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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#10021 |
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Chieftain
Join Date: Oct 2008
Posts: 10
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Thank you very much. The reason that he is annoyed with me is kinda funny though. I have the Ethiopians above me, and the Zulu below me. The declared war on each other and asked me to cut relations. I refused but still kept up my open borders until I got annoyed at them for always fighting in my territory, so I closed my borders to the Zulu due to a disagreement that I had with them in Civ 3.
Thanks again for the help. |
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#10022 | |
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Quote:
Note that partially finished work can be continued without loss, so you won't lose any worker turns using this method. It does mean that you will have to give new orders to all your workers.
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If in other sciences we should arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics. |
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#10023 |
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Cheetah
Join Date: Dec 2007
Location: Southern California
Posts: 1,753
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There's a box you can check in order to prevent your workers from changing your improvements in the options screen. I don't know how to check to see which ones are on auto
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#10024 |
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Chieftain
Join Date: Oct 2008
Posts: 10
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I have two more questions. First, how do I get rid of the time limit victory? And second, how do I see how many turns I have left before this annoying(in my opinion) victory is met?
Thanks. |
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#10025 | |||
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Warlord
Join Date: Mar 2006
Posts: 181
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Quote:
Quote:
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But I think it's possible, with how some people here are changing some game values with some xml files To see how many turns are left, you can see it from the victory screen, F8 Last edited by KinesongPayaso; Oct 08, 2008 at 10:22 PM. Reason: double posted |
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#10026 |
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Just simply uncheck the option of a time victory. It's one of the options before you start the game.
__________________
If in other sciences we should arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics. |
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#10027 |
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Warlord
Join Date: Mar 2006
Posts: 181
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I didnt know such a feature existed
![]() Why does the Cathedral's number of temple requirements(2 Temples) change from 2 to 4? I have already built 1 Cathedral (when it only required 2 temples), and when I highlight it from the city view(F10) it shows Requires X Temple (2/4 Total) What does Vassalage [Civic]'s +X Free Units do? How do I get them? |
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#10028 | |
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Freakamongus
Join Date: Apr 2008
Location: New Zealand
Posts: 724
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Quote:
+X free units is a bit misleading. Vassalage does not give any free units per se, instead it allows your empire to maintain +X additional units without a maintainence penalty (the +X will change depending upon the size of your empire)
__________________
Into Alien Crossfire? It has been over 10 years. Time to update your datalinks. Try out my Comprehensive Datalinks Update. Now v1.3! |
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#10029 | |
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Chieftain
Join Date: Oct 2008
Location: under your girlfriend's bed.....
Posts: 94
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Quote:
![]() another question,if at the start of the game, i always straight away make my settler build the city on the spot,but the surroundings is not very good,only have pig and trees...i was thinking at the start,should i find a better area to build my 1st city? |
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#10030 | |
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Chieftain
Join Date: Oct 2008
Location: under your girlfriend's bed.....
Posts: 94
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Quote:
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#10031 | |
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Chieftain
Join Date: Oct 2008
Location: under your girlfriend's bed.....
Posts: 94
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Quote:
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#10032 | ||
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Warlord
Join Date: Mar 2006
Posts: 181
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Quote:
Maybe you made plenty of workers? Maybe you built unnecessary wonders? Maybe you built buildings that arent needed. Like Barracks in a city that doesnt produce much Library and Monasteries in a city that isnt good for research Built a stables even though you wont train mounted units In this game, you really need to specialize Look in the strategy articles section for "City specialize" or something like that Here's a thread of mine about the same problem http://forums.civfanatics.com/showthread.php?t=188932 Read those Analysis of traits threads too Quote:
If you're not satisfied with that, build a warrior or a scout and explore, the more you explore the better you can see your surroundings, and plan an expansion better ![]() For me, I settle new cities in places with: Rivers, a few floodplains, a few hills, grasslands, with a few forests I try to stay away from places with: Mountain tops, deserts, tundras, ice spots surrounded by jungles <-- this is a bad spot at the start, because your city will have difficulty growing (because of lack of food, which can only be gotten if you have iron working, and chop the jungles, which use up too many workers/actions) Last edited by KinesongPayaso; Oct 09, 2008 at 04:12 AM. |
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#10033 | |
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Quote:
Don't underestimate the strength of many forests for your capital. When you research bronze working, your workers can seriously enhance the production of your capital with some chopped forests which will greatly help you at the start of the game.
__________________
If in other sciences we should arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics. |
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#10034 |
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Deity
Join Date: May 2006
Location: Kingston, Ontario
Posts: 2,658
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#10035 | |
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Quote:
With your definition of normal, I've never started a game normally. Why would one ever start a game with less selectable options? But I know that some players just select 'Play Now' and never look further for some reason. That's probably the case here too.
__________________
If in other sciences we should arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics. |
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#10036 |
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Deity
Join Date: May 2006
Location: Kingston, Ontario
Posts: 2,658
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I see "custom game" as kind of an intermediate or advanced player sort of thing: not the sort of thing a "newbie" wold automatically think of.
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#10037 |
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Chieftain
Join Date: Oct 2008
Posts: 10
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Yup, I'm guilty of hitting play now. I fixed it though. Now i am having fun... oh nevermind, every country just declared war on my and steamrolled me after 6 hours of fighting lol. That was fun defending. I blame Rome, they started it and everyone followed.
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#10038 |
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Chieftain
Join Date: Feb 2008
Posts: 35
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War..
I keep trying to start a new civ game on settler difficulty, and no matter what, other civs all declare war on me at least a few hundred turns into the game (epic length) and I barely have 4 cities established and 4-6 civs declare war on me at the same time. I would like to last a bit longer before I get destroyed and ambushed. I don't decline all trades, I accept the decent ones, and only decline the ridiculous ones and all these civs who were either pleased or cautious just declare war as if it is the cool thing to do. What can I do to keep other civs peaceful? I don't want to turn war off, because I don't mind it, but it gets rather annoying when all the civs attack you at once, especially when things are just developing.
Help! Bitter. |
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#10039 | |
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Quote:
The other option is that you somehow irritate your opponents (by for instance using a different religion) or in the expansion pack BTS that you were attacked by an Apostolic Palace coalition. If you were declared war upon normally (not as the result of an Apostolic Palace resolution), then typically only a single civilisation will at first declare war upon you. Then this civilisation will bribe others to declare war upon you in the following turns. You can do this too. You can bribe others to declare war upon your enemies. One of the better ways to get specific advice is to upload a savegame of your game in the strategy and tactics forum and ask for advice. Now, it's hard to analyse what is going wrong.
__________________
If in other sciences we should arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics. |
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#10040 | |
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Chieftain
Join Date: Oct 2008
Location: under your girlfriend's bed.....
Posts: 94
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Many thanks to roland and king....
Quote:
![]() thanks for the advice on these.... ![]() oh yeah if one of my french city is in the middle of russia and chinese cities like on the left and right,i found out that the piece of french soil,mines,windmill and the city nationality decreases quite gradually,any way of maintaining it? ![]() i try building courthouse and those that improve ....thanks
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