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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#2141 |
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Deity
Join Date: Oct 2005
Location: (Bris)Vegas!
Posts: 2,374
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Get a chick to do a good one for Losha Valas too!
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#2142 |
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imagine...
Join Date: Jan 2005
Posts: 413
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Oups, a female vampire. There are many female heroines as well (and there should be!) I'll look into it.
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#2143 |
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Chieftain
Join Date: Jan 2006
Posts: 27
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this mod is really cool but I was wondering if it will be coming to Warlords.
I lost my Civ4 disc and only have my Warlords disc now and I want to play Fall from Heaven so I was wonderig if it will ever be for Warlords? |
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#2144 | |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Quote:
__________________
Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#2145 | |
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King of Nothing
Join Date: May 2003
Location: Florida, U.S.A.
Posts: 307
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Quote:
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#2146 |
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Chieftain
Join Date: Jun 2006
Location: Grand Rapids, MI
Posts: 22
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Amen!
In addition, switching to Warlords would be a good way of supporting/encouraging new Civ expansions. Companies make products in order to make money. If the expansions don't make money, they stop making them (and eventually cease the product line entirely). See if you can guess whether or not I bought the product BEFORE finding out FfH would not be compatable. |
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#2147 | |
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King
Join Date: Apr 2001
Location: Eskilstuna, Södermanland, Sweden
Posts: 616
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Quote:
Wee. Cheers.
__________________
"The right to swing my fist ends where the other mans nose begins" |
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#2148 |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Patch "B" is up and linked in the first post. It fixes the following issues:
1. Kuriotates can't use the Summon Phoenix spell to get around their city limit. 2. Reduced the fire mana from the Eternal Flame wonder from 3 to 1. 3. Reduced Typhoid Mary from strength 7 to 6. 4. Removed the redundant Krakens. 5. Added lots of new sounds for Golems, Goblins, Skeletons, Vampires, Wraiths, Dwarves, Zombies and Imps from Yorgos. 6. Fixed the python error on the victory screen. 7. Updated Vampire Lord skin from McGlocklinMA. 8. Dwarven Vaults aren't retained through cultural conversions. 9. Tons of new text fixes by AndrewDJ. Patch "B" will break save games, sorry.
__________________
Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#2149 |
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Chieftain
Join Date: Jan 2006
Posts: 44
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Patch b out already..sheesh i cant even download any of it, keeps crapping out@#$@#$@#
![]() i have DSL 3000/541, and dont have any issues with any other downloads... I am guessing I have to click on the download at a lucky time heh heh Last edited by Daijin; Aug 13, 2006 at 12:19 AM. Reason: Added text |
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#2150 |
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Chieftain
Join Date: Jul 2006
Posts: 12
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Whee. I can play again ^__^
0.13 was my fav mod. 0.14 however always kept CTDing on me. Now I tested 0.15 yesterday, and after playing 100 turns I still hadn't crashed. That's when I needed to quit though. Thanks for this great mod. |
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#2151 |
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Chieftain
Join Date: Jan 2006
Posts: 44
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Finally got lucky, got connected at 302 kb, just weird.
Last edited by Daijin; Aug 13, 2006 at 01:20 AM. Reason: updated text |
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#2152 |
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Warlord
Join Date: Oct 2001
Posts: 227
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Have you guys thought of including a customised map script for creating random 'fantasy' type worlds? So far, the highlands map is the only one I've played that has really had that feeling of mysterious vastness I like in fantasy, but it's still not exactly what I'm after.
It would be amazing to start up a game of FFHII and explore vast deserts, ancient forests, barren steppe etc. - the sort of thing vanilla civmaps jsut don't replicate. I also wonder whether it would possible to include anything like the landmarks from SMAC - special unique terrain features. e.g. a 'bermuda triangle' in the sea, a place of ancient magic in a forest, etc. |
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#2153 |
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Tilda Junkie
Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 94
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>>>vast deserts, ancient forests, barren steppe<<<
This would be fantastic as the dwarves. Whenever I play one of the stumpy civs, I become a psychotic industrialist. The order of the day is then to slash and burn as many trees as I can while screaming 'f--- the elves!', regardless of the shield gain (if any), replace the wreckage with mines and work shops so that the (imagined) pollution from my empire chokes out the sun, and hopefully makes the pointy eared nonces die of heartbreak. I do use adepts to convert deserts into more livable plains, but only so I can industrialise them. ![]() Dwarves bring out the worst in me. Otoh, as an elven civ I would luuurve massive chunks of forestry in some strange elven way that the lesser (other) races would intepret as perverted. 'To the tree tops my effeminate brethren, we shall live in harmony with the squirrels.' I love role-playing my games, really. Nothing enhances excellent game mechanics like a dodgy accent and ranting, sweary, speeches made to your monitor. ... Seriously though, the tectonics map script found elsewhere on this site has been giving me some pretty good maps. It's still a work in progress, but I'm liking it so far. |
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#2154 |
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Prince
Join Date: Apr 2003
Posts: 320
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the map script sounds interesting indeed, I'd like to hear about what results people got with it and FfH2...
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#2155 | |
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Warlord
Join Date: Oct 2001
Posts: 227
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Quote:
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#2156 |
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King
Join Date: Apr 2001
Location: Eskilstuna, Södermanland, Sweden
Posts: 616
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Only just noticed the added amount of racial mana given. Nice touch. Even though I'm having to learn them all over again now.
Entirely on the side of that.. *assumes Jerry Seinfeld voice* What is the deal with the Shrine of the Champion ? ^_^ Or, more to the point, the civpedia claims it has no requirements, but I somehow suspect that isn't true. So.. What's the story with that one. It looks juicy. Cheers!
__________________
"The right to swing my fist ends where the other mans nose begins" |
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#2157 | |
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Deity
Join Date: Dec 2005
Location: Orange County, CA
Posts: 5,632
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Quote:
And don't forget, you can resurect heros, so if you want it, invest in a life node at some point.
__________________
Fall From Heaven II |
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#2158 |
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Digital Monkey
Join Date: Jun 2006
Posts: 123
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new 0.15
no sound for the hippus ?
and by the way , which map you guys most preffer to play with ? is thera ny map with built in cities and units ? thanx |
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#2159 |
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Warlord
Join Date: Apr 2005
Posts: 119
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I'm right now playing as Calabim with the Veil religion. I was sending Losha Valas around to all my cities feasting to get higher experience, and then right at the end of the turn, my game crashed. Is this a known bug?
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#2160 |
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Deity
Join Date: Dec 2005
Location: Orange County, CA
Posts: 5,632
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It may have to do with the Ashen Veil city art, eventually it seems to cause a crash (haven't seen it myself.) Kael might like your save game, dunno.
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Fall From Heaven II |
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