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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#1 |
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Creative Cartographer
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 123
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A fast, fun map
I based this map on the principles of fast early growth and powerful bombarding. The biggest rule changes are the increased terrain production, disabling of the transport ability for boats, and, of course, increased bombard power. There are numerous other changes as well.
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#2 |
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Creative Cartographer
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 123
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At last, the real thing
Okay, this is my final attempt at posting the scenario. Here goes:
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#3 |
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Webmaster, Guardians Clan
Join Date: Nov 2001
Location: Germany
Posts: 33
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IMAGE ?
Could you please post an image of the map ?
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#4 |
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Creative Cartographer
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 123
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Snapshot
Here's the picture Mr Napoleon requested:
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#5 |
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Webmaster, Guardians Clan
Join Date: Nov 2001
Location: Germany
Posts: 33
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Thanx a lot
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#6 |
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Creative Cartographer
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 123
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Readme
Here's a readme for those of you who want to learn more about the scenario. It's not too long, so please take the time to read it if you want to evaluate the scenario.
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#7 |
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Creative Cartographer
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 123
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If you like this....
If anybody out there likes this map, I created another that you might enjoy as well. It's called The Promised Land, and it's under a thread of that name. You might want to give it a try.....
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#8 |
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Mediterranean Knight
Join Date: Nov 2001
Location: Copenhagen, Denmark
Posts: 85
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Comments
Hi there!
I played your map. I must admit, itīs definitely not my type of map. Far from it. However, itīs still an interesting experiment, and I am sure you put quite a bit of work into it. I think the left position is somewhat better than the right, and I fail to see why the barbarians are included. I ran into one or two of their subs, but otherwise they had no effect except delaying the game. I could probably only have reached their island with paradrops anyway. Although I didnīt enjoy this type of map, I will definitely not be scared of playing other maps if you create anymore maps. I like the fact that you actually modified the rules to make it a more unique map. Well, it wouldnīt be much of a map without all that work anyway I guess. :-) - "Malta" |
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#9 |
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Creative Cartographer
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 123
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I made this map a looong time ago, it seems, and I now have basically the same sentiments about it as you. This was my first map here, and I think I have created several better ones since. They include Sherwood Forest, Escape from Dune, and, of course the currently inoperable The Promised land that you noticed earlier.
And yes, all of my later maps have strange new rules. |
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