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#1 |
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Chieftain
Join Date: Oct 2005
Posts: 1
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Is there still great generals?
I'm just wondering I read some stuff about great people, but will there still be great generals?
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#2 |
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Cybernaut
Join Date: Feb 2005
Location: Random Map
Posts: 983
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Like General Mayhem and General Tzo?
( http://forums.civfanatics.com/showthread.php?t=115582 if you are confused to the reference. ) |
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#3 |
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King
Join Date: May 2005
Location: €urope
Posts: 675
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The army is out for sure, so I would assume that great persons gained via combat are out too.
Post #100
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Toft Flag Pack for Civ5 at Steam Workshop |
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#4 |
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the Counsellor
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The pre-release info article by CivRules writes that "Great People - As the player uses specialists they gain Great People points in the city that is utilizing the specialists. Great People include the Artist, Tycoon, Prophet, Engineer, & Scientist. They can be used to get free techs, start Golden Ages, or join a city to increase its output." No mention of great leaders to make an army.
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#5 | |
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Deity
Join Date: Jan 2001
Location: Gidea Park, Essex, England
Posts: 6,703
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Quote:
__________________
I play under the name DeviousDevil, but I've retired from Civ.
I was a member of GOD, twice CCC champions and formerly the best Civ4 Clan in the World and also played with KC, MUD and *A*. I am a former KAC Tournament Champion The honeymoon period for Civ V is over I'm back to playing Alpha Centauri ![]() |
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#6 | |
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Chieftain
Join Date: Sep 2005
Posts: 45
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Quote:
You can find a lot of info about civ4 here: http://www.civfanatics.com/civ4/info/ btw, your username is very similar to mine Welcome to civfanatics!
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#7 |
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King
Join Date: Jul 2005
Location: Central New York
Posts: 902
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Welcome to Civilization Fanatics Center B Mac777.
As already stated, great generals and armies are out of the game. However great people - merchants, scientists, engineers, entertainers, and prophets have been added. |
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#8 |
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Deity
Join Date: Apr 2004
Posts: 6,891
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That is sort of disappointing, meaning that the only 'military bonus time' a player has is the predictable one when they get their UU (as opposed to the various 'civilian bonus times' when they get Great Leaders)
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#9 |
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Deity
Join Date: Mar 2002
Posts: 3,262
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Without a Great General great person the Aggressive Trait loses a notch of power.
(As the other traits are geared towards an "Artist", Prophet" ect.) An even trade off perhaps- if ur playing as the Mongols u'd have Expansive and Aggressive (what Great People fit here? Engineer?) - but- you'd be going for kills anyway so who needs great people. |
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#10 |
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Prince
Join Date: Dec 2003
Posts: 403
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Did they ever say why armies are out? I don't remember reading any complaints about them in Civ3.
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#11 | |
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King
Join Date: Jul 2005
Location: Central New York
Posts: 902
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Quote:
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#12 |
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Prince
Join Date: Jan 2005
Location: esoteri, ca
Posts: 448
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"Did they ever say why armies are out? I don't remember reading any complaints about them in Civ3."
I think the problem was that the AI didn't really deal with armies very well in Civ3. Now with individual unit promotions, etc, it might be harder to implement an army even if they can get the AI to use/respond to them correctly.
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-------------- "I realized that if I had to choose, I would rather have birds than airplanes."-- Charles Lindbergh "by all means let's be open-minded, but not so open-minded that our brains drop out."-- Richard Dawkins. fight for science here. |
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#13 |
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Reagan Republican
Join Date: Aug 2003
Location: Pennsylvania
Posts: 4,714
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I think the Great Generals/Armies have been removed and replaced by the much better system of military bonuses that you achieve through combat.
__________________
"To live under the American Constitution is the greatest political privilege that was ever accorded to the human race."
-Calvin Coolidge Economic Left/Right: 10 Social Libertarian/Authoritarian: .51 |
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#14 |
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Warlord
Join Date: Sep 2005
Posts: 249
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Achieving military leaders to build wonders was one of the fun aspects of Civ3 warfare. I wish they would have kept that ability. They could drop the army creation capability since, as it was mentioned, the AI never found a way to exploit this.
But, could you not have a unit upgrade, let us call it 'the generalship upgrade ', where every time you gain an upgrade you can choose that, and when you reach say the 3rd 4th or 5th ugrade the unit turns into a great leader you can use to rush a military wonder or improvement, or research a military tech for free, or provide a defensive bonus to the city it stays in, or stay in a city and the units produced there gain something more than otherwise normal units would not gain? |
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