GarretSidzaka
Deity
count me in. what do you need? i can input xml files. i can reskin units (barely.) i can change music.
Also, should names of cities in the mod be the names of Planets mentioned in the books, and if so which Civs should get which planets?
I'm in the middle of re-reading Dune (~ page 50)
Supa said:Spice shouldn't be an inexhaustible resource. I was thinking perhaps it couldn't be used like others resource (in your territory + road) but like this : In your territory or in neutral territory + having a harvester-type unit on it.
Depending of the "harvesting strenght" of the unit and the density of the spice field, the income would change.
Supa said:The third economy power should be the solaris. Here, it would work like the classic civ money. Produced by citizen, used for tech, etc.
Supa said:- Various fremen tribes. One tribe alone would be too powerful (too much territory)
Supa said:I don't think a Wiki would be great for an unfinished project. If one thread isn't enough, we should use a private forum.
Supa said:And thanks for the encyclopedia =)
epu said:GarretSidzaka, I think the first goal should be to create an Arrakis scenario, but I don't think we should make design decisions that exclude playing on another world...
If we start it in 10,191 are we going to follow the story and have the harkonnens already set to attack atredies?