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#61 | |
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Back In Green!
Join Date: Nov 2004
Location: Adelaide, South Australia
Posts: 3,399
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Quote:
and yes, you're right stormy, about the dark forge
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#62 | |
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Chieftain
Join Date: Mar 2006
Location: Sweden
Posts: 48
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Quote:
![]() WH: http://www.tradera.com/auction/Hobby___Lek/aid_28763230 Origin: http://www.google.se/search?hl=sv&q=lamassu&meta= Cool fantasy pic: http://www.wizards.com/magic/images/...u_1280x960.jpg
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”The strenght of the pack is the wolf and the strength of the wolf is the pack" |
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#63 |
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Back In Green!
Join Date: Nov 2004
Location: Adelaide, South Australia
Posts: 3,399
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Wow!! the WH mod hasnt got one of them!
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#64 |
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Ever Present Taskmaster
Join Date: Oct 2005
Location: behind the scenes
Posts: 10,583
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So its like a bull manticore? Cool
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#65 |
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Historian in training
Join Date: Jul 2005
Location: Éire!
Posts: 4,850
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a bunticore?
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CHECK OUT MY GRAPHICS GET_MY_UNITS_HERE | Unit Count: 13 LATEST UNIT: Maya Warrior| Unit preview thread +I bid all thee on CivFanatics adieu+ |
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#66 |
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Furioso!
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Ah, the ever-ugly lion with wings and a huge chaos-dwarf head (in the Warhammer Fantasy realm).
Weren't lammasu's worshiped (or something) also in the ancient mesopotamia?
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R.I.P. Stormrage, my partner in Green Warhammer Fantasy mod 2.5 for Civ3Conquests - HistoriCanada - Civ3-mod about canadian history My Civ3-units**My all other Civ3-graphics**Things for me to do. It's not an optical illusion - it only looks like it... |
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#67 | |
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Ever Present Taskmaster
Join Date: Oct 2005
Location: behind the scenes
Posts: 10,583
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#68 |
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Prince
Join Date: Nov 2005
Posts: 435
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Just finished a couple of games.
I think Ulthuran is a tad overpowered. Maybe tone their resources and production tiles and add some more barbarians or something to slow their expansion somewhat. And take away their starting settlers. They grab all the early wonders every single time. I agree with Storm, the Ork lands are very badlandish. It also quite vast, maybe there will be room for Skaven in there somewhere for the next version. Although, I think there should be a narrow pathway through the moutains so they can invade Dwarves. Wasn't a big fan of the Darkelf starting area. Lots of furs, but kind lacking in production. Maybe start them out with a transport so they will try and expand towards the Highelves' land or something. Overall, best WH map. I've played. Hopefully you update it when the next version of the mod is released. |
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#69 |
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Call of Duty
Join Date: May 2005
Location: Cupertino,California
Posts: 869
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I played as Empire and ends up doing pretty well, already took over Kieslv and Slyvania, but I notice there are two Lahmia civ?
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Oh somebody put this little cute oh guy in a mod... SOMEBODY!!! http://forums.civfanatics.com/showthread.php?t=185017 It's the Link that everybody love. Link from WindWalker made by Orthanc |
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#70 | |
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Shaping the Old World
Join Date: Nov 2004
Location: Bucharest, Romania
Posts: 469
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Quote:
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"Oh,you, those who know what we endure here, don't forget us in your prayers!" Fragment from The Manual of Muad'dib, by princess Irulan. New standard map for Warhammer Small Europe map for CivIV |
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#71 | |
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Back In Green!
Join Date: Nov 2004
Location: Adelaide, South Australia
Posts: 3,399
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Quote:
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#72 |
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Ever Present Taskmaster
Join Date: Oct 2005
Location: behind the scenes
Posts: 10,583
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Where did you get that map from, LMR?
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#73 |
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Back In Green!
Join Date: Nov 2004
Location: Adelaide, South Australia
Posts: 3,399
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i think i google searched "skaven map"
i cant remember. sorry |
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#74 | |
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Call of Duty
Join Date: May 2005
Location: Cupertino,California
Posts: 869
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Quote:
HUh? I am pretty sure I am not mistaken, maybe I stay up too late playing them, but it did say they are the oldest vampires and the LH are a Female, not tombking. It's directly north of Empire. I have my oppoenet Civ put as random so maybe that's why?
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Oh somebody put this little cute oh guy in a mod... SOMEBODY!!! http://forums.civfanatics.com/showthread.php?t=185017 It's the Link that everybody love. Link from WindWalker made by Orthanc |
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#75 |
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Biohazard
Join Date: May 2005
Location: The North
Posts: 2,917
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I get that problem unless I select all the available civs individually it gives me ones that arnt on the list, I dont think its Scytales fault as it does it on some other mods I've got, eventually I got so fed up of it I went into the .biq? and deleated all the civs I didnt want
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#76 | |
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Shaping the Old World
Join Date: Nov 2004
Location: Bucharest, Romania
Posts: 469
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Quote:
)
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"Oh,you, those who know what we endure here, don't forget us in your prayers!" Fragment from The Manual of Muad'dib, by princess Irulan. New standard map for Warhammer Small Europe map for CivIV |
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#77 | |
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Ever Present Taskmaster
Join Date: Oct 2005
Location: behind the scenes
Posts: 10,583
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Quote:
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#78 | |
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Shaping the Old World
Join Date: Nov 2004
Location: Bucharest, Romania
Posts: 469
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Quote:
, I can't think of anything inteligent to say at this time .
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"Oh,you, those who know what we endure here, don't forget us in your prayers!" Fragment from The Manual of Muad'dib, by princess Irulan. New standard map for Warhammer Small Europe map for CivIV |
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#79 |
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Call of Duty
Join Date: May 2005
Location: Cupertino,California
Posts: 869
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what's the goal of the map anyway, is it quest victory? if then I am almost done. I think. Does Empire allowed to build any sort of spy center?
__________________
Oh somebody put this little cute oh guy in a mod... SOMEBODY!!! http://forums.civfanatics.com/showthread.php?t=185017 It's the Link that everybody love. Link from WindWalker made by Orthanc |
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#80 |
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Ever Present Taskmaster
Join Date: Oct 2005
Location: behind the scenes
Posts: 10,583
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The goal is to kick everyone`s butt
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