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Old Oct 03, 2005, 11:42 AM   #1
B_mac777
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Is there still great generals?

I'm just wondering I read some stuff about great people, but will there still be great generals?
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Old Oct 03, 2005, 11:48 AM   #2
oldStatesman
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Like General Mayhem and General Tzo?




( http://forums.civfanatics.com/showthread.php?t=115582 if you are confused to the reference. )
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Old Oct 03, 2005, 11:55 AM   #3
toft
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The army is out for sure, so I would assume that great persons gained via combat are out too.

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Old Oct 03, 2005, 12:00 PM   #4
Mercade
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The pre-release info article by CivRules writes that "Great People - As the player uses specialists they gain Great People points in the city that is utilizing the specialists. Great People include the Artist, Tycoon, Prophet, Engineer, & Scientist. They can be used to get free techs, start Golden Ages, or join a city to increase its output." No mention of great leaders to make an army.
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Old Oct 03, 2005, 12:12 PM   #5
kittenOFchaos
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Quote:
Originally Posted by B_mac777
I'm just wondering I read some stuff about great people, but will there still be great generals?
Welcome to Civfanatics B_mac777, hope you make a great contribution to the place.
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Old Oct 03, 2005, 02:25 PM   #6
mag827
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Quote:
Originally Posted by B_mac777
I'm just wondering I read some stuff about great people, but will there still be great generals?
There's no army unit in civ4, if that's what you want to ask

You can find a lot of info about civ4 here:
http://www.civfanatics.com/civ4/info/

btw, your username is very similar to mine Welcome to civfanatics!
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Old Oct 03, 2005, 02:28 PM   #7
knupp715
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Welcome to Civilization Fanatics Center B Mac777.
As already stated, great generals and armies are out of the game. However great people - merchants, scientists, engineers, entertainers, and prophets have been added.
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Old Oct 03, 2005, 02:32 PM   #8
Krikkitone
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That is sort of disappointing, meaning that the only 'military bonus time' a player has is the predictable one when they get their UU (as opposed to the various 'civilian bonus times' when they get Great Leaders)
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Old Oct 03, 2005, 03:35 PM   #9
troytheface
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Without a Great General great person the Aggressive Trait loses a notch of power.
(As the other traits are geared towards an "Artist", Prophet" ect.)
An even trade off perhaps- if ur playing as the Mongols u'd have Expansive and Aggressive (what Great People fit here? Engineer?) - but- you'd be going for kills anyway so who needs great people.
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Old Oct 03, 2005, 03:46 PM   #10
rschissler
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Did they ever say why armies are out? I don't remember reading any complaints about them in Civ3.
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Old Oct 03, 2005, 03:51 PM   #11
knupp715
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Quote:
Originally Posted by rschissler
Did they ever say why armies are out? I don't remember reading any complaints about them in Civ3.
They are saying that armies, are now just stacks of units. I like the new concept better. A stack of 30 is a much greater accomplishment and better army than 3/4 units joined into one unit that just becomes outdated and you can't upgrade it.
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Old Oct 03, 2005, 04:02 PM   #12
bio_hazard
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"Did they ever say why armies are out? I don't remember reading any complaints about them in Civ3."

I think the problem was that the AI didn't really deal with armies very well in Civ3. Now with individual unit promotions, etc, it might be harder to implement an army even if they can get the AI to use/respond to them correctly.
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Old Oct 03, 2005, 04:29 PM   #13
CIVPhilzilla
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I think the Great Generals/Armies have been removed and replaced by the much better system of military bonuses that you achieve through combat.
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Old Oct 03, 2005, 04:42 PM   #14
Skirmisher
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Achieving military leaders to build wonders was one of the fun aspects of Civ3 warfare. I wish they would have kept that ability. They could drop the army creation capability since, as it was mentioned, the AI never found a way to exploit this.

But, could you not have a unit upgrade, let us call it 'the generalship upgrade ', where every time you gain an upgrade you can choose that, and when you reach say the 3rd 4th or 5th ugrade the unit turns into a great leader you can use to rush a military wonder or improvement, or research a military tech for free, or provide a defensive bonus to the city it stays in, or stay in a city and the units produced there gain something more than otherwise normal units would not gain?
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