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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#321 |
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Prince
Join Date: Nov 2005
Posts: 322
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Liq, the game already started yesterday: http://forums.civfanatics.com/showthread.php?t=153066 and it's your turn now.
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#322 |
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Goofed Up on Cough Syrup!
Join Date: Oct 2005
Location: West Coast Nyquil Labs
Posts: 1,794
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oh man my bad!!! lol sorry.
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#323 |
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Warlord
Join Date: Dec 2005
Posts: 137
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RB11: Gandhi, the silent aggressor.
Large Pangaea Map Epic Speed Gandhi on Prince Difficulty 8 AI (Alexander, Genghis Khan, Huayna Capac, Julius Ceasar, Montezuma, Napoleon, Saladin, Tokugawa) No City Razing Raging Barbarian Always War Anyone would be interested in taking our UU vs the world most aggressive AI? (Should replace Saladin for someone else. No Kublai Khan.) Should get a 5player crew, so I need 4 more... 10 turn each normal 24h get it and 48 total to play it. Oh and we need to win it by Conquest or domination. ![]() Players: Soul oWAR Mike Lemmer Luv_Muffin Liquidated Open Soul oWAR The culture lord of RB haha
Last edited by Soul oWar; Jan 14, 2006 at 10:59 PM. |
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#324 |
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Emperor
Join Date: Dec 2001
Posts: 1,723
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Now that I'm back, I'd be interested in an SG, but I'm already slated for LoTR21 when Arathorn starts it up (should be shortly) and I don't think two AW games is the right balance of learning for me.
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#325 |
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Windbag of the sea
Join Date: Nov 2005
Posts: 2,018
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Given my inability to effectively defend anything more valuable than a collection of very recent postage stamps (see Epic 1), I'll have to pass too methinks
__________________
Blue Marble 3.0 - about a gazillion times sexier than regular Civ 4.
QES: "For a period of time, the rest of the world clamoured to get Levi's genes." Braindead's Mordor site - Dungeon crawling having nothing to do with LotR, plus a freeware remake in progress featuring descriptive text and crazy ideas by yours truly. |
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#326 |
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Prince
Join Date: Nov 2005
Posts: 328
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I'll join Gandhi vs. the world if we can get nukey late-game.
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#327 |
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Warlord
Join Date: Dec 2005
Posts: 137
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Ok your in. Need 3 more. Who could be the last oponent? (in place of saladin)
Never been a nuke fan... I'll learn in this game I guess
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#328 | |
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Millionaire Playboy
Join Date: Jun 2005
Location: BC, Canada
Posts: 508
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Quote:
Raging barbs is a hoot! Suggestions for a replacement for Saladin? If all the aggressive civs are spoken for, the next best thing may be expansive civs. * Queen Vicky (exp/fin)-redcoat, Bismark (exp/ind)-panzers, Petey da Great (exp/phl)-cossacks, Queen Izzy (exp/spi)-conquistador I think Bismark, with the industrial trait may be a threat that will continue to grow as long as he is in the game. A strong industry may allow him to keep pumping out units, overwhelming his opponents. Panzers are nice too, if he makes it to the late game. But really, any one of these civs gets a decent UU to play with, if they survive your "royal rumble". I have never played in a RB game though, closest I ever came was watching Sullla and Sirian dazzle me with their moves on RB1. Ghandi always stuck me as passive aggressive anyway. Sure he might turn the other cheek, maybe even go on a hunger strike instead of armed rebellion, but you just knew that one day he'd go postal when somebody pushed the wrong button and then he'd start busting caps. He was due. Even quiet mountains explode into catastrophic volcanoes from time to time.* *None of the last paragraph has any basis in fact and was written by a person who is drinking a decaf coffee. Reader should use their best judgement when arriving at a conclusion. This narrator accepts no responsibility for damages, mental or emotional resulting from believing anything this nut says. I wash my hands of him, really. |
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#329 |
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Goofed Up on Cough Syrup!
Join Date: Oct 2005
Location: West Coast Nyquil Labs
Posts: 1,794
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mumber grumble mumble grrr.
effing luvmuf I'll throw my name in the hat seeing as I need to preceed him in turn set so that when my turns end, the worlds is set to declare war on muf. I'm in Rb-10 and liq01 currently and hopfullly a moo sg. (moo sg's don;t count, they are far too fast to play )Lurker1 is in cruise mode and finishing soon (uh can you tell that was our first SG'? rofl). Am a HUGE fan of raging barbs and being in an SG with lovemuf. If you haven;t met the muffinator yet, you want to play with that guy; he's civfanatics kind of loco. Not trying to hog slots, but if you need another, I'll offer up Liq's own brand of cough syrup into the mix. I generally pass on nukes as well as the warming they cause isn;t worth the fun. Gotta experience them sometime. For once I'm not going to suggest a leader seeing as I always pick the same ones... Please no Germany though, I'm sick of seeing grey culture borders in my SG's lol. panzers are soooo yum tho.. Cheers! -Liq |
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#330 |
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Warlord
Join Date: Dec 2005
Posts: 137
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I'll take the nut one... oh you say he doesn't looks like the picture? dang... maybe next time...
![]() OK I'll take a few shot of tequila or vodka before using cough syrup, but hey you take what is at hand. ![]() Ok one more in teh bowl and we are ready to cook. Hum... expansionist.. not bad sure german would make a nice end game ennemy... 1vs1 on him so far.. Mike? I'll start the thread when we get our last ennemy and can recruit someone before we start I guess... Will let us think about our starting strategy. Always War... is it us that can only be in war or the ai are all at war too? |
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#331 |
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Chieftain
Join Date: Nov 2005
Posts: 77
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Having just finished reporting on my first RB event (adventure two), I'm hungry for some crazy. Here's my proposal: A Back to the Future SG.
"Roads?? Where we're going, we don't need roads." That's right, a game without the building of any roads. That means -No land resources (unless you build the city on top of it! Which will oftentimes mean that's the only city that can use it) -Crappy unit moves -Probably other unforseen disasters In order to make this at all feasible, we'd probably have to play on prince or noble, and play on archipelago. Since I'm new to SG and all that - Before I take up a RB number, I just wanted to double check that people were interested, and those settings sounded viable. What do people think? |
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#332 |
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Emperor
Join Date: Dec 2001
Posts: 1,723
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Sure, sounds interesting.
Don't forget that rivers still count as roads as well. So, you don't necessarily need to found on a resource, if the resource is next to a river. Also, of course you can also trade over coastal tiles.
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#333 |
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Chieftain
Join Date: Nov 2005
Posts: 77
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Yup - not often you see resources on coastal tiles though (the only way to trade it) and you don't see many rivers on islands, so either way it is an interesting trade-off.
So, anyone else down? 5 players, large map size, prince difficulty. |
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#334 |
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Warlord
Join Date: Mar 2003
Location: Pennsylvania
Posts: 137
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You have a third option for connecting resources. Rivers count as a route. So if your city is planted next to a river, and that river leads to a resource, it is connected.
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#335 |
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Deity
Join Date: Oct 2003
Location: Cape Cod
Posts: 8,158
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It is truly amazing how what goes around comes around.....
Somewhere in the archives is this thread. It is another two man SG starring everyone's favorite Don Quixote and featuring another Civ3 legend maker as Sancho Panza.
__________________
Let schoolmasters puzzle their brain, WIth grammar, and nonsense, and learning; Good liquor, I stoutly maintain, Gives genius a better discerning. -Oliver Goldsmith
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#336 |
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Disrecognized Space
Join Date: Nov 2005
Posts: 447
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No roads? Jeez you guys aren't creative enough. How about a game without military units? Obviously barbs must be turned off. It would be all up to your diplomatic skills to win.
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#337 | |
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HoF Quattromaster
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Quote:
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#338 | |
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Deity
Join Date: Nov 2002
Location: Section 4
Posts: 2,092
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Quote:
__________________
Admin, Civ4players Ladder Former Firaxis QA Tester Realms Beyond Civilization First Recorded Sid Victory
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#339 | |
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Prince
Join Date: Nov 2005
Posts: 328
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Quote:
Now, I'd say you could have a challenging game with the Honorable ruleset and a limit of 2 military units per city. |
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#340 | |
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Disrecognized Space
Join Date: Nov 2005
Posts: 447
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Quote:
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