| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#10921 |
|
Chieftain
Join Date: Jan 2009
Posts: 17
|
alright two questions:
1.) Does the AI use auto attack when attacking. for example, if the AI were a human player, do they simply take a stack and right click on an enemy city until it is taken or their force is destroyed, or do they at times use more subtle methods that a human would, like attacking first with a weak unit and then following up with a strong unit for a confirmed kill? 2.) Is collateral damage absorbed by units which receive no collateral damage? IE, if by chance a large stack say 30 units is hit by a cannon, can a unit which is immune to collateral damage in the stack "absorb" a hit of the collateral and take no damage, thus preserving another non-immune unit that could have just as easily been damaged by the collateral? Or does collateral damage simply slide off of immune units and immediately and randomly head for the next non-collateral immune unit in the stack? |
|
|
|
|
|
#10922 |
|
King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
|
2) Siege units can "eat" siege ( notice that siege is only immune to siege provoked collateral damage.... siege are as prone to collateral damage as any other unit if it is caused by a non-siege unit ( planes and Chinese UU ) ) collateral damage slots as you describe.
__________________
" I'm the Lord of the lords, not the servant of the serfs" - D. Joćo II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
|
|
|
|
|
#10923 | |
|
aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
|
Quote:
I think suggesting the AI "uses more subtle methods than a human would" is absurd, though. A good human player can always out-play the AI in terms of military strategy, regardless of difficulty. That's part of the reason I enjoy playing multiplayer games so much, since you have much tougher competition.
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. Last edited by Lord Parkin; Feb 18, 2009 at 04:41 PM. |
|
|
|
|
|
|
#10924 |
|
Emperor
Join Date: Mar 2007
Posts: 1,415
|
I have a question on something I never figured out. What does it mean when you get a tech that obsoletes something (like Astrology) for the "obsolete" item? For example, Astrology: Astrology obsoletes the Monument and all Monostaries. Does this mean the Monument stops producing culture? And the Monostaries too, as well as stop producing science?
When you get the tech that obsoletes them, do obsolete items basically do absolutely nothing for you, or do they still at least produce culture? |
|
|
|
|
|
#10925 | |
|
aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
|
Quote:
By the way, it's Astronomy, not Astrology. There's a considerable difference between the two, especially if you're a scientist. ![]() (At least, it's Astronomy for the obsoleted Monuments - Scientific Method is the one that obsoletes the Monasteries.)
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
|
|
|
|
|
|
#10926 |
|
Emperor
Join Date: Mar 2007
Posts: 1,415
|
Ok thanks!
Sorry about the word error. ![]() I'm in the middle of cruising to my first ever cultural victory (which I've dreamed about since getting Civ IV) and I'm to the point where I'll need Astronomy (almost did it again, there )... but I've been holding off a little bit for the fear of losing the culture from my monuments. This game will make a great story for the tales forum.
|
|
|
|
|
|
#10927 |
|
proud Fender owner
Join Date: Sep 2008
Location: Cape Town, South Africa
Posts: 621
|
I'm pretty sure your Stonehenge Monuments will disappear - as I understand it, Wonders stop having any effect other than producing culture and Great Person Points.
Also, I'm not so sure that obsolete non-Wonder buildings retain any function at all (other than Monasteries allowing the production of Missionaries). I'm not at my computer right now (on a train on my way to college - railroads ftw :P), so I can't check, but my hunch is that Monuments would stop producing culture.
__________________
Playing BtS on an Asus F3F laptop (Core 2 Duo 1.8GHz, 1 GB RAM, Mobile Intel 945 Express, Vista Business). Got my first Monarch win in 03/2010! ...An airplane, a puppet, an orange, a spoon, A window, and outside: stars, and the moon. |
|
|
|
|
|
#10928 |
|
Emperor
Join Date: Apr 2007
Location: wish I knew
Posts: 1,632
|
Stonehenge still produces culture and great prophet points. When you build Stonehenge you get a free monument in every city if you found a city after you build Stonhenge you still get the free monument. After you research Astonomy though no new monuments in founded or captured cities but the existing ones are still producing culture and any other goodies from your leader traits like charismatic gives an extra
__________________
something clever and funny
|
|
|
|
|
|
#10929 |
|
Chieftain
Join Date: Feb 2009
Posts: 37
|
Can anyone tell me what this line of code means in the CIV4CivilizationInfos file?
<DerivativeCiv>CIVILIZATION_ENGLAND</DerivativeCiv> Several of the civilizations have another civ listed as thier "derivative civ" and some have >NONE< What does this do? |
|
|
|
|
|
#10930 | |
|
aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
|
Quote:
Not sure though, and someone else might prove me completely wrong.
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
|
|
|
|
|
|
#10931 |
|
Chieftain
Join Date: Feb 2009
Posts: 37
|
I considered that, but then why would some say >NONE<? Also when I was tinkering with creating my own Civ and I stole America's blue teamcolor they showed up orange in one and then purple in another. I'm baffled @_@
|
|
|
|
|
|
#10932 | |
|
aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
|
Quote:
So I'm not sure exactly what this thing you've found does. Let's hope someone else knows.
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
|
|
|
|
|
|
#10933 |
|
Chieftain
Join Date: Feb 2009
Posts: 37
|
Oops. Sorry to waste everyone's time. I just found this:
http://forums.civfanatics.com/showthread.php?t=256206 *sheepish grin* |
|
|
|
|
|
#10934 | |
|
aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
|
Quote:
![]() And welcome to the forums, by the way.
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
|
|
|
|
|
|
#10935 |
|
Drill IV Defender
![]() Join Date: Jan 2006
Location: Australia
Posts: 9,149
|
EDIT
Nvm question already answered
__________________
Tip: Forcing Steam's Offline Mode Civ4 Mods: Advanced Combat Odds, PIG Mod(discontinued), HEX Mod(discontinued) Suggestion: Try karadoc's K-Mod: Far Beyond the Sword Read if bored: Zoom-To-Cursor, Good advice from Kaell for DX11 users, Nvidia beats AMD in Civ V |
|
|
|
|
|
#10936 |
|
Chieftain
Join Date: Jan 2009
Posts: 17
|
This should probably be in the civ 3 thread, but:
Wasn't there a city size that was a step bigger than the traditional civ 4 fat x? Like, if your city got to legendary culture or something, it would gain access to the tiles one radius out from the fat x? |
|
|
|
|
|
#10937 | |
|
Prince
Join Date: Oct 2006
Location: London, UK
Posts: 442
|
Quote:
as soon as I discover Astronomy, then?(Does building the Eiffel Tower, rather than Broadcast Towers, mean I still get the +1 for each city?)
__________________
Waiting for other civilizations... |
|
|
|
|
|
|
#10938 | |
|
Cheetah
Join Date: Dec 2007
Location: Southern California
Posts: 1,766
|
Quote:
|
|
|
|
|
|
|
#10939 | |
|
aka emperor
![]() Join Date: Apr 2004
Location: New Zealand
Posts: 6,344
|
Quote:
__________________
Lord Parkin / emperor Read all about my adventures in the Realms Beyond Pitboss 4 game! All Leader Challenge games: ALC #26: Willem van Oranje/Dutch Sisiutil and Lord Parkin take on eight AI teams in a Multiplayer Team Game battle of wits! Member of: Team Innovia - Civ4 MTDG | Team Saturn - BTS MTDG | Team Sirius - BTS MTDG II Looking for Civilization III maps? Check out the Parkin Creations CFC Map Library. |
|
|
|
|
|
|
#10940 | |
|
Emperor
Join Date: Apr 2007
Location: wish I knew
Posts: 1,632
|
Quote:
__________________
something clever and funny
|
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| answers, newbie |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Quick Answers / 'Newbie' Questions | Ginger_Ale | Civ4Col - General Discussions | 399 | Jun 14, 2013 03:12 AM |
| Quick Answers / 'Newbie' Questions | Turner | Civ3 - General Discussions | 9128 | Apr 23, 2009 07:39 AM |
| Quick Answers / Newbie Questions | LucyDuke | Site Feedback | 5 | Feb 27, 2007 08:59 AM |
| Quick Answers / 'Newbie' Questions | toller pretzl | Civ4 - General Discussions | 2 | Aug 26, 2006 08:55 AM |
| Quick Answers (formerly Newbie Questions) | Padma | Civ3 - General Discussions | 1500 | Nov 04, 2003 09:03 PM |