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#681 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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I just put the basic mod together right now.
Ready for BtS 3.13.All I need to do is setup a couple of flavour units and fix the CN Tower wonder. |
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#682 |
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Deity
Join Date: Apr 2006
Posts: 5,707
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Ok, great!!!
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Land is power. Land is power. Land is power. Monarch Specialist Economy Walkthrough 1 Monarch Specialist Economy Walkthrough 2 |
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#683 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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CN Tower wonder is done. I want to convert the last two wonders to BtS 3.13 format. I know not everybody likes the wonders, but it's easier to take them out after the fact than to try and add them later.
Tonight is poker night, so that will have to wait until Saturday.
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#684 | |
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the Lion
Join Date: Mar 2006
Location: Khauran
Posts: 1,036
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Quote:
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"It's always been difficult for me to believe that a grown man could actually believe such nonsense." -- Terry Goodkind (Confessor) "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -- Robert E Howard (The Tower of the Elephant) Currently retired from Civ4 modding.
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#685 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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Well, it'll cost you to find out.
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#686 |
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Deity
Join Date: Apr 2006
Posts: 5,707
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How's it going?
__________________
Land is power. Land is power. Land is power. Monarch Specialist Economy Walkthrough 1 Monarch Specialist Economy Walkthrough 2 |
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#687 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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Did my text for the Avro Arrow and Voyageurs on Friday. On the weekend, found my art for the Voyageur and started working on the JTF2 art. On Monday I'll be doing the XML edits (units and buildings).
CIV Gold 3.0 Final is done. Finished the last bits this weekend. That gives me a few days to focus on Canada before going at Gold 4.0.
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#688 |
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Chieftain
Join Date: Dec 2007
Posts: 39
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I'm watching with keen interest
![]() BTW - I'm originally from Thunder Bay and it was a *zing* moment when I finally built enough cities for it to appear on the map the other day - thanks for not leaving us off the list!
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#689 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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Ha! I lived in Thunder Bay for 6 years. Went to school at Lakehead and worked there for a couple years afterward.
I've completed all the UU XML files. Just need to finish some Wonder XML files. |
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#690 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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Please see the first post on page one for an update.
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#691 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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Ugh.
Okay, everything is complete but I am getting an odd error with one of the UUs. Nothing major - just the skin not showing properly. I've PMed the original author to see if I have tagged something incorrectly. He visits the board regularly so hopefully I can fix it this evening and then upload as planned. Everything else is working just fine. |
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#692 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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BtS version is finally posted! Check the first page for details.
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#693 |
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King
Join Date: Oct 2007
Posts: 961
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As a World Wonder, I think you should rename Hockey Night. The general trend in Civ4 is to remove the location-specific parts of the names of world wonders (like the Great Wall of China named Great Wall, The Library of Alexandria named The Great Library). In the same vein, you should probably rename Hockey Night in Canada to just Hockey Night.
In my version, I moved the required tech to Refrigeration and put a latitude limit of 40 degrees on the wonder, so you have to be close to a pole to build it. Wouldn't make sense that hockey would be developed or become really popular in a tropical area.
__________________
But if we don't kill nature, how do we build our houses? |
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#694 |
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Warlord
Join Date: Jan 2007
Location: The Great White North
Posts: 114
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Brilliant mod, I think you sould add a flavour UB of Legislature in place of courthouse.
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#695 | |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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Quote:
![]() I do like the flavour UB idea. Thanks for the comments! |
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#696 |
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King
Join Date: Oct 2007
Posts: 961
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FYI, Canada's UB does the exact same thing (and replaces the exact same building) as the Australia civ's UB.
__________________
But if we don't kill nature, how do we build our houses? |
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#697 | |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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Quote:
![]() I've had this UB setup since Warlords came out. In my other mod - CIV Gold - I have a different UB for Australia with a different function. |
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#698 |
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Chieftain
Join Date: Dec 2007
Posts: 39
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#700 |
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CIV Gold - Project Lead
Join Date: Nov 2001
Posts: 2,424
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War or Peace? Either way, I'll find out. purplexus put the sound pack together for the mod.
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