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#2561 |
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Chieftain
Join Date: Jul 2006
Posts: 12
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"All hunters are good for are levelling off animals and filling up cages"
That's what I'm wondering about. Was fooling around in worldbuilder for a test game. And I saw buildings like dwarf cage. Can't figure out though how to build these? Or did I skip over that part somewhere? They're tech specific? Religion specific? Civilisation specific? Leader specific? |
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#2562 |
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Prince
Join Date: Jun 2006
Location: Location: Location
Posts: 421
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Cities need a Carnival in order to show off captured animals. Hunters with Subdue Animal promotions can convert defeated animals to units you can use. Just send the converted animals back to a city with a carnival and they can be caged instantly, same way Shrines are built in holy cities. Only one of each animal can be put on display, giving the city a bonus of 3 culture and 1 happiness. Spiders and anthropoid cages require more advanced techs, but you can put lions, bears, tigers and wolves into cities with the Festival tech.
Civilopedia is your friend
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Now playing: Fall from Heaven II |
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#2563 |
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imagine...
Join Date: Jan 2005
Posts: 413
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Anthropoid cages are available only to the Balseraphs, if I'm not mistaken.
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#2564 |
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Chieftain
Join Date: Aug 2006
Posts: 8
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Problem with patch?
Since installing patch "j" my (single player) game constantly crashes. I never experienced this while on patch "h". I`ve tried a few different civs, leaders, map sizes etc but I can never get more than an hour or so into a game without the PC restarting.
Wondering if it would pay me to go back to "h" but I can`t find the patch on here any more. Is it available and do you think this might solve my problem. Can`t think of anything else that I`ve changed on the comp since that could cause this. Been too busy trying to get a full game in
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#2565 | |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Quote:
Could you try: 1. deleting your FallfromHeaven2015 directory. 2. redownloading and reinstalling the full mod (FallfromHeaven2015i.exe). 3. redownloading and reinstalling the patch (FfH2015j.exe). If that doesn't solve your problem see if you can get me a copy of a save game right before it crashes and I will check it out.
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Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#2566 |
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Chieftain
Join Date: Aug 2006
Posts: 8
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Thanks kael, will do.
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#2567 |
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Chieftain
Join Date: Jun 2006
Location: Luleå
Posts: 8
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Playing latest patch as Malakim/Varn Gosam. He's adaptive. is it possible to change he's traits later on during game
Last edited by Triremen; Sep 01, 2006 at 10:29 AM. |
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#2568 | |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Quote:
__________________
Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#2569 |
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Warlord
Join Date: Sep 2001
Location: Albion, NY
Posts: 164
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Ever since I first started with Civ IV, I always played on Noble, never giving it a thought. I have found, though, that I tend to get huge leads almost every time at Noble in FfH2, playing Ljosalfar (Amalenchier), so I decided to move the difficulty level up to Prince.
In the three games I have played since then, I have seen an unexpected difference in combat results. I keep losing units in battles when losing seems extremely unlikely. I am curious as to whether others have seen this, and whether this is the basic game engine, or whether there is something in FfH2 which has been set up this way. (Please understand, this is not a complaint, just a curiousity.) |
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#2570 | |
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King
Join Date: Apr 2001
Location: Eskilstuna, Södermanland, Sweden
Posts: 616
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Quote:
Anyway. It was odd. Dunno if it was something to do with bad latency or what, but highly annoying. Cheers!
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"The right to swing my fist ends where the other mans nose begins" |
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#2571 |
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Warlord
Join Date: Jun 2006
Posts: 125
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I was the one to found the Ashen Vail, and once i converted all my cities / imps changed to black with a gloomy red light. Very nice. Would it be possible to make the changes a little bit more subtile though ? Or is the radical change intentional ?
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#2572 |
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Prince
Join Date: Jun 2006
Location: Location: Location
Posts: 421
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Calabim and Infernals have a dark gothic theme to them, also. Even the farms have a permanent nocturnal hue. Looks well cool. New touches?
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Now playing: Fall from Heaven II |
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#2573 |
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Prince
Join Date: Jul 2006
Location: Albuquerque, NM
Posts: 311
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The functionality that dictates the changes in city/improvement appearance for different religions is the same that changes them in vanilla Civ when you go into a new Age. Like when you enter the Industrial age, and your cities start to be made of red brick, and in the modern age, you get skyscrapers, and such.
As such, implementing a gradual change would be difficult, but if it's possible to make it spread along with your religion, so the effects, rather than being empire-wide are localized to the vicinity of the religion, that would be awesome. |
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#2574 |
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Chieftain
Join Date: Mar 2006
Posts: 50
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Saaaay, does anyone else think Camel Archers should get nomad?
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#2575 |
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Prince
Join Date: Jun 2006
Location: Location: Location
Posts: 421
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Naaaah, camels might fare well in desert terrain, but the guys riding them, fighting from on top of them, aren't hardened desert people like the Malakim. So I don't think they should be comparable.
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Now playing: Fall from Heaven II |
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#2576 |
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The Suggestor
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it be nice if you add in some campaign maps around to see what started the conflict between the races and so forth, but the problem is that we need someone who can make these maps, and do the triggers, and also set in a campaign level blocker to prevent people from proceeding till they beat the other ones.
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#2577 | |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Quote:
__________________
Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#2579 | |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Quote:
__________________
Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#2580 |
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Peasant
Join Date: Jul 2004
Location: Polska
Posts: 74
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This is best mod for civ4 I ever seen. Fantastic!
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