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#1 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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I'm asking the CFC for some better names for my first era techs. Right now these need work:
Native Gathering Native Hunting Nating Slaving Native Subjugation Native Combat1 Native Combat2 Native Beastiary Xeno Crops Native Drugs The Native in this case isn't Native American, but Alien or something non-human at least. Any help or suggestions welcome.... |
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#2 |
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Deity
Join Date: Oct 2005
Location: England
Posts: 4,997
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You could always replace all of the 'Natives' with Neo
__________________
Most zealously I seek for erudition. Much do I know, but to know all is my ambition.
-Faust |
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#3 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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Neo sounds good. Thanks. Maybe another one as well. Neo for the Combat type and another for the "peaceful" ones.
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#4 |
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Deity
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Native Hunting --> Prey Stalking or Herd Slaughtering (let's assume the "native" prey is very wary or else the alien prey animals have a tendency to stay in a herd at all cost)
Native Gathering --> Bush Harvesting Native Slaving/Native Subjugation (those 2 are basically the same) --> Xeno Dominance Native Combat I&II --> you could use their planned "speciality" attack here (don't want to say too much here )Native Beastiary --> Herd Stockade Xeno Crops --> Xeno Harvest(ing?) Native Drugs --> Potent Poisons
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#5 |
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aka 2late2die
Join Date: Dec 2005
Location: Toronto
Posts: 1,836
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Don't know about the first four but here are my suggestions for the rest.
Native Combat1 - Xeno Tactics Native Combat2 - Advanced Xeno Tactics Native Beastiary - Xeno Biology Xeno Crops - Xeno Agriculture or Xeno Agronomics Native Drugs - Xeno Pharmaceuticals I think you could also replace some or all of "xeno" with "lunar".
__________________
The presence of those seeking the truth is infinitely to be preferred to those who think they've found it. -- From Monstrous Regiment by Terry Pratchett My Units Library thread - Last updated on July 15, 2006 - How to add units, a guide. TUTORIALS > Exporting models from 3DS MAX into Civ IV > NIF Viewer Tutorial - Part 1 > Part 2 > Part 3 MISC. GRAPHICS > Spells Promotions > Tech Icons > WH40K Tech Icons > Great Generals' Portraits > GuildWars based buttons > New Wonders |
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#6 | |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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Quote:
@Geo - Thanks. I'll use a good portion of those. |
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#7 |
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wrapped in plastic
Join Date: Jun 2005
Location: [Yurtebor]
Posts: 75
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Well, xeno means alien, strange, different, foreign and so on. Strange Biology (for instance) probably sounds a bit too funny to work. If you go with the Xeno-naming scheme, I'd call Combat1 "Xeno Strategy" and Combat2 "Xeno Tactics".
However, "xeno" makes more sense to use on techs that adapt to others' surroundings from the perspective of the user. If the techs are an alien race's first era techs for the race's own planet, it wouldn't make much sense to use the xeno-prefix. Oh, for an actual suggestion, Native Subjugation - Supremacy (with slavery as per GeoModder's suggestion) |
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#8 | |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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Quote:
Supremacy or Domination also will work. |
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