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#2 |
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Registered User
Join Date: Feb 2005
Location: France
Posts: 54
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Whaoh very great!!!
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#3 |
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Chieftain
Join Date: Oct 2003
Posts: 96
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More please! Cougars, Polar Bears, Panda Bears, White Lions!
Maybe even Giant Squid
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#4 |
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Prince
Join Date: Jun 2004
Location: I'm here, soon to be there.
Posts: 392
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Sweet I'll try it out again...
Cool it works, to bad it's only one and not a pack of them. Umm in the world builder there is no icon for the tiger, just a blank magneta icon. What did I miss? Last edited by CrazyAce; Nov 18, 2005 at 03:30 PM. |
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#5 |
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Out of Cheese Error
Join Date: Jan 2003
Location: Belgium
Posts: 3,646
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It's normal if there is only one tiger. Tiger are lone hunters. You can change easily that in xml\units\CIV4UnitInfos.xml
The pink icon is definitly not normal. Make sure that Supa_Resource_Atlas.dds is in Art\Interface\Button\ (without S! it's a typo but if you didn't corrected the xml bit you copied, it must be there) and tiger_button.dds in Art\units\tiger\
__________________
Civ. IV: Units - Tiger, Lioness Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects Also helping in : Gojira54's Modzilla |
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#6 |
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Prince
Join Date: Jun 2004
Location: I'm here, soon to be there.
Posts: 392
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With out the "S"
ok I got it thank you.
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#7 |
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Maker of Worlds
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![]() Looks great. It's surprising how much you can do with just a skin.
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Civilization + Minecraft = CIVCRAFT 2.0 ![]() Don't have Conquests? Let me help you out. MOD | FOLD | BLOG | TWEET |
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#8 |
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Warlord
Join Date: Jun 2004
Location: Canada
Posts: 185
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Very cool! Question: how do you change it so there's only one panther as well? Heh, and for the bears, a mother bear with cubs instead of three hulking adult bears would be very cool too.
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#9 | |
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Out of Cheese Error
Join Date: Jan 2003
Location: Belgium
Posts: 3,646
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Quote:
Code:
<UnitMeshGroups> <iGroupSize>3</iGroupSize> <fMaxSpeed>1.75</fMaxSpeed> <iMeleeWaveSize>3</iMeleeWaveSize> <iRangedWaveSize>0</iRangedWaveSize> <UnitMeshGroup> <iRequired>3</iRequired> <EarlyArtDefineTag>ART_DEF_UNIT_PANTHER</EarlyArtDefineTag> </UnitMeshGroup> For the bear, it's almost as easy. In Art\CIV4ArtDefines_Unit.xml, add Code:
<UnitArtInfo> <Type>ART_DEF_UNIT_BEAR_CHILD</Type> <fScale>0.25</fScale> <fInterfaceScale>1.0</fInterfaceScale> <NIF>Art/Units/Bear/Bear.nif</NIF> <KFM>Art/Units/Bear/Bear.kfm</KFM> <SHADERNIF>Art/Units/Bear/Bear_FX.nif</SHADERNIF> <ShadowDef> <ShadowNIF>Art/Units/01_UnitShadows/BearShadow.nif</ShadowNIF> <ShadowAttachNode>LionBip Spine</ShadowAttachNode> <fShadowScale>.6</fShadowScale> </ShadowDef> <fBattleDistance>0.35</fBattleDistance> <fRangedDeathTime>0.31</fRangedDeathTime> <bActAsRanged>0</bActAsRanged> <TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound> <AudioRunSounds> <AudioRunTypeLoop/> <AudioRunTypeEnd/> </AudioRunSounds> </UnitArtInfo> Code:
<UnitMeshGroups> <iGroupSize>3</iGroupSize> <fMaxSpeed>1.75</fMaxSpeed> <iMeleeWaveSize>3</iMeleeWaveSize> <iRangedWaveSize>0</iRangedWaveSize> <UnitMeshGroup> <iRequired>3</iRequired> <EarlyArtDefineTag>ART_DEF_UNIT_BEAR</EarlyArtDefineTag> </UnitMeshGroup> </UnitMeshGroups> Code:
<UnitMeshGroups> <iGroupSize>3</iGroupSize> <fMaxSpeed>1.75</fMaxSpeed> <iMeleeWaveSize>1</iMeleeWaveSize> <iRangedWaveSize>0</iRangedWaveSize> <UnitMeshGroup> <iRequired>1</iRequired> <EarlyArtDefineTag>ART_DEF_UNIT_BEAR</EarlyArtDefineTag> </UnitMeshGroup> <UnitMeshGroup> <iRequired>2</iRequired> <EarlyArtDefineTag>ART_DEF_UNIT_BEAR_CHILD</EarlyArtDefineTag> </UnitMeshGroup> </UnitMeshGroups>
__________________
Civ. IV: Units - Tiger, Lioness Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects Also helping in : Gojira54's Modzilla Last edited by Supa; Nov 19, 2005 at 03:55 AM. |
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#10 |
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Prince
Join Date: Jun 2004
Location: I'm here, soon to be there.
Posts: 392
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Phew… man that took a lot; it works though :-)
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#11 |
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Maker of Worlds
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You're going to club the poor little bear cubs in the head?
![]() Any chances of getting a seal?
__________________
Civilization + Minecraft = CIVCRAFT 2.0 ![]() Don't have Conquests? Let me help you out. MOD | FOLD | BLOG | TWEET |
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#12 |
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Warlord
Join Date: Jun 2004
Location: Canada
Posts: 185
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Right on, thanks Supa! I'm going to try this out tonight!
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#13 | |
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Prince
Join Date: Jun 2004
Location: I'm here, soon to be there.
Posts: 392
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Quote:
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#14 |
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Maker of Worlds
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I know that, I was just referring to the fact that warriors club the animals in the head.
__________________
Civilization + Minecraft = CIVCRAFT 2.0 ![]() Don't have Conquests? Let me help you out. MOD | FOLD | BLOG | TWEET |
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#15 |
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Warlord
Join Date: Jul 2005
Location: Argentina
Posts: 299
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lol i thought it was a tiger tank
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#16 | |
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That Guy ^
Join Date: Oct 2005
Location: Liverpool, England
Posts: 58
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Quote:
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#17 |
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Mod lister!
Join Date: Nov 2005
Location: Sweden
Posts: 1,117
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I sure like your Tiger and Lioness. Any thread about skinning? I would like to make a Polar Bears, Cave Bears and a Cheetahs, and maybe Whild Dogs. I'm new to skinning 3d but should not be too hard, much experience with sprites and such.
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#18 |
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Prince
Join Date: Mar 2003
Location: Wisconsin, USA
Posts: 595
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Yeah, maybe some BABY seals. That would be sweet. There's nothin like clubbin some baby seals. Too bad there isn't blood and splatter animation.
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#19 |
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Prince
Join Date: Jun 2004
Location: I'm here, soon to be there.
Posts: 392
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Not with the default Civ animation, though you know that some one will make a unit that bleeds.
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#20 | |
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Defender of the Faithless
Join Date: Oct 2005
Location: A world of my own creation
Posts: 811
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Quote:
Tried the real thing have you? There is nothing "cool" about it. It is sometimes required to cull, but to call it "sweet" is plain sick. [On Topic] Nice skin Supa |
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