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#1 |
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Chieftain
Join Date: Apr 2003
Posts: 10
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CTD on Large and huge map....
I have yet to play a game on a large or Huge map. pre patch game would freeze or restart my computer...with patch it does the same thing. Ive updated all my drivers and have no idea what to do? Any one have this issue or have a solution?
My specs: AMD Athlon xp 1700+ 1.46GHZ 512 MBram Nvidia GeForce 6200 128mb graphics card |
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#2 |
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Chieftain
Join Date: Oct 2005
Posts: 58
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This is incredibly annoying. I have CTDs in mid to late game with a huge map. The patch did nothing to fix this.
My Specs: Intel P4 3.o GHZ 768 RAM SAPPHIRE ATI RADEON PCI EXPRESS 128 MB |
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#3 |
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Registered User
Join Date: Feb 2002
Posts: 830
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i had the same, bigger then large forced CTD or Reboots...then I installed drivers which are now almost 2years old..et voila, c'est ne pas de probleme
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#4 |
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Chieftain
Join Date: Nov 2005
Location: Altare (sv) italy
Posts: 3
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i have nvidia 5600 128mb agp and in a second pc nvidia 256mb agp 5500... whit the huge or big map, the game whit or whitout the pacth exit to desktop... or reset pc.....
help... please.... |
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#5 | |
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Registered User
Join Date: Feb 2002
Posts: 830
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Quote:
so I can only help you by telling you:"older drivers worked for me" I don't give that as an advise, just as knowledge, it's up to you what you are going to do with it
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#6 | |
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Chieftain
Join Date: Oct 2005
Posts: 58
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Quote:
Thanks.... |
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#7 | |
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Chieftain
Join Date: Nov 2005
Location: Vashon Island, WA
Posts: 20
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Quote:
https://support.ati.com/ics/support/...uestionID=1328 I'm willing to try this as Civ IV is the only game I'm really playing much right now. But, I'm sure if I try to play Battlefield 2 or anything else that's recent, a two year old driver isn't a good idea. I'm gonna uninstall my current driver and try the 3.10 driver from 11/5/03 and see how that works.... |
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#8 | |
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Registered User
Join Date: Feb 2002
Posts: 830
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Quote:
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#9 |
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Chieftain
Join Date: Nov 2005
Posts: 7
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Pentium 4
3 GHz 1 Gb of RAM NVIDIA GeForce 6600 Hello, i want to notify that you can find additional informations about crash to desktop on huge world in this thread: http://forums.civfanatics.com/showthread.php?t=143214 And if someone can answer to my questions that you can find in this thread, i will thank you .
Last edited by Rnard; Nov 29, 2005 at 04:01 AM. |
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#10 | |
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Chieftain
Join Date: Nov 2005
Location: Altare (sv) italy
Posts: 3
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Quote:
and i have a nvidia... not ati.... is the same? or i want to download a 3 years ago driver? or 4 ago? o 3,5 ago? 40 euro gived to trash!!! W the pirateria!!! a lot inasmuch as x to have no service, and to have the same problems, but to pay less... I prefer "to buy it" the next time in Internet... to cost zero, and having the same one disservizio that I am buying it in store.... |
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#11 |
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Chieftain
Join Date: May 2002
Location: walhalla
Posts: 12
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I used to get the CTD in late stages of the game with huge maps and 18 AI players. This was before the patch.
So I followed the advice posted by someone on one of these forums about the memory requirements and once I bumped my system from 1 gb to 2 gb of ram, the CTD's kind of went away. I say kind of because, I still havent gotten around to finishing up a huge world map. But in the games where I was seeing the CTD's, they definitely stopped happening. Cant say for sure if further along in the game it would get to the point where even the 2 gb wont be enough. I am using the latest nvidia drivers ...(81.95), though in my case I dont think I had any graphics related issues. From a performance point of view, I have also turned off sound, movies, animated battles, animated movements, but my game screen is set to the highest resolution with high graphics. system specs are in the signature |
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#12 | |
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Chieftain
Join Date: Nov 2005
Location: Altare (sv) italy
Posts: 3
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Quote:
and i know that on pc whit 1gb ram the game work.... |
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#13 | |
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Warlord
Join Date: Oct 2005
Location: Bristol, UK
Posts: 156
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Quote:
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#14 |
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Chieftain
Join Date: May 2002
Location: walhalla
Posts: 12
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nope .. I meant ram ... in my case 2 gigs of paired DDR2 533 mhz ram.
I know what the box said, but I am telling you from experience. Having played the game using the huge map and 18 AI players, when I had 1 gig of ram, I saw the CTD's on my system (without the patch) in the late stages of the game. When I bumped upto 2 gigs the CTD's went away during those turns. I dont think the patch has significantly improved the memory needs on huge map with 18 players. What I have noticed with the patch is that the game is not leaking as much memory as it used to. Before the patch, I used to see that you start with XP using 256 mbs of memory, start the game and play a few turns including opening up the world builder and what not and exit the game and you will see that the system memory usage has gone upto 400+ mbs and you might see sluggish computer performance. |
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#15 |
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Prince
Join Date: Feb 2002
Location: Peppermint Patty, Pensyltucky
Posts: 413
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To require 2 gigs of PC4200 to play Civ is so far the other side of reasonable, it's got a personalized parking space in front of the UN.
C'mon --no one that meets the minimum requirements on the box should have to upgrade a damned thing on their machine to get the game to work properly. So says me. Your mileage may vary. Later! --The Clown to the Left |
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#16 |
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Chieftain
Join Date: May 2002
Location: walhalla
Posts: 12
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I totally agree with you .... someone whose a lawyer should come with a class action lawsuit to sue these guys for mis-representing the product.
I mean I paid 50 bucks for the game, but in order to enjoy the huge map aspect of it I have to shell out another 75 bucks for memory ... is beyond reasonable ! And this is just my case where my computer is only 3 months old, think of those who are contemplating more memory as well as new graphics cards *JUST* to be able to play the game. + Its not like we can return the games for money back because the stores do not take back software once it is opened. |
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#17 | |
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Warlord
Join Date: Nov 2005
Location: Illinois, USA
Posts: 137
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Quote:
Usability of your system seems to depend alot on how the game perceives it. Mine luckily only allocates as if I had 512MB of main memory thus making 1GB enough... After patch I have yet to see game request more than 1GB of memory (even whole system usage for that matter). So oddly enough they semed to make it better fro me that had no problems to begin with....a bit of slowness on huge maps before patch enough to not wnat to play them a lot but not enough to stop me completely... after it runs good even on huge maps so far... |
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