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Old Jan 08, 2006, 01:55 AM   #1
UNeverNo
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Spawn a new AI during the game process?

It seems to me that there is no way to spawn a completely new AI during the game. Please tell me that I'm wrong
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Old Jan 08, 2006, 02:47 AM   #2
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Quote:
Originally Posted by UNeverNo
It seems to me that there is no way to spawn a completely new AI during the game. Please tell me that I'm wrong
It is possible. In "Greek World" scenario in begining u have few "dead" AI's, who can come to live in game process, if certain things happen. And in "American Revolution" the same goes about France. France AI comes to life only in middle game. So u must be able to do this thing also in your mod/scenario.
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Old Jan 08, 2006, 03:04 AM   #3
UNeverNo
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Thx, I will take a closer look at these Mods
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Old Jan 08, 2006, 02:47 PM   #4
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Maybe u can use this script to give "dead" AI's units, cities therefore ressurecting them - http://forums.civfanatics.com/showthread.php?t=144537
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Old Jan 09, 2006, 12:27 PM   #5
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I'm seeing a Mongol invasion of Europe for my medieval scenario if this is possible.

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Old Jan 09, 2006, 07:20 PM   #6
HourlyDaily
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This really is a must. Variety and interest in the mid-game. Good fun, realistic, many other superlatives.
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Old Jan 15, 2006, 02:00 PM   #7
D_K
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Hello!

The question is interesting for my short Civ II - Revival - Modification. In this mod the empire can split, if the capital city is fallen. In previous Versions the "fallen" cities flip to the barbarians. This is not so good. If the cities flip to an "new" civ, this was realistic and better.

Greetings from Germany

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Old Jan 16, 2006, 06:46 AM   #8
Belizan
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In neither of those scenarios are new players added after the game begins :/.
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Old Jan 16, 2006, 09:50 AM   #9
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Originally Posted by Belizan
In neither of those scenarios are new players added after the game begins :/.
Yes, but the 'dead' ones are ressurected. And they are unplayable by default, so u can't choose 'em to play.
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