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Old Nov 17, 2005, 11:15 PM   #1
Supa
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Tiger! (11/16/2005)

A new animal unit.



Link!
Warning, it's a RAR file

(First thread)
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Civ. IV: Units - Tiger, Lioness
Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects
Also helping in : Gojira54's Modzilla

Last edited by Supa; Jun 29, 2006 at 12:24 PM.
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Old Nov 18, 2005, 01:24 AM   #2
DeathPantera
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Whaoh very great!!!
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Old Nov 18, 2005, 04:26 AM   #3
Agraza
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More please! Cougars, Polar Bears, Panda Bears, White Lions!

Maybe even Giant Squid
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Old Nov 18, 2005, 03:13 PM   #4
CrazyAce
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Sweet I'll try it out again...

Cool it works, to bad it's only one and not a pack of them. Umm in the world builder there is no icon for the tiger, just a blank magneta icon. What did I miss?

Last edited by CrazyAce; Nov 18, 2005 at 03:30 PM.
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Old Nov 18, 2005, 03:42 PM   #5
Supa
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It's normal if there is only one tiger. Tiger are lone hunters. You can change easily that in xml\units\CIV4UnitInfos.xml

The pink icon is definitly not normal. Make sure that Supa_Resource_Atlas.dds is in Art\Interface\Button\ (without S! it's a typo but if you didn't corrected the xml bit you copied, it must be there) and tiger_button.dds in Art\units\tiger\
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Civ. IV: Units - Tiger, Lioness
Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects
Also helping in : Gojira54's Modzilla
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Old Nov 18, 2005, 09:05 PM   #6
CrazyAce
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With out the "S" ok I got it thank you.
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Old Nov 18, 2005, 11:12 PM   #7
WildWeazel
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Looks great. It's surprising how much you can do with just a skin.
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Old Nov 19, 2005, 01:17 AM   #8
Stuporstar
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Very cool! Question: how do you change it so there's only one panther as well? Heh, and for the bears, a mother bear with cubs instead of three hulking adult bears would be very cool too.
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Old Nov 19, 2005, 03:50 AM   #9
Supa
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Quote:
Originally Posted by Stuporstar
Very cool! Question: how do you change it so there's only one panther as well? Heh, and for the bears, a mother bear with cubs instead of three hulking adult bears would be very cool too.
For the panther, it's very easy: In XML\Units\CIV4UnitInfos.xml, search

Code:
<UnitMeshGroups>
				<iGroupSize>3</iGroupSize>
				<fMaxSpeed>1.75</fMaxSpeed>
				<iMeleeWaveSize>3</iMeleeWaveSize>
				<iRangedWaveSize>0</iRangedWaveSize>
				<UnitMeshGroup>
					<iRequired>3</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_PANTHER</EarlyArtDefineTag>
				</UnitMeshGroup>
And replace all 3 by 1

For the bear, it's almost as easy.

In Art\CIV4ArtDefines_Unit.xml, add

Code:
<UnitArtInfo>
			<Type>ART_DEF_UNIT_BEAR_CHILD</Type>
			<fScale>0.25</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<NIF>Art/Units/Bear/Bear.nif</NIF>
			<KFM>Art/Units/Bear/Bear.kfm</KFM>
			<SHADERNIF>Art/Units/Bear/Bear_FX.nif</SHADERNIF>
			<ShadowDef>
				<ShadowNIF>Art/Units/01_UnitShadows/BearShadow.nif</ShadowNIF>
				<ShadowAttachNode>LionBip Spine</ShadowAttachNode>
				<fShadowScale>.6</fShadowScale>
			</ShadowDef>
			<fBattleDistance>0.35</fBattleDistance>
			<fRangedDeathTime>0.31</fRangedDeathTime>
			<bActAsRanged>0</bActAsRanged>
			<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
			<AudioRunSounds>
				<AudioRunTypeLoop/>
				<AudioRunTypeEnd/>
			</AudioRunSounds>
		</UnitArtInfo>
and in XML\Units\CIV4UnitInfos.xml, replace

Code:
<UnitMeshGroups>
				<iGroupSize>3</iGroupSize>
				<fMaxSpeed>1.75</fMaxSpeed>
				<iMeleeWaveSize>3</iMeleeWaveSize>
				<iRangedWaveSize>0</iRangedWaveSize>
				<UnitMeshGroup>
					<iRequired>3</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_BEAR</EarlyArtDefineTag>
				</UnitMeshGroup>
			</UnitMeshGroups>
with

Code:
<UnitMeshGroups>
				<iGroupSize>3</iGroupSize>
				<fMaxSpeed>1.75</fMaxSpeed>
				<iMeleeWaveSize>1</iMeleeWaveSize>
				<iRangedWaveSize>0</iRangedWaveSize>
				<UnitMeshGroup>
					<iRequired>1</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_BEAR</EarlyArtDefineTag>
				</UnitMeshGroup>
<UnitMeshGroup>
					<iRequired>2</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_BEAR_CHILD</EarlyArtDefineTag>
				</UnitMeshGroup>
			</UnitMeshGroups>
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Civ. IV: Units - Tiger, Lioness
Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects
Also helping in : Gojira54's Modzilla

Last edited by Supa; Nov 19, 2005 at 03:55 AM.
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Old Nov 19, 2005, 07:17 AM   #10
CrazyAce
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Phew… man that took a lot; it works though :-)
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Old Nov 19, 2005, 09:39 AM   #11
WildWeazel
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You're going to club the poor little bear cubs in the head?

Any chances of getting a seal?
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Old Nov 19, 2005, 11:57 AM   #12
Stuporstar
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Right on, thanks Supa! I'm going to try this out tonight!
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Old Nov 19, 2005, 01:54 PM   #13
CrazyAce
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Quote:
Originally Posted by Weasel Op
Any chances of getting a seal?
Possibly yes... But if one were to be made now, the animation wouldn't look right. Hopefully when the 3ds max plug-in becomes available soon, new animations can begin and also hopefully some one will figure out how to program both land and sea based objects, like a hover craft or seal
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Old Nov 19, 2005, 01:55 PM   #14
WildWeazel
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I know that, I was just referring to the fact that warriors club the animals in the head.
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Old Nov 26, 2005, 10:30 AM   #15
Tommy1234567890
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lol i thought it was a tiger tank
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Old Nov 29, 2005, 01:25 PM   #16
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Quote:
Originally Posted by Tommy1234567890
lol i thought it was a tiger tank
Your not alone. I thought that as well!
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Old Nov 29, 2005, 05:19 PM   #17
Zuul
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I sure like your Tiger and Lioness. Any thread about skinning? I would like to make a Polar Bears, Cave Bears and a Cheetahs, and maybe Whild Dogs. I'm new to skinning 3d but should not be too hard, much experience with sprites and such.
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Old Dec 02, 2005, 04:06 PM   #18
al_thor
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Yeah, maybe some BABY seals. That would be sweet. There's nothin like clubbin some baby seals. Too bad there isn't blood and splatter animation.
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Old Dec 03, 2005, 02:15 AM   #19
CrazyAce
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Not with the default Civ animation, though you know that some one will make a unit that bleeds.
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Old Dec 03, 2005, 09:32 AM   #20
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Quote:
Originally Posted by al_thor
Yeah, maybe some BABY seals. That would be sweet. There's nothin like clubbin some baby seals. Too bad there isn't blood and splatter animation.
Ever thought of moving to Canada ?

Tried the real thing have you? There is nothing "cool" about it. It is sometimes required to cull, but to call it "sweet" is plain sick.

[On Topic] Nice skin Supa
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