UGO
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Stories & Tales > Civ4 - Succession Games

Notices

Reply
 
Thread Tools
Old Jan 10, 2006, 03:57 PM   #321
Zeviz
Prince
 
Join Date: Nov 2005
Posts: 322
Liq, the game already started yesterday: http://forums.civfanatics.com/showthread.php?t=153066 and it's your turn now.
Zeviz is offline   Reply With Quote
Old Jan 10, 2006, 04:19 PM   #322
Liquidated
Goofed Up on Cough Syrup!
 
Liquidated's Avatar
 
Join Date: Oct 2005
Location: West Coast Nyquil Labs
Posts: 1,794
oh man my bad!!! lol sorry.
Liquidated is offline   Reply With Quote
Old Jan 10, 2006, 04:25 PM   #323
Soul oWar
Warlord
 
Join Date: Dec 2005
Posts: 137
RB11: Gandhi, the silent aggressor.

Large Pangaea Map
Epic Speed Gandhi on Prince Difficulty
8 AI (Alexander, Genghis Khan, Huayna Capac, Julius Ceasar, Montezuma, Napoleon, Saladin, Tokugawa)
No City Razing
Raging Barbarian
Always War

Anyone would be interested in taking our UU vs the world most aggressive AI? (Should replace Saladin for someone else. No Kublai Khan.)

Should get a 5player crew, so I need 4 more... 10 turn each normal 24h get it and 48 total to play it.

Oh and we need to win it by Conquest or domination.

Players:
Soul oWAR
Mike Lemmer
Luv_Muffin
Liquidated
Open

Soul oWAR
The culture lord of RB haha

Last edited by Soul oWar; Jan 14, 2006 at 10:59 PM.
Soul oWar is offline   Reply With Quote
Old Jan 14, 2006, 09:53 AM   #324
Zed-F
Emperor
 
Join Date: Dec 2001
Posts: 1,723
Now that I'm back, I'd be interested in an SG, but I'm already slated for LoTR21 when Arathorn starts it up (should be shortly) and I don't think two AW games is the right balance of learning for me.
Zed-F is offline   Reply With Quote
Old Jan 14, 2006, 11:30 AM   #325
BeefontheBone
Windbag of the sea
 
BeefontheBone's Avatar
 
Join Date: Nov 2005
Posts: 2,018
Given my inability to effectively defend anything more valuable than a collection of very recent postage stamps (see Epic 1), I'll have to pass too methinks
__________________
Blue Marble 3.0 - about a gazillion times sexier than regular Civ 4.
QES: "For a period of time, the rest of the world clamoured to get Levi's genes."
Braindead's Mordor site - Dungeon crawling having nothing to do with LotR, plus a freeware remake in progress featuring descriptive text and crazy ideas by yours truly.
BeefontheBone is offline   Reply With Quote
Old Jan 14, 2006, 01:12 PM   #326
Mike Lemmer
Prince
 
Mike Lemmer's Avatar
 
Join Date: Nov 2005
Posts: 328
I'll join Gandhi vs. the world if we can get nukey late-game.
Mike Lemmer is offline   Reply With Quote
Old Jan 14, 2006, 01:32 PM   #327
Soul oWar
Warlord
 
Join Date: Dec 2005
Posts: 137
Ok your in. Need 3 more. Who could be the last oponent? (in place of saladin)

Never been a nuke fan... I'll learn in this game I guess
Soul oWar is offline   Reply With Quote
Old Jan 14, 2006, 04:40 PM   #328
Luv_Muffin
Millionaire Playboy
 
Luv_Muffin's Avatar
 
Join Date: Jun 2005
Location: BC, Canada
Posts: 508
Quote:
Originally Posted by Soul oWar
Ok your in. Need 3 more. Who could be the last oponent? (in place of saladin)

Never been a nuke fan... I'll learn in this game I guess
If you are still looking for victims, er... volunteers, I'd like to hop on the band wagon.
Raging barbs is a hoot!

Suggestions for a replacement for Saladin? If all the aggressive civs are spoken for, the next best thing may be expansive civs.
* Queen Vicky (exp/fin)-redcoat, Bismark (exp/ind)-panzers, Petey da Great (exp/phl)-cossacks, Queen Izzy (exp/spi)-conquistador

I think Bismark, with the industrial trait may be a threat that will continue to grow as long as he is in the game. A strong industry may allow him to keep pumping out units, overwhelming his opponents. Panzers are nice too, if he makes it to the late game. But really, any one of these civs gets a decent UU to play with, if they survive your "royal rumble".

I have never played in a RB game though, closest I ever came was watching Sullla and Sirian dazzle me with their moves on RB1.

Ghandi always stuck me as passive aggressive anyway. Sure he might turn the other cheek, maybe even go on a hunger strike instead of armed rebellion, but you just knew that one day he'd go postal when somebody pushed the wrong button and then he'd start busting caps. He was due. Even quiet mountains explode into catastrophic volcanoes from time to time.*
*None of the last paragraph has any basis in fact and was written by a person who is drinking a decaf coffee. Reader should use their best judgement when arriving at a conclusion. This narrator accepts no responsibility for damages, mental or emotional resulting from believing anything this nut says. I wash my hands of him, really.
Luv_Muffin is offline   Reply With Quote
Old Jan 14, 2006, 09:53 PM   #329
Liquidated
Goofed Up on Cough Syrup!
 
Liquidated's Avatar
 
Join Date: Oct 2005
Location: West Coast Nyquil Labs
Posts: 1,794
mumber grumble mumble grrr.

effing luvmuf

I'll throw my name in the hat seeing as I need to preceed him in turn set so that when my turns end, the worlds is set to declare war on muf.

I'm in Rb-10 and liq01 currently and hopfullly a moo sg. (moo sg's don;t count, they are far too fast to play )Lurker1 is in cruise mode and finishing soon (uh can you tell that was our first SG'? rofl).

Am a HUGE fan of raging barbs and being in an SG with lovemuf. If you haven;t met the muffinator yet, you want to play with that guy; he's civfanatics kind of loco.

Not trying to hog slots, but if you need another, I'll offer up Liq's own brand of cough syrup into the mix.

I generally pass on nukes as well as the warming they cause isn;t worth the fun. Gotta experience them sometime.

For once I'm not going to suggest a leader seeing as I always pick the same ones... Please no Germany though, I'm sick of seeing grey culture borders in my SG's lol. panzers are soooo yum tho..

Cheers!
-Liq
Liquidated is offline   Reply With Quote
Old Jan 14, 2006, 11:04 PM   #330
Soul oWar
Warlord
 
Join Date: Dec 2005
Posts: 137
I'll take the nut one... oh you say he doesn't looks like the picture? dang... maybe next time...

OK I'll take a few shot of tequila or vodka before using cough syrup, but hey you take what is at hand.

Ok one more in teh bowl and we are ready to cook.

Hum... expansionist.. not bad sure german would make a nice end game ennemy... 1vs1 on him so far.. Mike?

I'll start the thread when we get our last ennemy and can recruit someone before we start I guess... Will let us think about our starting strategy.

Always War... is it us that can only be in war or the ai are all at war too?
Soul oWar is offline   Reply With Quote
Old Jan 16, 2006, 03:40 AM   #331
xenikos
Chieftain
 
Join Date: Nov 2005
Posts: 77
Having just finished reporting on my first RB event (adventure two), I'm hungry for some crazy. Here's my proposal: A Back to the Future SG.

"Roads?? Where we're going, we don't need roads." (Why did I put a smiley of the Reading Rainbow guy?)

That's right, a game without the building of any roads. That means
-No land resources (unless you build the city on top of it! Which will oftentimes mean that's the only city that can use it)
-Crappy unit moves
-Probably other unforseen disasters

In order to make this at all feasible, we'd probably have to play on prince or noble, and play on archipelago.

Since I'm new to SG and all that - Before I take up a RB number, I just wanted to double check that people were interested, and those settings sounded viable. What do people think?
xenikos is offline   Reply With Quote
Old Jan 16, 2006, 09:48 AM   #332
Zed-F
Emperor
 
Join Date: Dec 2001
Posts: 1,723
Sure, sounds interesting. Don't forget that rivers still count as roads as well. So, you don't necessarily need to found on a resource, if the resource is next to a river. Also, of course you can also trade over coastal tiles.
Zed-F is offline   Reply With Quote
Old Jan 16, 2006, 10:47 AM   #333
xenikos
Chieftain
 
Join Date: Nov 2005
Posts: 77
Yup - not often you see resources on coastal tiles though (the only way to trade it) and you don't see many rivers on islands, so either way it is an interesting trade-off.

So, anyone else down? 5 players, large map size, prince difficulty.
xenikos is offline   Reply With Quote
Old Jan 16, 2006, 11:21 AM   #334
Drasca
Warlord
 
Join Date: Mar 2003
Location: Pennsylvania
Posts: 137
You have a third option for connecting resources. Rivers count as a route. So if your city is planted next to a river, and that river leads to a resource, it is connected.
Drasca is offline   Reply With Quote
Old Jan 16, 2006, 03:42 PM   #335
Bede
Deity
 
Bede's Avatar
 
Join Date: Oct 2003
Location: Cape Cod
Posts: 8,158
It is truly amazing how what goes around comes around.....

Somewhere in the archives is this thread.

It is another two man SG starring everyone's favorite Don Quixote and featuring another Civ3 legend maker as Sancho Panza.
__________________
Let schoolmasters puzzle their brain,
WIth grammar, and nonsense, and
learning;
Good liquor, I stoutly maintain,
Gives genius a better discerning.
-Oliver Goldsmith
Bede is offline   Reply With Quote
Old Jan 16, 2006, 04:01 PM   #336
Merzbow
Disrecognized Space
 
Merzbow's Avatar
 
Join Date: Nov 2005
Posts: 447
No roads? Jeez you guys aren't creative enough. How about a game without military units? Obviously barbs must be turned off. It would be all up to your diplomatic skills to win.
Merzbow is offline   Reply With Quote
Old Jan 16, 2006, 04:46 PM   #337
Methos
HoF Quattromaster


 
Methos's Avatar
 
Join Date: Jan 2005
Location: Missouri
Posts: 10,485
Images: 34
Quote:
Originally Posted by Merzbow
How about a game without military units? Obviously barbs must be turned off. It would be all up to your diplomatic skills to win.
Sounds like an interesting game to me, Merz. Sign me up!
__________________
Hall of Fame: Forums, Rules, FAQ, Tables, HOF Email: hof.civfanatics@gmail.com
Methos is offline   Reply With Quote
Old Jan 16, 2006, 05:16 PM   #338
Speaker
Deity
 
Speaker's Avatar
 
Join Date: Nov 2002
Location: Section 4
Posts: 2,092
Quote:
Originally Posted by Bede
It is truly amazing how what goes around comes around.....

Somewhere in the archives is this thread.
That game sounds really interesting, but I didn't have time to finish it. How did it end?

__________________
Admin, Civ4players Ladder
Former Firaxis QA Tester
Realms Beyond Civilization
First Recorded Sid Victory
Speaker is offline   Reply With Quote
Old Jan 16, 2006, 09:05 PM   #339
Mike Lemmer
Prince
 
Mike Lemmer's Avatar
 
Join Date: Nov 2005
Posts: 328
Quote:
Originally Posted by Merzbow
No roads? Jeez you guys aren't creative enough. How about a game without military units? Obviously barbs must be turned off. It would be all up to your diplomatic skills to win.
Would that be unwinnable in certain situations? First, your cities get very unhappy if they're >4 pop & have no defenses. Second, a completely undefended civ would be tempting to enemy civs. I don't care how friendly you are with Monty or Khan, if they see zero defenses they'll beat you up and steal your lunch money. You could still win with that, but only under specific circumstances. Completely abolishing a part of the game like that is asking for trouble.

Now, I'd say you could have a challenging game with the Honorable ruleset and a limit of 2 military units per city.
Mike Lemmer is offline   Reply With Quote
Old Jan 16, 2006, 10:25 PM   #340
Merzbow
Disrecognized Space
 
Merzbow's Avatar
 
Join Date: Nov 2005
Posts: 447
Quote:
Originally Posted by Mike Lemmer
Would that be unwinnable in certain situations? First, your cities get very unhappy if they're >4 pop & have no defenses. Second, a completely undefended civ would be tempting to enemy civs. I don't care how friendly you are with Monty or Khan, if they see zero defenses they'll beat you up and steal your lunch money. You could still win with that, but only under specific circumstances. Completely abolishing a part of the game like that is asking for trouble.

Now, I'd say you could have a challenging game with the Honorable ruleset and a limit of 2 military units per city.
Monte and Alex can be handled quite easily; it's easy to bribe them to constantly go to war against OTHER civs.
Merzbow is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Stories & Tales > Civ4 - Succession Games > The Realms Beyond - Succession Game Discussions

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
News: GOTM 21 Pre-Game Discussions ainwood Civ4 - Game of the Month 44 Sep 04, 2007 10:26 AM
Forgotten Realms Interactive Realms Symbol Set Nick Garai Off-Topic 1 Jan 15, 2007 02:30 AM
How civ4 discussions will affect the game Rhymes Civ - Ideas & Suggestions 14 Feb 14, 2005 06:23 PM
Realms Beyond, MOO3 Succession Games Sirian Master of Orion 5 Mar 06, 2003 09:14 AM
ANTARCTICA! Discussions & Game Scores! CivPartisan Civ2 - Scenario Creation 3 Apr 03, 2001 09:24 AM



All times are GMT -6. The time now is 08:41 AM.


Powered by vBulletin®
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
This site is copyright © 2000 - 2009, Civilization Fanatics' Center.
Support CFC: Amazon.com | EB Games | Amazon UK | Amazon DE | Amazon CA | Amazon FR