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#1 |
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Chieftain
Join Date: Jul 2006
Location: Chicago, IL
Posts: 19
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Imperial Roads?
I remember in TAM for Civ3 there was an improved road tech that replaced the Railroad graphics and allowed for increased movements in the later game - required Marble, I believe? Is something like this planned for Civ 4? I always thought it was a nice touch. I seem to recall a replacement graphic for roads released not too long ago to make the dirt roads look like concrete highways in the modern era - perhaps that could be adapted?
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#2 |
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Emperor
Join Date: Dec 2005
Location: St. Charles, IL USA
Posts: 1,160
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It could. It will take some work to get them in as a replacement for the railroads, maybe I'll try that when I need a break from the AI unless Thamis beats me to it. That would certainly reduce the over-powered combination of Legionaries and the current Road Building tech movement bonus, might even make stone a worthwhile resource in the process
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#3 | |
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Chieftain
Join Date: Jul 2006
Location: Chicago, IL
Posts: 19
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Quote:
Incidently, relating to the Stone resource - it would probably be applicable to some of the older wonders for a build-speed increase... Stonehenge, Pyramids, that first Oracle, Sphynx, and a few others? |
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#4 |
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Warlord
Join Date: May 2006
Posts: 154
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I think I saw the perfect graphics for such roads in some screenshots a while a go. It was paved roads in some Warlords screens. So I guess the TAM team can easely implement this after the expansion.
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#5 | |
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Warlord
Join Date: Nov 2005
Posts: 115
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Quote:
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