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#1 |
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This... Is your story...
Join Date: Apr 2003
Posts: 722
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Has anyone ever gotten worse then this????
I started a game as Sumeria. Continents, DG, and i got Republic and changed immediatly.
I drew this out for turns.... Ever had worse then this? Ive always heard of the dreaded 8 turns of Anarchy. This is nuts
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#2 |
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Warlord
Join Date: Feb 2005
Location: Nantes, Brittany
Posts: 111
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Ouch ! 9 turns !
That's why I mostly play with Religious Civs !
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Cultural Domination |
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#3 |
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Remembers laughter
Join Date: Apr 2004
Location: Englishman in Cork
Posts: 4,297
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Nine turns is the max in C3C.
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Ah, Humanity! |
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#4 |
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losing my edge
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HOLY CRAP!
![]() ![]() Most i've ever gotten was 6 or 7.
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This marks the beginning of that very happy time when politics will recede into the background ... and engineers and agronomists will do most of the talking. - V. I. Lenin I feel sorry for people who don't drink; when they wake up in the morning that's as good as they're going to feel all day. - Frank Sinatra (+sheep, -dog) | Join #fiftychat | Island of the Three Legged Sicilians (18 May: Chapter 13) | '12 NCAA Pick'em co-champion | RIP Z.B. -- 10/11/92 - 4/18/12 |
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#5 |
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Schweinhund
Join Date: May 2004
Location: Hinter feindlichen Linien!
Posts: 7,241
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I've had 9 turns anarchy many times now (C3C).
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Going for 160k as the Sumerians (Emperor C3C, final patch) Avatar by Mistfit. |
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#6 |
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True Believer
Join Date: Jan 2004
Location: Red Sox Nation
Posts: 2,683
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Yeah, it's somewhat random, but not really.
I think it's something like: 1 turn, plus 1-4 turns depending on number of cities, plus 1-4 turns randomly added. Thats why you can sometimes use the "double revolt" trick and get less turns. However, it never seems to save you more than a turn, or possibly two. I've also gotten nine turns on a few different occasions. Thats why I generally try to revolt to Rep ASAP, so my empire isn't as big as it would be later in the game. |
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#7 |
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Deity
Join Date: Feb 2004
Location: Oviedo, Fl
Posts: 13,258
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Yes the main hit is having lots of towns, so I try to revolt early and if I have a some settlers out I delay the founding until after the revolt.
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#8 |
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Overlord of Eternity.
Join Date: Jun 2005
Location: Earth
Posts: 813
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Yep ive seen the 9 turn anarchy not sure if theres a pattern to it. Im happy if i get 4 or less. Even 4 is bad nough.
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#9 |
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Asteroid = Doomsday
Join Date: Dec 2003
Location: Dimension called Elsewhere
Posts: 7,678
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I've gotten 9 turns 3 times before. My brother got 4, 8 turn anarchies in one game when he changed from Demo to Communist, to Facist, and then back to Facist.
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#10 |
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Clown Prince of Wallachia
Join Date: Jan 2003
Posts: 371
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I always find more than 5 turns unacceptable and will reload from autosave. I also wait until the end of a turn to launch it, because it includes that turn in the anarchy count.
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#11 | |
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Prince
Join Date: Sep 2002
Location: Zürich, Switzerland
Posts: 395
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Quote:
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People have said about me: "(BB is) going to win a Nobel one day, or something equally amazing." - "TheBB you make us all look like drooling idiots. That said, you are truly elite." - "I want your hot man meat, BB." - "And you rock BB." - "(BB) is cute." - "BB is awesome, there is no doubt about it." More about how cool I am. Battle.net profile. |
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#12 | |
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True Believer
Join Date: Jan 2004
Location: Red Sox Nation
Posts: 2,683
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Quote:
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#13 |
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Clown Prince of Wallachia
Join Date: Jan 2003
Posts: 371
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Something odd that happened onece in anarchy: science came back halfway through the revolt, and it was 49 turns....
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#14 |
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Deity
Join Date: Dec 2003
Posts: 2,154
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Scientists specialists still research during anarchy, last I checked.
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Official Cartographer of the Fifth Demogame Out of the Rubble I - The Byzantine Empire | Out of the Rubble III - The Chinese Empire Baba Yetu Lyrics |
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#15 |
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panel insect
Join Date: Dec 2002
Location: Kiel, Germany
Posts: 2,709
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You have fallen victim to a reactionary scientist!
A sort of despot-loyal, you know. When everyone is supposed to stay at home (and *not* at work) due to revolution, the bloke sneaked into the lab and did a covert research for the disempowered government! ![]()
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#16 | |
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Deity
Join Date: Mar 2004
Location: New Jersey, USA
Posts: 6,050
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Quote:
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2013 Economic Left/Right: 8.25 -- Social Libertarian/Authoritarian: 3.90 2012 Economic Left/Right: 6.75 -- Social Libertarian/Authoritarian: 4.67 | 2011 Economic Left/Right: 6.62 -- Social Libertarian/Authoritarian: 3.79The 2012 CFC Mafia/NOTW Awards: Winner of Best Large Game, Best Setting/Storyline, & Most Enjoyable Game; Nominated for Best Host. |
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#17 |
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unbeliever
Join Date: Dec 2003
Location: Prime Material
Posts: 3,262
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The first (and so far only) time I had ever gotten a 9-turn anarchy was during a succession game--I couldn't believe it. We had planned our conquests and timed the revolt, and here the RNG flips us the bird...
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#18 |
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Deity
Join Date: Jan 2005
Posts: 3,971
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If you descend into anarchy at the very beginning of the turn you typically get a much shorter anarchy period (typically 3-5 turns, but usually 3). The 6-9 turn anarchy is supposed to be a penalty for trying to be slick by finishing your current turn before deciding to change governments.
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It isn't until you've lost everything that you're free to do anything. |
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#19 |
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Spying from 85,000 ft
Join Date: May 2004
Location: Centreville
Posts: 1,177
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Man, I've had that bad. They freakin don't end! Especially in wartime. Note to yourself, never switch during war
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#20 |
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Chieftain
Join Date: Apr 2004
Posts: 52
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heh, i've had this happen before (something like 8-9 turns) in RoR as the romans. Pissed me off because Darius, that mongrel idiot, decided to wage war while in this time period
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