HqNes2 - Fair, New World

BT 1 – year 780 AF

As the nations started developing more of a national coherence and sense of belonging to something bigger than just a small tribe, expansion inevitably slowed as people started looking more to their own interests and protection of their ways rather than allowing themselves to be swallowed up by the new nations. Of course, there were exceptions, mainly when faced with the choice of being brutally conquered by a neighbouring state or when realising that they were just too small to survive. In such cases many tribes and even nations willing joined with their neighbours in order to better protect themselves. This has had the effect of many nations growing large and many minor tribes and states vanishing. Some, naturally, has also vanished due to the effects of military conquest.

In the mountain realm of Ironal the years are spent in quiet growth with a clear focus on the economic and domestic situations. Continuing their policy of culturally converting neighbouring tribes and nations by flooding their markets with Ironalian goods more and more people start feeling like they are more a part of Ironal than their own nations. This led to a small conflict when the leaders of Karak and Spret sought to counteract the spreading influence of Ironal. The conflict was extremely brief though, as the populations of the two small states had no intentions of fighting and instead rebelled against their leadership. Having slain the kings the interim leaders followed the public opinion and embraced the Ironalian culture leading, eventually, to the peaceful assimilation of the two nations into Ironal Mar.
Domestically, the Ironalians started a large programme seeking to better the education of the youth by establishing a large amount of schools throughout the land. Attendance was attempted to be made compulsory, but this faced heavy resistance from most of the population who needed the children at home to help out the family rather than sit on a bench for hours each day.
Combined with further expansion to the east, this has led to a strong and well-developed nation. The army is well-trained at fighting in the mountainous terrain, but is still a peacetime force more geared toward protecting the nation from raids than any offensive ability.

The new nation of Th'Lex-Zamrezei remained true to its barbarian roots by an overwhelming focus on military power. Eschewing the big administrative nonsense used by most other nations, this has remained a land where the strongest rule. The land has settled down somewhat under the leadership of Logi Khan the Younger, descendent of the great Logi Khan the Uniter who founded the nation. The nation has turned into somewhat of a monarchy now with the oldest son taking over when his father dies, but the many nobles in the land still has a lot to say and much personal power. This means that despite ruling absolute, the Khan still needs to keep an eye on the desires of the nobles, lest he risk civil war.
All this has combined to form a nation of warriors. Unlike other nations, Th'Lex-Zamrezei has focused entirely on mounted warfare resulting in an army that may be numerically smaller than most other nations, but which is fast and can redeploy rapidly.
Seeking to take advantage of their natural skill as warriors, Th'Lex-Zamrezei has expanded rapidly. They have forcibly ceased land in all directions, but with the focus toward the more “civilized” eastern nations. This has conspired to make a large nation, but one which is based on military might. The local population is to a large degree down-trodden, but too weak to do anything about it.
Just as brutal and efficient the military is, just as incompetent and inefficient is the civil leadership leading to an unusual challenge. Can Th'Lex-Zamrezei survive on its army alone or will the nation collapse from within?

Spanning the entire north part of Lake Exten and much of the north bank of the Pha river, the nation of Calador initiates a massive fleet building programme to become the dominant naval force in the region. With the completion of the Great Harbour of Cimbar, production capabilities shoot up and soon lots of new ships come under construction.
The focus on naval supremacy is by far the dominant focus for Calador, which has the effect that their expansion north and west are somewhat less than that experienced by many other nations. Despite this, the nation still makes good gains as settlers decide to… ehm… settle many areas with fertile farmland. Many of the colonists also move away from the more settled lands in order to avoid being forced to serve in the military.
In fact, Calador takes a massive turn around toward becoming a military society, working hard at coming up with new tactics and new equipment that can give them an edge in warfare. This build-up is watched with anxiety by the other nations in the area and several minor wars are fought, primarily with Imperia to the south of the lake.
The wars all end in draws though. Calador rather easily achieves naval dominance allowing them to launch raids where they wish on the Imperial coast, but the substantial Imperial military manages to repulse all attacks. As it is the wars achieve little apart from casualties, destruction and making the people of the two nations seriously dislike those of the other.
On a more peaceful note, the Caladonians also use their naval supremacy to explore up and down the river and start trading with the nations found there which boosts their economy.

As stated before, Imperia had their hands full fighting off the attacking Caladonians. Only the presence of a strong, well-trained force combined with vastly improved infrastructure allowing them to quickly redeploy saved the nation from even greater grief.
Apart from constructing a large, much improved road network, the Imperial government also decided to start a crusade against belief in gods. Why exactly they did this is unknown, but the state seized all property owned by men of faith and burned down all holy shrines and places. This led to an outrage amongst the population who suddenly saw their leaders destroy their places of worship. Rebellion was barely avoided when the government gave up on forcing people to abandon their beliefs, but tensions still run high.
This situation has led to a state of affairs where worship is done in secret and in small groups to stay clear of the prying eyes of he government officials. It has also led to a state of highly mixed religions. Some worship the old nature gods, others keep faith in the Imperial pantheon, some abandoned their beliefs, some have adopted the Caladonian religion and some have adopted the Tribunal Temple. All in all, it is a real mess and a powderkeg.
As the Imperial expansion completely surrounded the small, wealthy state of Simil, the High Lord General of Imperia figured that the land would look much better on his maps if he could erase the border. Promising plunder and women he then sent in the troops to crush all opposition. Simil resisted bravely and were even aided by a few Caladonian troops, but surrounded on all sides there was no real escape for them. A few of the wealthiest and most powerful managed to escape on boats, but for the majority of the population there was no salvation.
The leadership continued their unusual style of diplomacy when they almost started a war with neighbouring Mearlekrol over the rights to transport whatever they pleased on their roads. Needless to say the Mearl didn’t want to have Imperial armies using their roads unchecked and only a last-minute frantic round of negotiations managed to solve the situation.

For Syldavia things were relatively tough initially. Boxed in on most sides by other nations there were few options available to them for expansion. Only the north-east was as yet unclaimed and the Syldavian planned on staking their claim to the region. Unfortunately for them, so did the people of Toraz and they were not prepared to let Syldavia grow even stronger seeing that the nation was already a threat for them.
This led to a series of wars between the two nations and though it started out as a fight for free land, it soon turned much more bloody and brutal. Knowing that they were surrounded on most sides Syldavia had focused a lot of attention of improving their military and this gave them a huge advantage over Toraz. After beating the Torazian armies as fought on the frontier, Syldavia soon mounted a full-scale invasion of Toraz. The fighting was long and bloody, but eventually the Torazian capital fell to the victorious Syldavian forces. A large part of Toraz was annexed by Syldavia leaving Toraz a shell of its former self.
The large, battletrained army soon proved its mettle once again as Siberia got restless and decided to take advantage of the Syldavians fighting far away from their common border. The initial fighting went Siberias way, but as it bogged down with little progress being made peace was eventually struck. The borders returned to their state from before the war, but being reluctant to give up the land they had taken the Syldavians had to pay off Siberia. Relations between the nations remain unstable and a new war is expected by many to come again soon.
The Syldavian army remains strong, but their economy has yet to recover from the wars.

Rivalling Ironal, Dashtaka is arguably the strongest of the nations, having taken full advantage of having a secure border against the sea to focus her expansion and development in other directions.
Times have been good for the Dashtakans. After having conquered Almega and having assimilated the land, trade flourished. Getting contact with the nations of Calador and Imperia to the east further boosted the trade for the Dashtakans leaving the nation pretty wealthy. The increased wealth, the strength and protection offered by its military and the good relations already existing between Dashtaka, Drokhas and Almunia inevitably led to a royal marriage between Dashtaka and Almunia. Fearing her safety in light of the expanding Calador and the northern threat of Th'Lex-Zamrezei, it was an easy decision to make for Almunia. After they had joined with Dashtaka it was only a matter of time before Drokhas followed.
While working to assimilate Almega there was still the problem of the parts of the Almegan army that had escaped. In the years following the fall of Almega there were frequent clashes between these forces and the Dashtakan army, though they eventually ceased. More worrying was that a large part of the suspected enemy troops were still at large and nowhere to be seen. Several scouts were dispatched to try and locate, but many didn’t return and those that did had seen no trace of them. Rumours say that they largely escaped away to the southwest, but these rumours have never been confirmed.
Later a greater worry came as northern expansion made contact with Th'Lex-Zamrezei. This military nation was largely responsible for much of the Dashtakan expansion, but so far they had been a nation far away rather than located right on their borders. So far the peace has held, but the future hasn’t been written and the risk of an attack from the north is very real and has meant that only a few have settled in the area.

The militarily strong Tribunal saw massive changes occur as the patriarch of the Tribunal Temple seized power thanks to the elite Ordinators. Casting down the old lord, the patriarch installed himself as the supreme leader of Tribunal and declared all other religions illegal in his state. Led by the Ordinators a massive campaign began routing out all followers of other religions and forcing them to convert to the Tribunal Temple. Those who refused were given the simple choice of being expelled from the land, losing everything, or being executed and losing even more.
This was highly unpopular amongst parts of the population, particularly those not following the state religion, and led to immense bloodshed. A revolt started, but the rebels were quite simply too few in numbers to stand up to the army. The fact that their former friends and neighbours often told the authorities about them out of fear of punishment, didn’t help either. In the end the nation was united under one religion and peace settled in again.
Continuing the military build-up, something largely aided by the implementation of a new law requiring all male citizens to join in local militias and be available for the army if required, saw the Tribunal Holy Army to grow to immense proportions. Desiring to spread the one true belief, the army was then unleashed upon the neighbouring nation of Bateria. Being a wealthy nation they had a well-equipped military of their own, but two things proved to be their undoing. First of all they were outnumbered by the Holy Army and, secondly, their forces were not concentrated on the border giving the Tribunal an even greater advantage in numbers. The Baterians fought valiantly against the invader, turning their entire economy over to the wareffort.
The war was brutal. As the Holy Army advanced they systematically destroyed all shrines they came upon and forced the population to convert, killing all who refused. These terror tactics led to a veritable flood of refugees being driven before them. This in return caused massive problems for the Baterians who had no way of feeding or housing such a force. Many were given weapons and sent to fight but their lack of training made them of little use. True, they managed some kills, but most were easily despatched by the Tribunal.
After some 4 years of warfare it was finally over. The last resistance had been crushed and a large portion of the remaining population was turned into slaves, seriously depopulating the land. In order to hold onto their gains, many citizens were forcibly transferred from Tribunal itself to resettle the lands. This has worked to some degree, but had the unfortunate sideeffect of still leaving much of the land depopulated or, at the least, with visibly less population than previously. The citizens have been instructed to have many children to make up for this, but it remains to be seen if it will work.

Moving north for a bit we get to Ibe. True to the character of this nation they too focused quite a bit on their military. They were already the, arguably, strongest power in their area, but further build-up only enhanced this.
This time the target was the nation of Tryan to the south. They were considered a threat to Ibe due to the fact that they had managed to train their army to the same level of skill as the Ibeians. This would not stand. Having the numerical advantage, Ibe launched an attack over the border. The initial phase went well due to the concentrated forces, but eventually the attack ground down as the Tryans managed to get their army in position to oppose the Ibeian advance. After several failed attempts at dislodging the Tryans from their defensive positions the advance was halted.
The stalemate continued for a long time. Both sides made probing advances, but with no real gains made. Then something happened that the Ibeians had not counted on. Fearing the loss of the remainder of his land, the childless king of Tryan, lying on his deathbed, gave away all of his land to Pithal rather than see it fall into the hands of Ibe. The Senate of Pithal readily agreed to protect the land in return for the generosity of the king. After the death of the king it never came quite to this though, as the senate signed a deal with Ibe. While Pithal had the strength to deal with Ibe, the will was lacking and rather than enter a bloody war they signed peace with Ibe. For the Ibeians this was a fortunate turn of events as they would most likely had lost all their gains and more if the senate had voted for war. Instead, they got to keep their gains.
Following this campaign, things settled down a bit in Ibe. The priests of Isis managed to convince the king to start construction on schools throughout the land so that the children, and all others who might wish so, could receive a basic education from the priests.

Not far from Ibe lies the Tiestan Empire. Having fought many wars in its early days it has largely settled down and started focusing on trade instead of raw force. This is not to say that there was no expansion, far from it. Using the military to push back the barbarians along their borders, the empire managed to gain a good chunk of land to the west and to the north. To the north the expansion was halted as the troops reached the coast and found they could go no further.
To the west, the expansion is still continuing, albeit more slowly now. The lands captured have been well pacified due to the Tiestan tactic of establishing new cities in newly conquered areas to help secure the land. Many people move to these new cities of their own free will due to the many opportunities there is to grow wealthy, though, in some cases, people have had to be forcibly moved. This has, however, mainly been the case in those areas where the fighting had not yet subsided completely.
Domestically, some things also changed. As the nation grew wealthier, the Emperor also grew more powerful. Eager to secure his position he began making gradual changes to the system. Traditionally, the position of Emperor went to the noble who was considered, not necessarily the best ruler, but the strongest and most feared. Seeking to protect his name for all time the current emperor has named his oldest child his heir and effectively turned the title of emperor into a hereditary title. This move has been apprehensively applauded by the people though many of the nobles are less enthusiastic about it. The fear of the people is that it might come to civil war when the emperor dies unless he does something to protect the succession.

In the deep south we find the highly civilized nation of Cironelle.
Continuing their focus on internal development and aided by the Brotherhood of Aun, much progress has been made. The Holy Brothers have taken it upon themselves to educate the people and as a result the overall skill level of the population has soared. Much joy and happiness was also had by the population as the huge Temple of Aun was completed in Merrine, making the city a centre of worship of Aunern. People come from all over Cironelle to see the temple and marvel at it’s beauty.
All was not training and building though, as Cironelle continued her east –and northwards expansion. This went relatively well though some tensions appeared initially as contact was made with the nation of Ironal to the north. Nothing has happened though and trade is heavy across the border.

Being a highly aggressive nation, Siberia continued its violent expansion, this time southwards initially. Upon running into the Tribunal, they changed their focus though and pushed westwards against Mearlekrol. Despite being close to evenly matched, the Siberians made good initial gains due to the higher quality of their troops and the fact that the Mearl had diverted troops to guard against Imperial ambitions. After taking good chunks of land peace was eventually re-established as Mearlekrol paid the Siberians to stop their attacks.

Having lost most of its northern territory Mearlekrol then turned their focus to the unclaimed lands to the south and made a strong effort of taking ground there.

The Taran Federation and Sorania fought a long and bloody war leaving both nations devastated. Eventually Sorania surrendered and was annexed, but the situation in the area is still insecure.
 
Right, then. Here is a map of how things are now, borders and such.



Also, I very quickly made a rough outline of what the terrain is like. I'm not expert on this so I hope it isn't messed up too badly. The mountains ought to have another colour, yes. Also, the terrain around the mountains is, of course, hilly. I just didn't bother putting it on thinking it would be logical enough.

 
Excellant. I do wish to inquire as to why there were other relgions in my nation as the naiton itself is based on the religion, the Tribunal Temple. No religion, no nation. And Vivec himself resigned, the patriarch did not force his way in. Vivec resigned himself to merely being what he is the the Elder Scrolls III: a cultural and religionious symbol. Otherwise, excellant update, I'll read the other parts later :)
 
Logi Khan the Paranoid

Logi Khan VII [as most assumed, though none were too keen on keeping track, and would prefer more important things, like killing enemies], in his paranoid way, was meditating, though he was too paranoid to do a good job with it. His warriors were tired of not having a chance for power. Sure they were a feared force in the Kmenme-Th'Lexestari (Fire Stampede), but when it came down to it, they would never have a chance to be king. They knew it was becoming a tradition for the eldest son of the current ruler to take the throne in succession. This had led to many recent assassination attempts. He needed to come up with a solution, or else his life would be over soon, and not in the thick of battle, but by a traitor of his own kin.
He spent many hours meditating on top of his horse, which had become the new symbol for the country. It was the way of The Guidance now. Before such emphasis had been placed upon the warriors to become one with their mounts, men just meditated in the grass or anywhere they felt particularly close to nature. Now, horses were seen as the most intelligent connections of man to nature, so the majority of Zamrezei warriors meditated on top of their mounts.
The first thing Logi Khan did was hire more security. This is what earned him the nicknamed “Logi Khan the Paranoid”. He was losing valuable men because of this, so he returned to his horse to think it over even more.
Finally he came up with “The Rites of Succession”. He wrote the rules down on the dirt with a stick, then formed them into a song to be taught to the army. The new rules were:
Any man that the people deemed worthy could challenge the king for leadership at any time.
At the death of a king, all warriors enter a huge hand-to-hand tournament and whoever came out victorious was the new Khan.
Assassination attempts were cowardly and dishonorable to one self and one’s family.

The new song, written by the Khan himself, spread throughout the military like the fire the horsemen represented so much. Though he earned the nickname “paranoid”, many considered Logi Khan more cautious than just paranoid.

OOC: Short little article. Hope it was alright.
 
Harleqin said:
Very nice. Will we get to see the song as well? ;) Stories are more than welcome :)
Haha I dont think I can come up with the real song. I'll give it a shot tho. Thanks for the compliment.
 
SWEET! ecnomic domination!

To Tribunal
Greetings, We would Like to sign a Pact of Non-agression and Trade with your glorious nation.

(I'm not sure how much I have to spend...)
 
TerrisH said:
(I'm not sure how much I have to spend...)

If I remember correctly your economy is at (+2) and you have two eco-centres: Your capital and one other city. That gives you 4 points every turn.

Note that all capitals are now eco-centres and there are 3 religious cities on the map. All special cities give one point per turn.
 
4?!? I only have 4!!
...
...
why the heck did you change the rules..

You've managed to Wreak all my Plans, and
**AAHHRRGHH!!!**

It's goign to take me atleast 4 times longer to actually improve me nation now. Possibly Longer, since it is size three!!

*sigh*
my fault for not reading the update previous more closely. but still, the eco rules your useing currently are perhaphs the worst of all the eco rules out there in my Opiniion.

Yeash. now the only way I'm going to get my nation to grow at a decent rate is to go into a sacrifice/grow cycle. or Improve for 7 turns stright, and hope I cna maintain it. I [HATE] this varent of the eco rules.

still, game must go on. preparing Orders..

sacrifice of grow.. what to chose.
 
Harleqin said:
If I remember correctly your economy is at (+2) and you have two eco-centres: Your capital and one other city. That gives you 4 points every turn.

Note that all capitals are now eco-centres and there are 3 religious cities on the map. All special cities give one point per turn.

If Vivec is a Religious center, I get 1 Extra but since it's a capital, will I get another extra point? If so, train our cavalry.
 
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