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Old Oct 06, 2006, 05:47 AM   #201
Civgeek
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Xeo, any chance you will be back in the game soon? The AI is getting a bit annoying and I may need to take him down a peg or two. Is there some sort of time limit on the "no atttacking AI players" rule?
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Old Oct 07, 2006, 11:20 AM   #202
garf
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Xeo's AI is really annoying :-(
I suggest change of the rule - AI's are free to attack, but attacker can only take over AI citities (not destroy) and these cities will be returned to the human player after his comeback.
OK?
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Old Oct 07, 2006, 02:00 PM   #203
namliaM
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Either anything goes or leave the AI alone...

Capturing cities to give them back? What is the sence in that?
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Old Oct 07, 2006, 02:44 PM   #204
xeophist
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Ok guys I'm here again. Feel free to beat my AI to death . I probably won't get back in the game any time soon, but of course make sure that it is running fine. Real Life (tm) just doesn't give me enough time to play any games at all...
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Old Oct 07, 2006, 03:08 PM   #205
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Xeo,

Could you check the upload to CivStats? I seems to be down
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Old Oct 08, 2006, 03:49 AM   #206
vilemerchant
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Come back Xeo. It only takes like 5 minutes a day!
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Old Oct 08, 2006, 09:00 AM   #207
garf
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Quote:
Originally Posted by namliaM
Capturing cities to give them back? What is the sence in that?
Calm down the AI. Weaker AI is more accomodating and less aggressive ;-)
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Old Oct 09, 2006, 07:49 AM   #208
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Since civstats has become disconnected from the game I'll just let you all know it's a new turn (475 AD).
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Old Oct 09, 2006, 09:54 AM   #209
Conquistador45
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If you need a sub for this game...let me know...I would be intrested in playing. Thx
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Old Oct 09, 2006, 09:00 PM   #210
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How about we get this guy in as a replacement for Xeo?
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Old Oct 09, 2006, 10:15 PM   #211
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Fine by me... As xeo allready posted that he wouldnt have the time
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Old Oct 10, 2006, 01:05 AM   #212
garf
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Quote:
Originally Posted by vilemerchant
How about we get this guy in as a replacement for Xeo?
I agree. But I am not sure, if it is possible to create an account on CivStats without xeo ... Diplomacy without the account is almost impossible and since xeo is my neighbour, the new player will have a lot of diplomacy with me.
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Old Oct 10, 2006, 05:10 AM   #213
Conquistador45
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I should be able to register my leader at civstats. The host of the game should have the password.
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Old Oct 10, 2006, 09:01 AM   #214
garf
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Quote:
Originally Posted by Conquistador45
The host of the game ...
... which is xeophist ...
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Old Oct 10, 2006, 09:23 AM   #215
Conquistador45
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Ok then which civ did exophist have ?, and what is the game addy and password, (if needed)......so I can join you guys....

garf pmed me the ip and pass.....

When I tried to join...got error....versions dont match...is this a Warlords game?, Are you using a MOD?.Thx

Last edited by Conquistador45; Oct 10, 2006 at 11:04 AM.
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Old Oct 10, 2006, 11:28 AM   #216
namliaM
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Vanilla and no mod... You must be using one...

Make sure you patched up to 1.61... and without Xeo's pass you wont get in anyway...
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Old Oct 10, 2006, 11:36 AM   #217
Conquistador45
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Ah..I see, I was using Warlords to join.. That explains it.... Well if Xeo is around just pm me your civ pass I will sub in.....until then......
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Old Oct 10, 2006, 11:45 AM   #218
namliaM
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I cannot seem to find the original email for the game

I was thinking of Emailing Xeo as we seem to have an issue with civstats as well... (not connected)
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Old Oct 10, 2006, 12:45 PM   #219
Conquistador45
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Ok, I`m in...Thanks guys.
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Old Oct 11, 2006, 04:01 AM   #220
xeophist
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The server had used up all 2 billion possible tcp sockets. How is that possible, I do not know, but no new connections could be made to it and it couldn't connect to other servers either (that is why civstats was down). I restarted and restored the server, so now everything is working.
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