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#1 |
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Warlord
Join Date: Oct 2005
Posts: 238
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online multiplayer community is dieing
9-11pm, about 25 max people on Gamespy, out of the thousands upon thousands of people who purchased this game. Firaxis, please do something to correct Gamespy lobby and 'OUT OF SYNC' errors as soon as possible, before there is no one left to play this game at all....
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#2 |
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YHWH
Join Date: Sep 2003
Posts: 3,407
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civ isn't a good multiplayer game to begin with.
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#3 | |
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Deity
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#4 |
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Chieftain
Join Date: Jan 2005
Posts: 28
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I play all the time, but with people I know and we use direct Ip. Why would I want to play with a bunch of randoms?
No offence. |
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#5 |
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Top predator
![]() Join Date: Apr 2003
Location: Nijmegen Netherlands
Posts: 11,737
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I've only played direct-IP games. Why should I go to gamespy when I have plenty of people in my contactlist on MSN who like to play ?
I know they won't cheat / exploit etc. With stranger I'm not sure about that.
__________________
Social life ? Sounds like fun !! Where can I download that ? This is me and this photo of me was taken February 3rd 2004 You think is fun? Then I know you're going to love the Multi-Team Demogame 2. Join by signing up in the sign up thread. Team Babe, Team The Council, Team Saber, Team Free and Team Gong await you... |
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#6 | |
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Defender of the Faithless
Join Date: Oct 2005
Location: A world of my own creation
Posts: 811
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Quote:
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#7 |
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Chieftain
Join Date: Aug 2003
Posts: 52
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A lot of people probably are waiting for a patch to be released. A lot of people have stopped playing the game entirely due to the show stopping slowdown later in the game, which is only worsened with human players playing [humans tend to build bigger and better than the AI].
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#8 |
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Warlord
Join Date: Oct 2005
Posts: 238
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It would be nice if someone, somewhere, made a concerted effort to bring "people who liked to play CIV4" together for directIP games, since Gamespy is as you say, fairly shady..
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#9 |
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Warlord
Join Date: Sep 2005
Posts: 249
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The funniest civ3 multiplayer experience on gamespy was a game where one player suddenly had tanks while the rest of us still only had horses and swordsmen.
That player must have been a genius.
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#10 |
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Warlord
Join Date: Oct 2005
Posts: 214
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>civ isn't a good multiplayer game to begin with
soooo not true. doing some lan gaming with friends is a BLAST we are waiting for this pitboss add-on to finally come out and will be setting it up for our own private games. but right now we are using this time to fine tune our civ4 gaming techniques. |
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#11 | |
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Deity
Join Date: Oct 2005
Location: Kansas City, MO
Posts: 4,536
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Quote:
I personally dont like to go online as I enjoy longer games and people on gamespy dont. I am waiting for a couple friends to buy it before I get into the multi player scene again. I played on gamespy a couple times but I noticed towards the end people leaving game after about an hour. Or the game was turned up so fast, it felt like a RTS. I am sure alot of people like these faster games. I quit going online to play because of the bugs mixed with I didnt like having my teammate leave the game in mid game an AI is on my team. But it was definetly not because it wasn't fun playing other people. |
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#12 |
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Caomhanach
Join Date: May 2004
Location: Land of Mary
Posts: 15,240
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Once the game gets smoothed out my brother and friends will get the game and the MP wil start. It will be the first online game I will have played. Beeing a turn based strat. game modem speeds won't be a defining factor in who can play who so it should be fun.
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#13 |
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Chieftain
Join Date: Oct 2005
Posts: 35
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I've never tried the Civ multiplayer game, but I do wonder how feasible that would be. Wouldn't it take WAYYYY too long for each players to end their turns as the game goes on ? More city MM, unit MM and so on, that would be a drag for the player waiting for his/her turn.
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#14 | |
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Deity
Join Date: Oct 2005
Location: Kansas City, MO
Posts: 4,536
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Quote:
This takes away on a small part but I know people who enjoy playing and we wont set a turn timer. (although it is available to speed up the game) More than like Civ will turn into a chatroom between us and a game in the process. |
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#15 |
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Chieftain
Join Date: Oct 2005
Posts: 35
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Interesting... so it's no longer like a "turn-base" game, but rather everybody take their turns at the same time, then hit an "execute" button of some sort and the game will then take all your commands and execute them ? What if there are two people at war or something, and each have a unit facing each others... one decides to attack so it decided to move its unit to the other unit's position. However, meanwhile, the other person moved away its unit for whatever reason (inferior unit, so wants to run away or something). When the game execute all these plans, will you see some sort of cat chasing mouse thing going on with those two units ?
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#16 |
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Warlord
Join Date: Oct 2005
Posts: 238
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On the back of this box (or the developers) states that "Civilization 4 is designed from the ground up to be a multiplayer game". To which I agree. I can't stand the AI, it's so peaceful and serene. I just blast off into space or conquer the world fascist superpower style every game, and never do a coalition of AI empires raise up against me to check my rise to power... In a multiplayer human game, all kinds of bargaining, intrigues, and backstabbing takes place... The AI can never even amount to .05% of the potential of a even a beginning human player...
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#17 |
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Warlord
Join Date: Oct 2005
Posts: 214
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all turns happen in real-time aka my tank attacks you, it happens now...
then everyone hits enter to progress to the next real-time turn my only concern would be for dial-up users... LOL..if they got droped from a game...good luck ever getting back in having to load the game from another person....on a 100Mb lan game with a large map in the late 1900's it could take upwards of 2 minutes to load the game from another person...via dial-up..LOL no... |
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#18 | |
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Warlord
Join Date: Oct 2005
Posts: 238
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Quote:
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#19 | |
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Laudir Agus Mir
Join Date: Sep 2001
Location: Upper Gwynedd, PA
Posts: 550
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Quote:
http://forums.civfanatics.com/forumdisplay.php?f=160
__________________
Stimmerung! |
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#20 |
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Chieftain
Join Date: Oct 2005
Posts: 90
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Multiplayer is good, but the lobby desperately needs fixing (*hint* the scroll *hint*) and the synch issue is extremely frustrating.
however, whenever I load the game up....my first instinct is to check to see if there are any good MP games going on before I play on my own against the computer. |
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