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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#12121 |
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Chieftain
Join Date: Jul 2009
Posts: 8
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Now all I need to do is figure out how to use it
![]() Dank u Obrigado |
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#12122 |
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Chieftain
Join Date: Jul 2009
Posts: 2
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Hi
I am new to Civiliztation 4...I am now enjoying more than I ever thought and I am interested in how to install mods that I download...I played simcity and figured it out but this game is so big and I have not found anything that shows a simple method, just progams like python and so on...If anyone could help I would be very grateful. Thanks Brentj |
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#12123 | |
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Ignore List Citizen
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Quote:
![]() Most of the downloadable mods here come with very clear install instructions, if not self installing files. Take a look in the Downloads section. I recommend Legends of Revolution, and Varietas Delectat. And don't forget the BUG mod.
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The BAT Mod 4.1 -- The BUG Mod -- BTS Unaltered Gameplay -- BXP: The BAT Extras Project -- Better BAT AI -- Lemon's HUD Color Utility -- Lemon's Spy Mod The BAT Mod 4.1 Has Been Released!
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#12124 |
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Chieftain
Join Date: Aug 2008
Location: Iceland
Posts: 6
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where can a find a mod with the attributes on the below pic??
Lots of helper buttons looking pretty good, but I cant find this mod or help pack anywhere? PLZ direct me...
![]() THX
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#12125 |
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Drill IV Defender
![]() Join Date: Jan 2006
Location: Australia
Posts: 9,142
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What you're looking at is the BtS Unaltered Gameplay Mod (BUG Mod).
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Tip: Forcing Steam's Offline Mode Civ4 Mods: Advanced Combat Odds, PIG Mod(discontinued), HEX Mod(discontinued) Suggestion: Try karadoc's K-Mod: Far Beyond the Sword Read if bored: Zoom-To-Cursor, Good advice from Kaell for DX11 users, Nvidia beats AMD in Civ V |
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#12126 |
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Chieftain
Join Date: Jul 2009
Posts: 8
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![]() ![]() New to MOD'g and Posting Threads, so please be considerate of thatEx-programmer, so I understand the principles involved. I can type, so I can Thread? I was excited when I saw the "[BtS] Terraforming, Forest Planting mod" created by Avian. ==> I'd sure like to know if that MOD can be implemented in CIV4 "vanilla". (I attempted to communicate with Avian, but I'm sure I took a wrong turn somewhere) It appears that the Terraforming, Forest Planting MOD is exclusively for BTS. I miss this ability from CIV3. Played CIV3 over two years and now CIV4 about six months. (Didn't like CIV4 at first, but have totally fallen in Love with it) ==>I'm also very interested in MOD'g a "sentry" ability. ==>"Sentry" with awakening when ANY UNIT is within visibility, tiles, etc. I've already gathered most of the Start MOD'g info from here. Not really interested in the graphics aspect of the MOD's I liked to implement. More interested in the functionality and (as I've read) unerring interaction with the AI. Is anyone out there who can productively respond? ![]()
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#12127 |
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Chieftain
Join Date: Jul 2009
Location: Sweden
Posts: 5
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Hello me and my friends are playing Civ4 BS multiplayer from time to time. We can't seem to figure how the difficulty of the AIs are set. Lets say we start a Direct IP connection game and join 3 human players and 8 AI civs, if two of us sets the difficulty at Prince and the third at Settler what "version of AIs" will we get? The Settler ones because he choose the easiest, the Prince one because we where 2 that choose prince? or will the AIs still be Noble as it says behind their names when we start? We managed to figure out that you get the Health/happynes bonuses from your own difficulty but what about the AIs Tech/production capabillitys?
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#12128 |
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ROCKETS GONNA GETCHA
Join Date: Aug 2007
Location: In the Land where
Posts: 2,171
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AIs always have a Noble handicap. So even though your game is easier/harder, AIs will ALWAYS have a set difficulty. I believe.
__________________
Life is quite absurd, and death's the final word, but you must always face the curtain, with a bow. Forget about your sin, give the audience a grin! Enjoy it, it's your last chance, anyhow, so always look on the bright side of life! Always look on the right side of life!- Monty Python's Life of Brian So we agree. Apples are retarded. - Ramesses Laugh.... |
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#12129 | ||
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Quote:
I gather that you want to take the modifications from a BTS mod and apply them to vanilla Civ4. I suspect that the forest planting mod is an SDK mod. If the creator used tags to show his changes to the code, then it should be possible to copy these (with maybe some minor modifications) to the same file(s) in vanilla Civ4 and compile the files again into the CvGameCoreDLL.dll of vanilla civ4. But you really need to be a programmer to do that and you need to know exactly what you're doing. There are many guides on the Creation & Customization forum. Other options are: get BTS or look for a forest planting mod or a mod that includes the forest planting component for vanilla civ4. Many civ4 mods are based on various mod components made by other mod creators and then combined into one greater mod. A forest planting mod would be categorised under mod components as its changes to the gameplay are relatively minor. Quote:
For a player, there are various elements which are directly dependent on the difficulty level such as the health and happiness bonus which you mentioned, but also research costs are dependent on the difficulty level.. Furthermore, unit, civic and city maintenance, hut results, animal aggression, free wins against barbarians, combat bonuses vs animals/barbarians, colony maintenance, corporation maintenance, inflation, AI attitude bonus/penalty, willingness from the AI to trade and free starting techs are all dependant on the players difficulty level. So the AI works on the average difficulty level, but your own bonuses depend on your own difficulty level.
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If in other sciences we should arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics. |
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#12130 |
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Warlord
Join Date: May 2009
Posts: 224
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My Intro is lost, how I can get it back?
I have BtS 3.19 installed. (I mean the Intro with Nimoy's voice telling me about the birth of mankind, when you start the game). Thanks! |
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#12131 |
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Warlord
Join Date: Feb 2007
Location: Finland
Posts: 173
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Is there any limit to how many great generals to join city?
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The World at War |
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#12132 |
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Deity
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Nope, there is no limit. As a unit gains xp however, it obviously needs a greater amount of xp for the next level. As a result, there are diminshing returns to settling lots of generals in the same city.
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#12133 |
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Chieftain
Join Date: Jul 2009
Posts: 8
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Thanks for replying. It was rich with info.
I'll be hanging-out at the C & C, then. The brief explanation of a Component was much needed. Duly noted the avoidance of multiple thread posting. I've notice you take the time for responding to newbie questions and from a "newbie" it's much appreciated...... |
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#12134 |
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Chieftain
Join Date: Aug 2003
Location: st. ann Mo. USA
Posts: 10
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i need help. I installed a later version and tried to mopve the game from the c drive to the D drive. and now I cant reinstall civ4 with out removing the updated version and i cannot find it anywhere. did any one have this problem before and how do I fix this?
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#12135 |
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Chieftain
Join Date: Jul 2009
Posts: 4
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Spread relign to another holy city
I am trying to spread my religion around but failed to do so in another holy city. Are those cities immune to my misionary guys?
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#12136 |
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Chieftain
Join Date: Jul 2009
Posts: 4
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I have now spread my religion all over the world except a few cities (holy cities?). One thing that surprised me a lot was the insane income. I have 100% research and 200 gold added to my treasury each turn. I have about 15k gold.
My question is, how can i find out where all my money comes from? I asume i get a lot from the acient temple Kashi Vish... something... but would be nice to see the hard numbers. |
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#12137 | |||||
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Deity
Join Date: Apr 2003
Location: the Netherlands
Posts: 4,281
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Quote:
![]() Quote:
Can't you remove it with the normal windows 'Add and Remove programs' function? If I had to guess, then it sounds like a registry problem: you removed the game but did so by just deleting the files and thus the registry still thinks the game is installed. A registry fixing problem could easily fix this or otherwise you'll need to do it manually. But don't go fixing the registry if you don't know what you're doing. You can cause a lot of damage by editing the registry. You likely get good advice in the technical support forum. You'll probably need to delete most of the registry entries which you'll find by searching the registry for the word 'civilization'. The problem is that you might also find some stuff unrelated to the game that you don't want to delete. Quote:
Quote:
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I hope that you've build a market, grocer, bank and the Wall Street national Wonder in your holy city. Those buildings will multiply the effect of the shrine.
__________________
If in other sciences we should arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics. |
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#12138 |
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Dremora Courtier
Join Date: Mar 2009
Location: UK
Posts: 9,492
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I've heard a lot about specialisation and I even understand a bit of it. What buildings should be built in almost any city though?
__________________
Dum inter homines sumus, colamus humanitatem. ("As long as we are among humans, let us be humane.") ~ Lucius Annaeus Seneca "The church must be where there is need, and homosexuals have suffered innumerable discriminations. If the church doesn't free people from oppression, what purpose does it serve?" ~ Dr. Jacques Gaillot, Titular Bishop of Parthenia “What difference does it make to the dead, the orphans and the homeless, whether the mad destruction is wrought under the name of totalitarianism or the holy name of liberty or democracy?” ~ Mohandas Karamchand Gandhi |
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#12139 |
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Warlord
Join Date: Jun 2009
Location: Maryland
Posts: 107
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Really stupid question
How do I post a saved game? I have the game in the manage attachment window, but no saves show when I preview the message. I don't want to make a post referencing an attachment and look like an even bigger idiot than I already am when there's no attachment. Thanx
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#12140 |
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Deity
Join Date: May 2006
Location: Kingston, Ontario
Posts: 2,655
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Did you click the "upload" button in the attachment manager window?
Don't worry too much about "looking like an idiot" -- lots of us make mistakes, and there's always the "edit" button. If you "go advanced" from the edit, you can re-manage the attachments. |
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