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#1 |
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King
Join Date: Jun 2001
Location: London, England
Posts: 666
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Scientific advance not happening on due date
I'm playing a C3C Civ-Content game using "Sn00py's Terrain v4.5 (C3C)" start file and, as the Celts, I'm up to 1460AD, just about to discover Steam Power.
![]() My scientific research is set to 20%, giving me Steam Power in 1 turn. I play the turn BUT I don't discover Steam Power - though I do gain the extra 489 gold I was due with research down so low. So, I play the 1465 turn, with Research still set to 20%, and I get Steam Power the following turn, in 1470!?! If I reload the 1460AD game and bump research up a notch to 30% I DO get Steam Power the next turn. Is this a bug? I've never had this occur before in any Civ3 game I've ever played, and certainly not in this game until 1460AD. The only thing that might factor into this is that I gained a Scientific Leader about 10-12 turns previously and set him to boost research... would this cause this anomaly somehow? I've attached a zipped save file for your perusal!
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"At 20 years of age the will reigns, at 30 the wit, at 40 the judgment" - Benjamin Franklin (1706 - 1790); US author, diplomat, inventor, physicist, politician, & printer. Chronology of strategy gaming addiction: Civilization II (1998), Civ III (2002), Europa Universalis II (2002), Hearts of Iron (2003), Victoria (2003), Crusader Kings (2005), HOI 2 (2005), Doomsday (2006), Revolutions (2007), Civ IV/Warlords (2007), Armageddon (2007), Europa Universalis III / Napoleon's Ambition / In Nomine (2007), Deus Vult (2008), Rome (2008), Civ IV Beyond the Sword (2009), Civ IV Colonization (2010), EU3 Heir to the Throne (2010), Victoria 2 (2012), Civ V (2012), Hearts of Iron 3/TFH (2012/3), Crusader Kings 2 (2013) iMac 2.7GHz Intel Core i5 | Mac OS 10.8 | 4Gb RAM | Radeon HD 6770M 512MB VRAM |
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#2 |
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Mac addict, php monkey
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My guess is you've run into the Scientific Age bug in C3C. A Scientific Age is supposed to boost the rate of research, but doesn't. It's totally broken and useless. I'm guessing it affects the calculations that the game does to determine when you ought to complete a project, making them incorrect. So not only is this feature broken and useless, but it's misleading as well!
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-- Alan -- - Fold for TeamCFC Avatar image: Milan Trykar. Courtesy of Snow Leopard TrustC-IV SGOTM Links: BtS SGOTM 17 Maintenance Thread | Progress & Results | BUFFY Mod for BtS 3.19 Mac OS X C-IV Utilities Drag'n'Drop Mod Installer | GOTM Mac HOF Mod | Macapaka .fpk File Extractor and Creator | GOTM Mac Assets Checker Civ3 Utilities: 20K Culture Excel Calc w. Anarchy OS X: FileValet compressor/archiver for Civ3 Complete | Civ3 1.29b2 Updater | TextEdit for Civ3 Mods |
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#3 |
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the InBond
![]() Join Date: Dec 2001
Location: Omaha, Nebraska USA
Posts: 13,997
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I agree with Alan. It sounds like the infamous Broken Scientific Golden Age.
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1st Lieutenant, USAF (Retired) Registered Linux User #233241 My View Ramblings of a Professional Computer Geek-- My Blogs. |
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#4 | |
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King
Join Date: Jun 2001
Location: London, England
Posts: 666
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Quote:
__________________
"At 20 years of age the will reigns, at 30 the wit, at 40 the judgment" - Benjamin Franklin (1706 - 1790); US author, diplomat, inventor, physicist, politician, & printer. Chronology of strategy gaming addiction: Civilization II (1998), Civ III (2002), Europa Universalis II (2002), Hearts of Iron (2003), Victoria (2003), Crusader Kings (2005), HOI 2 (2005), Doomsday (2006), Revolutions (2007), Civ IV/Warlords (2007), Armageddon (2007), Europa Universalis III / Napoleon's Ambition / In Nomine (2007), Deus Vult (2008), Rome (2008), Civ IV Beyond the Sword (2009), Civ IV Colonization (2010), EU3 Heir to the Throne (2010), Victoria 2 (2012), Civ V (2012), Hearts of Iron 3/TFH (2012/3), Crusader Kings 2 (2013) iMac 2.7GHz Intel Core i5 | Mac OS 10.8 | 4Gb RAM | Radeon HD 6770M 512MB VRAM |
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#5 |
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Chieftain
Join Date: Nov 2003
Location: Fort Collins, CO
Posts: 29
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I've experienced this outside of Scientific Golden Age
I wish I would've known to save my SGL for wonders only, but I'm pretty sure that I've experienced this without the scientific golden age. I'd just chalked it up to being one of the hazards of micromanaging the scientific research versus tax revenues. My experiences with this phenomenon have been late in the game after I already had the Longevity wonder. The irony of the Longevity wonder is that since a city grows two population points every time the food box is full, whenever the city doesn't have enough food production to support two new citizens one of them starves to death. So, I assumed that the two were related.
M@
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-- War would end if the dead could return. - Stanley Baldwin |
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