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#1 |
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Lackey
Join Date: Jun 2003
Location: Texas
Posts: 637
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Warlords
Just wanted to start a Warlords thread. I don't know how many of the regular TAM crowd has played the Warlords expansion yet but hopefully soon there will be enough of a critical mass to make a compatible version for TAM necessary. Also, by having a thread I (and everyone else who subscribes to this thread) will have a good way to keep track of any progress on this through emails when the thread is updated.
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What if the hokey pokey really is what it's all about? |
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#2 |
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Warlord
Join Date: Jan 2006
Location: Montréal
Posts: 158
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Gfx
As for myself, I bought Warlords, and already started working in this direction for the graphics.
I already got a couple of units done (mainly boats). And the new HUDs will look quite cool IMO. Of course all these will also be included in the plain Civ4 version, apart from models derived from Warlord specific units (ie: Trireme)... I'm only waiting for Sqype and Keith to make a Warlord compatible TAM
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TAM... That's all there is to say... |
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#3 |
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History nerd
Join Date: Jan 2002
Location: USA
Posts: 130
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I'm very much anticipating TAM: Warlords edition! when will it be out?
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#4 |
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jumping off the cliff
Join Date: Jan 2002
Location: London
Posts: 1,529
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We actually don't know yet. We're in the process of discussing the new features that we will use, like unique buildings, right now.
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Game Designer - Ancient History Encyclopedia, my new project that needs your contributions! - The Ancient Mediterranean Mod - Civilization Search Engine |
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#5 |
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Warlord
Join Date: Jul 2006
Posts: 139
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When I was playing on the huge map, I actually thought to myself "Man, I wish I could capitulate that empire." The rest of the cities were in crappy locations, ones that I didn't want to commit soldiers to capturing. Vassal states would be a nice inclusion, maybe you could modify it to make it a little more appealing than how it is in Warlords.
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#6 |
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Lackey
Join Date: Jun 2003
Location: Texas
Posts: 637
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I've used the capitulate option in the Rise of Rome mod that comes with Warlords and it was very usefull. Also reflect the use of auxillary troops when your vassels join you at times of war.
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What if the hokey pokey really is what it's all about? |
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#7 |
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Warlord
Join Date: Nov 2005
Location: Los Angeles, CA
Posts: 295
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This is a good example of how the mod community is good for Civ 4. I probably won't bother to buy the expansion pack until TAM: Warlords comes out. I'm interested in it on its own, but I only have so much money...
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#8 |
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Lackey
Join Date: Jun 2003
Location: Texas
Posts: 637
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I got warlords for $25 at Best Buy which is pretty reasonable concidering what you get. I wish all expansions were like that.
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What if the hokey pokey really is what it's all about? |
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#9 |
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It Stinks!!!
Join Date: Mar 2006
Posts: 833
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Is there an ETA now Thamis, I cannot wait for the TAM Warlords version!
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#10 |
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jumping off the cliff
Join Date: Jan 2002
Location: London
Posts: 1,529
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No, sorry, no ETA...
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Game Designer - Ancient History Encyclopedia, my new project that needs your contributions! - The Ancient Mediterranean Mod - Civilization Search Engine |
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#11 |
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HOF Deity EQM
Join Date: Mar 2006
Location: Germany
Posts: 2,249
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I am also waitning for TAM to be made compatable with Warlords. The map from the Peloponnesian War would make a nice scenario map for TAM that concentrates on Greece and Asia Minor.
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#12 |
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Warlord
Join Date: Jan 2006
Location: Montréal
Posts: 158
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I'm finish with the XML conversion of TAM to Warlords. I can't give you an estimated release time, but seeing that it's going waaayyy faster than I first expected, let's say that I'll have it for you guys probably during next week
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TAM... That's all there is to say... |
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#13 |
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It Stinks!!!
Join Date: Mar 2006
Posts: 833
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Wow you already finished with the XML? I won't get to help now...
But I do have plenty of ideas to fix up the civics and the leader traits, and once the Warlords version is posted I will get to work on my scenarios.
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Working on a new sig... |
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#14 |
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Chieftain
Join Date: Feb 2004
Location: New York, NY
Posts: 51
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Other then the Great Wall, I can't see too much Warlords content that would not be real cool in TAM.
Last edited by SrWilliam; Oct 25, 2006 at 07:03 AM. |
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#15 |
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jumping off the cliff
Join Date: Jan 2002
Location: London
Posts: 1,529
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Even the great wall... Hardian's Wall!
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Game Designer - Ancient History Encyclopedia, my new project that needs your contributions! - The Ancient Mediterranean Mod - Civilization Search Engine |
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#16 |
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Warlord
Join Date: Feb 2006
Location: Minnesota
Posts: 108
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Gonna be great I am sure, been playing TAM since Civ 3...I always wanted some Roman Toadies..I mean vassals
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#17 |
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Chieftain
Join Date: Oct 2005
Posts: 17
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hello
anyone still out there I can't wait for this one hopefully it's not dead.
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#19 |
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Deity
Join Date: Jan 2006
Posts: 2,267
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I'm assuming ubs won't be in this first version but the next. Another big question on my mind, is will you be using warlord graphics? For example theres a pretty kickass siege tower with warlords that looks a bit moe polished than the current one.
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#20 |
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Warlord
Join Date: Jan 2006
Location: Montréal
Posts: 158
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As soon as ÈI have TAM Warlords ready, I'll go trough the units and buildings and use the best looking graphics possible. And yes, I saw these siege towers, they'll be in
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