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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#2021 | ||
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Quote:
Quote:
If the next citizen will be an unhappy one, then I generally do one of two things: -if using slavery, i'll poprush something. Using population (and thus food) as a production resource. -i'll change the improvements that are used around a city or change the improvements with a worker so that the city produces less food but more production or commerce. |
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#2022 |
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Prince
Join Date: Mar 2006
Posts: 361
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Sort of related to Clownfish's questions...
Are any resource effects cumulative? I am mainly wondering about health resources. To my empire alone (excluding the idea of trading the extra resources away), and my cities have the necessary improvement to take advantage of the health bonus, is there an advantage to link up more than one rice, for example? |
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#2023 |
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Prince
Join Date: Mar 2006
Location: Wisconsin
Posts: 382
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The only use of having more than one resource linked up is to trade it with another civilazation.
Or for redundancy in case one gets pillaged, I suppose.
__________________
My grammy never gave gifts. She was too busy getting raped by Cossacks. --Alvy Singer |
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#2024 |
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Smeghead
Join Date: Jan 2006
Location: Norway. You'll never leave!!
Posts: 1,585
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How does healing work?
I know units heal slower in enemy land, and faster in domestic, but how about neutral? Cheers
__________________
And in the signature these words appear: My name is Snerk, troll of trolls. Look on my posts, ye moderators, and despair.
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#2025 |
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Chieftain
Join Date: Feb 2006
Posts: 97
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I got civil service but I don't see an option to irrigate my farms... How do I do it?
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#2026 |
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Regular lurker
Join Date: Nov 2005
Location: Canada
Posts: 498
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I believe that heal rate in neutral lands is halfway between domestic lands and enemy lands.
Edit -- the GlobalDefines XML lists Enemy land heal rate as 5 Neutral land as 10 Domestic land as 15 In a city as 20 (no idea if this last one is affected by open border/ally city) I don't know specifically how these modifiers work (that is, what they modify), but there's definitely a difference between healing just outside a city and doing it in a city. Last edited by scienide09; Mar 31, 2006 at 10:30 AM. |
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#2027 | |
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Regular lurker
Join Date: Nov 2005
Location: Canada
Posts: 498
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#2028 | |
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Prince
Join Date: Mar 2006
Posts: 361
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Quote:
http://forums.civfanatics.com/showth...hlight=healing To summarize: Eligible units will heal: 5HP per turn in enemy territory, 10HP per turn in neutral territory (but not a city) Note: Neutral territory includes the territory of friendly civs but not allied civs. 15HP per turn in home/allied territory (but not a city) or in a city which is in resistance 20HP per turn in a city which is not in resistance |
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#2029 | |
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Prince
Join Date: Mar 2006
Posts: 361
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Quote:
Starting at the fresh water resource, you farm, move to next tile, farm, more to next tile, farm and so on. Even though you can farm wheat, rice and corn without a fresh water resource, you cannot chain farms off of them. |
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#2030 | |
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Deity
Join Date: Oct 2005
Location: The Dreaming Spires
Posts: 4,478
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Quote:
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#2031 |
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Chieftain
Join Date: Feb 2006
Posts: 97
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Ahhh, I see. Thanks!
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#2032 |
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Chieftain
Join Date: Mar 2006
Location: CA
Posts: 70
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Total noobish question.... is there a way to display a health bar above a unit? I am sure the answer is obvious, but for the life of me I can't figure out how.
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#2033 |
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Deviant Mind
Join Date: Feb 2006
Location: Philadelphia
Posts: 5,395
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"Options" menu ~ i think it's a "grahical option"
__________________
"Playing an SG with pholkhero is so much fun that you hardly notice that you've lost." -pigswill Tolerance for Jedis "As a matter of fact, i think someone's going to help the crap out of those kids." -Hal What exactly IS a Sword of Density? er--Denstiny? |
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#2034 |
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Deity
Join Date: Oct 2005
Location: The Dreaming Spires
Posts: 4,478
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Check in options (game or graphics, can't remember which immediately). One of them is to display health bars above units.
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#2035 |
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Chieftain
Join Date: Mar 2006
Location: CA
Posts: 70
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Ahh.. that makes sense. For whatever reason I was thinking it was a keyboard shortcut that I couldn't locate.
Thank you.
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#2036 |
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Warlord
Join Date: Jan 2006
Location: San Diego
Posts: 249
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Thank you Good Folks!
Thank you folks
for responding to my questions...Have a good day. John |
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#2037 | |
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Prince
Join Date: Mar 2006
Location: Wisconsin
Posts: 382
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Quote:
__________________
My grammy never gave gifts. She was too busy getting raped by Cossacks. --Alvy Singer |
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#2038 | |
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Will not change his avata
Join Date: Nov 2003
Location: Chicago Suburbs
Posts: 5,773
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Quote:
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#2039 | |
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Deity
Join Date: Oct 2005
Location: The Dreaming Spires
Posts: 4,478
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Quote:
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#2040 | |
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Deity
Join Date: Oct 2003
Location: Cambridge
Posts: 2,292
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Quote:
__________________
History has remembered Samson as a hero after he committed suicide by destroying a religious building during a civilian festival killing thousands of people including the leaders of a regime that had occupied his homeland. |
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