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#1 |
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Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
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Between turns anarchy
My understanding (and I frankly am not sure where the post/article was where I read this) was that there were two factors that went into how many turns of anarchy you had when switching governments (besides being religious, of course)
A random role of the die, based on nothing. And some number based on the number of cities. I have been playing games at different levels, though, and have consistently found lower anarchy results for the Iroquois at monarch (2-3 turns) on a large map than, say, Sumeria on a small map at deity (6-7 turns) Am I misunderstanding how this is figured? Is it partly based on the level you are playing, so you get much less anarchy at chieftain and more at deity? (as opposed to the AI, who gets less anarchy as they go up in level - curse you Firaxis!!) Thanks! |
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#2 |
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Deity
![]() Join Date: Apr 2002
Location: Randomistan
Posts: 25,973
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0 to 3 I believe on the random roll, and 1 to 4 on the number of cities. I think...
We talked about this a while back, you might want to search for 'anarchy'. |
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#3 | |
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I Can Make You Love Me
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Quote:
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#4 | |
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the InBond
![]() Join Date: Dec 2001
Location: Omaha, Nebraska USA
Posts: 13,997
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It was originally (Vanilla & PTW) 0 - 7 turns, then in Conquests they "fixed" it (made it work like originally intended) and it was 1 - 8 turns. But people were used to the way it used to work, and felt that it was actually 2 - 9 turns....
Edit: Here's what I was looking for: Quote:
__________________
1st Lieutenant, USAF (Retired) Registered Linux User #233241 My View Ramblings of a Professional Computer Geek-- My Blogs. |
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#5 |
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Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
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so it's just a a coincidence that I have gotten less anarchy on monarch than I have on deity? I don't know that I have ever gotten less than about 5 or 6 turns on deity, and not more than maybe 3 or 4 on monarch.
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#6 | |
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I Can Make You Love Me
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Quote:
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#7 |
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Lurker
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I think it is just a coincidence - or if it is, it is still possible to get low anarchy on those higher levels. I honestly think the only two factors in the calculation are those that Padma mentioned.
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#8 |
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Chasing Time
Join Date: Aug 2004
Location: NJ, USA
Posts: 8,941
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I think the relevant factor is number of towns compared to the OCN for that map. OCN varies by map size, and I think it varies based on difficulty as well (I know it does for corruption purposes), so X towns on a large monarch map will generally give shorter anarchy periods than the exact same number of towns on a small deity map.
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#9 |
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the InBond
![]() Join Date: Dec 2001
Location: Omaha, Nebraska USA
Posts: 13,997
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Indeed, Chamnix. As I recall the discussion with the developers a few years ago, they did indicate that the "number of towns" variable was based on map size, like OCN.
__________________
1st Lieutenant, USAF (Retired) Registered Linux User #233241 My View Ramblings of a Professional Computer Geek-- My Blogs. |
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#10 |
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Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
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ahh! very good to know!!
An implication is that being religious may be more important on smaller maps on higher levels than it is on larger maps on lower levels. |
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