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#1 |
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Lurker
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Map Settings
Discuss map settings here, so we can get a fairly balanced map made.
Water %? Land Form? AIs? Difficulty Level (for # of content citizens)? Map Size (I am leaning towards small or tiny - no bigger than standard)? Barbarians? Age? Climate? Temperature? Another key question: do you want SoZ? If so, should it require Ivory? Should it produce Horsemen instead of ACs? Any custom changes? SGLs? On / off?
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Editing Main Site Pages - Commonly Used Acronyms - Colonization FAQ - Colonization Info Center - Colonization Quick Answers - CivRev Info Center - CivRev Quick Answers - Civ4 FAQ - Civ4 Quick Answers - Civ3 FAQ - Civ3 Quick Answers Last edited by Ginger_Ale; Jul 16, 2005 at 10:53 AM. |
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#2 |
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In whom I trust
Join Date: Jan 2003
Location: Perth,Western Australia
Posts: 26,952
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Without a doubt, we need a map maker for this. That way we can be sure that the map is fairer than it would be, if the computer makes it.
Water %? 60% Land Form? Continents AIs? NO!!!! Difficulty Level (for # of content citizens)? Emporer Map Size (I am leaning towards small or tiny - no bigger than standard)? Tiny Barbarians? Normal Age? 4 bill Climate? normal Temperature? normal SoZ? Yes, but there must be a reasonable chance for all to get it. Access to Ivory and AC's.
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Sola gratia, Sola fide, Sola scriptura, Solus Christus, Soli Deo gloria. Hallelujah!! Join the |
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#3 |
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Raytracing
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Water %? 60%
Land Form? Pangea AIs? None Difficulty Level (for # of content citizens)? Emporer Map Size (I am leaning towards small or tiny - no bigger than standard)? Slightly bigger then Tiny (70x70) Barbarians? None Age? 4 Climate? Normal Temperature? Temprate SoZ? Make it so it doesn't take Ivory
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Think you're a good musician? This piece will be sure to kick your butt. Civ4Wiki is the (soon to be) best location for all Civ4 info! Civ3 stuff: Units (5), Tech Icons (24) |
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#4 |
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Deity
Join Date: Apr 2004
Location: Troy, MI
Posts: 2,898
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Since random effects could significantly help a specific team, I would go for no barbarians and no SGLs.
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Multi-Team Demogame II - Team GONG: When Scraping the Bottom of the Barrel Ain't Enough Victorious in: A variance of variants, SGOTM 4-Team Bede, RR01-World Conquest, bed01-Commercialistic English, Bede04B-One Built City, SGOTM 5-Team MOTH, AIOJ01 -- America the Beautiful, SGOTM6 - Team barbslinger, Vanilla Demigod, MadV5- The Mayan Enslavers, Math05: 5BCC Domination, BNH04- The Five Sultans Conquest Diety, SGOTM 8 - Team Tim, SGOTM 9 - jeffelammar, Lo5 01 - The Puppetmaster, CBob02 - Jaguar Conquest, SGOTM 12 - klarius Lost Tim01: Defiant Diplomats, Tim02: Revenge of the Defiant Diplomats, Nooma 1 - 5CC Pangaea |
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#5 |
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Deity
Join Date: Jan 2004
Posts: 3,424
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Lets have a small sized map, no barbs, continents 60%, map made by admins, difficulty monarch
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Black_Hole |
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#6 |
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Missed the Boat
Join Date: Jun 2004
Location: New Jersey, USA
Posts: 4,385
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Water 70%
Land Form Continents AIs None Difficulty Level Regent/Monarch Map Size Standard Barbarians Sedentery Age 4 billion Climate Temperate Temperature Normal do you want SoZ? Yes If so, should it require Ivory? NO Should it produce Horsemen instead of ACs? NO Any custom changes? NO SGLs? On
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It's better to keep your mouth shut and appear stupid than to open it and remove all doubt- Mark Twain ![]() ll Economic Left/Right: 1.75 l Social Libertarian/Authoritarian: -3.95I would rather be right than be President- Henry Clay If you will it, it is no dream- Theodor Herzl We Americans have no commission from God to police the world- Benjamin Harrison We are what we pretend to be, so we must be careful about what we pretend to be- Kurt Vonnegut |
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#7 |
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Lurker
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The most common settings I've seen in the threads are:
60% Continents with a possible, safe galley crossing via coast (or 2 tiles of sea), Small Map, Emperor (i.e. 1 free content citizen), no AIs, no SGLs, no barbs, no SoZ, temperate climate, 5 billion years old, normal temperature. If anyone is strongly against these settings, speak now or forever hold your peace. |
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#8 |
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I Can Make You Love Me
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SoZ on, but make it much more expensive (eg 400 sheilds) and no ivory needed. this would mean you would need to invest a considerable amount of time to get the sweet sweet ACs.
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#9 |
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In whom I trust
Join Date: Jan 2003
Location: Perth,Western Australia
Posts: 26,952
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I want the map size to be the one that is smaller than standard. If that is small, then that it should be.
Should not this be up for discussion between the teams and then each team have a UN representative who votes on their behalf regarding what map size we want as the map? Each variation of the map should be polled separately so that we can have a clear idea on the map.
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Sola gratia, Sola fide, Sola scriptura, Solus Christus, Soli Deo gloria. Hallelujah!! Join the |
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#10 |
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Missed the Boat
Join Date: Jun 2004
Location: New Jersey, USA
Posts: 4,385
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I rather not play Emperor. Could we just go with Monarch instead?
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It's better to keep your mouth shut and appear stupid than to open it and remove all doubt- Mark Twain ![]() ll Economic Left/Right: 1.75 l Social Libertarian/Authoritarian: -3.95I would rather be right than be President- Henry Clay If you will it, it is no dream- Theodor Herzl We Americans have no commission from God to police the world- Benjamin Harrison We are what we pretend to be, so we must be careful about what we pretend to be- Kurt Vonnegut |
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#11 |
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In whom I trust
Join Date: Jan 2003
Location: Perth,Western Australia
Posts: 26,952
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Being on emporer will just mean that we have only one content citizen to start with. It make the game more fun.
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Sola gratia, Sola fide, Sola scriptura, Solus Christus, Soli Deo gloria. Hallelujah!! Join the Last edited by classical_hero; Jul 18, 2005 at 08:08 AM. |
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#12 |
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Lurker
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Ok, I will do that classical_hero. Small is the one smaller than standard.
greekguy - I will put up a poll for this. |
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#13 |
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King
Join Date: Oct 2002
Posts: 982
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Not to complicate things, but since you are using a custom map anyways, why not make corruption level and happy civ's level 2 different options.
AI's and barbs should be in IMHO.
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Kiech Bepho |
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