| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Chieftain
Join Date: Nov 2003
Posts: 77
|
possible: UN and Space Ship doesn't trigger the win?
Hi
maybe someone can mod sth like this: it would be nice if you can build the UN and Space Ship even in games where those two are no victory conditions. simply build them and get the benefits (the resolutions, and if there are any with the Space Ship) would be nice to build those wonders in non UN/SpSh games too |
|
|
|
|
|
#2 |
|
Chieftain
Join Date: Nov 2005
Posts: 30
|
There is the option in game, you just tick off on the victory conditions, the victory conditions you dont want
Unless that means you can't build them full stop. Not sure, try it out |
|
|
|
|
|
#3 |
|
Emperor
Join Date: Aug 2001
Location: Sanssouci
Posts: 1,092
|
What he means is that it is still possible to build those buildings, but they do not let you win.
The fact that it is the opposite in game (i.e. you cannot build UN - and vote any resolution at all - if you do not trigger the diplomatic victory option) is quite disappointing. |
|
|
|
|
|
#4 |
|
Warlord
Join Date: Jan 2005
Location: Karlsruhe, Germany
Posts: 203
|
You can just change the CIV4BuildingInfos.xml:
Code:
<BuildingClass>BUILDINGCLASS_UNITED_NATIONS</BuildingClass> ... <VictoryPrereq>VICTORY_DIPLOMATIC</VictoryPrereq> Code:
<VictoryPrereq>NONE</VictoryPrereq> Same goes for the Apollo Program in CIV4ProjectInfo.xml. |
|
|
|
|
|
#5 |
|
Chieftain
Join Date: Nov 2003
Posts: 77
|
coopa: if you disable the options you cannot build them
surtur: i'll try it after i won my current game (or if i am getting tired of 20mins turns and start another game ... )
|
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Space ship help | RedCoat1985 | Civ2 - General Discussions | 5 | Dec 20, 2006 06:58 PM |
| Space Ship | TheDarkside | Civ4 - Strategy & Tips | 10 | Jan 29, 2006 07:14 PM |
| Space Ship | -Tomasz- | Civ2 - General Discussions | 3 | Sep 28, 2005 10:52 AM |
| Space Ship | Kahless | Civ3 - General Discussions | 6 | Apr 11, 2003 07:48 AM |
| culture win trigger question | RufRydyr | Civ3 - General Discussions | 2 | Jul 15, 2002 03:33 PM |