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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#921 | |
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Perma-newbie
Join Date: Jan 2004
Location: MN, USA
Posts: 2,062
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#922 | |
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Warlord
Join Date: Feb 2002
Location: Colin Bell Stand
Posts: 152
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#923 | |
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King
Join Date: Dec 2005
Location: NJ, USA
Posts: 935
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Quote:
Perhaps the issue is that HOLY CITIES will not have other religions spread to them. More experimentation is needed. |
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#924 | |
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[Insert Title]
Join Date: Aug 2005
Posts: 1,803
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#925 |
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Chieftain
Join Date: Nov 2003
Posts: 5
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Units moving to quickly and game not zooming to events questions.
When moving units using the go to command or moving them more than one space at a time, I notice the unit will move really fast and basically skip the animation of it walking from tile to tile. It seems to act as if I had the "quick moves" option turned on in the settings but I don't. Any way to have the game always show the walking animations and not practically teleport the unit to the spot? It walks them normally if I move them one square at a time.
Also, I noticed when certain events happen like a barbarian attacks one of my units, the game does not zoom to the event. All I do is read about it but I don't see the actual combat unfold unless I am already centered over that area. How can I get the game to zoom in on an event like that as it happens? It seems like I have the "no combat zoom" turned on if that’s how that option works that is. All your help is greatly appreciated! |
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#926 | ||
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King
Join Date: Dec 2005
Location: NJ, USA
Posts: 935
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Quote:
Any ideas? Is the 'quick move' option reversed? I'll need to check that when I'm in front of the game again. Quote:
If a city can't get another religion passively what's the point of the civic that limits religion spread in your lands to your state religion |
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#927 | |
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[Insert Title]
Join Date: Aug 2005
Posts: 1,803
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#928 | |
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King
Join Date: Dec 2005
Location: NJ, USA
Posts: 935
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#929 |
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Perma-newbie
Join Date: Jan 2004
Location: MN, USA
Posts: 2,062
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Is there any kind of Zone of Control in this game? I mean anything to prevent my units from marching around enemy units. In Civ2 you just couldn't, and in Civ3 they got free shots on you (at least some types of units did).
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#930 |
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Warlord
Join Date: Aug 2003
Posts: 135
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There is no Zone of Control anymore.
In fact, if you are not at war with someone their units can occupy the same square as your units. So you can no longer cut off the enemy with a line of your units during peace time.
__________________
Personally I am not bothered that realism has been sacrificed, as I will always prefer balanced gameplay over realism. --Zakharov |
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#931 |
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Prince
Join Date: Nov 2005
Location: Montreal
Posts: 408
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Question Every civ has a favorite Civic, (i.e.; Egyptian, Hereditary.), does it give any advantage if you choose the fav civic of you chosen civ?
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#932 |
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Chieftain
Join Date: Nov 2003
Posts: 5
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Seems like the only things I've found in the forums about my two issues are just more questions but no answers
I guess slowing down unit animations and making the game zoom to a battle off screen is not something a user can modify. Too bad, those two things are annoying. I can already tell I'm going to miss events if I'm not paying attention. Is there a key to zoom to the last event at least? |
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#933 | |
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King
Join Date: Dec 2005
Location: NJ, USA
Posts: 935
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Quote:
As far as zoom to events - I know you can click the button on the top left of the screen. This log displays all the messages printed to the screen. Quite a lot can happen at the beginning of each turn, so sometimes things are easily missed. You have to be quick and ready. If you miss something you can always look here. There's a natural pause between important messages. If these messages have to do with an area on the map, a bubble will appear over it. If the part of the map is not visible, the bubble will appear to the side of the screen, much like what happens if you scroll away from a highlighted unit. Clicking the bubble will take you right there. What would be nice is if there was a way to bring up the bubble from the log. Most of the messages display the city name, so you just have to look. The bubbles are merely convenience. |
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#934 |
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At last I can change this
Join Date: Sep 2005
Location: BRAZIL (IT ROCKS!)
Posts: 137
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Hey People, how do I order a worker to auto build a road to somewhere?
How do I turn on the advanced options lique in C3C? Thanks a lot
__________________
Romans KILL, BURN and PILLAGE ! !FFH2: The best MOD ever I PLAY 4 FUN! Brazil - Invest in Here ! Dear Mr. Sid, please include a Brazilian civilization (Asking since: 02/october/1998)
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#935 |
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Warlord
Join Date: Aug 2003
Posts: 135
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Use the icon that looks like a road with an arrow of each side. You click that icon then click the location you want to build a road to.
I don't think there are "advanced options" like in C3C. You can only do what the worker can do to the tile.
__________________
Personally I am not bothered that realism has been sacrificed, as I will always prefer balanced gameplay over realism. --Zakharov |
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#936 | |
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Emperor
Join Date: Mar 2004
Location: South Schleswig
Posts: 1,416
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Quote:
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#937 | |
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Perma-newbie
Join Date: Jan 2004
Location: MN, USA
Posts: 2,062
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Quote:
Yup, I got that and it's a good change for peacetime, but it's also absurd if an enemy force can march right around your fortress without being hindered at all. |
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#938 | |
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Deity
Join Date: Jul 2004
Location: Earth
Posts: 2,386
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Quote:
Breunor |
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#939 |
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A 1000 years of broccoli
Join Date: Mar 2004
Posts: 386
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resources under cities
If I build a city on silver, and I have the knowledge of mining, do I get any of the benefits of mined silver ? Or is the silver totally lost ?
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#940 | |
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Perma-newbie
Join Date: Jan 2004
Location: MN, USA
Posts: 2,062
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Quote:
1 XOX 2 XOX OAX XOX XOX XOX |
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