Bede said:
Reserved for dipping of quills in company ink.
Aha! Conflict of interest!! I actually tend to agree that looking at the lay of the land we may need the happiness since those trees are going to be chopped at some point and we'll need the happiness too.Booti said:Besides which, I like to point people to eternal truths that will satisfy in this life and the next - it's just a thing I do.
That is certainly the way that I would play it in an SP game against the AI.Tubby Rower said:a work boat to completion and then worker then warrior might be the best bet.
Kickbooti said:I would recomend a warrior because hey, these are people we are playing, and if I came across an undefended opponent early in game - I'd take them out.
I'm fine with the path, as long as there's a slight detour for BW. imho, finding out where the copper is located before the 1st settler is very important. so, I would like to suggest sailing, agri, then BW or AH, then AH or BW, then go up towards CoL via writing. We also need a detour for wheel, imho, due to lack of rivers.Bede said:I got it and here's the plan:
settle on the spot
start workboat
research sailing
Longer term research plan: sailing=>agriculture, then the Code of Laws path
Comments invited