquest & scenario players, map & mod makers: World size bug alert |
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#7 |
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Deity
Join Date: Feb 2004
Location: Oviedo, Fl
Posts: 13,257
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That is the deal, the game was already won or lost and so no victory conditions exist, no UN votes will be called.
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