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#1 |
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www.sirian.org
Join Date: Dec 2001
Location: Pennsylvania, USA
Posts: 3,626
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We're having crash problems with a succession game. Can anyone help us?
The scenerio is on a tiny map. NO RULES WERE CHANGED. I generated a random map, then edited it slightly (changed a few tiles to coast, from land, or vice verse) in order to create eight separate islands, each allowing for 5 to 8 cities. I added four more start positions, for a total of 8, and added in some luxuries and resources to accomodate the extra civs. And that's it. The game ran fine for the first few thousand years, but we encountered a strange lock-up problem at one point. Going back to replay from an earlier save seemed to clear it up, but now we are having a problem again. I have no idea what is wrong. Here is the thread where the game is being played: Crash Problem with RBD12 SG If anybody can figure out what is wrong, and what might be done about it, I'd appreciate it. Applicable sive files are attached to the thread, from all stages of the game. - Sirian |
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#2 |
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www.sirian.org
Join Date: Dec 2001
Location: Pennsylvania, USA
Posts: 3,626
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No replies.
Is this problem beyond the ability of anybody else to resolve? Is this not the right place to go for this kind of issue?Can anybody help us out here? - Sirian |
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#3 |
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High Admiral
Join Date: Mar 2002
Location: AEGIS Cruiser
Posts: 197
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Hey dude, try asking the ppl who tried out your game... they might be able to assist you. I know, Civ 3 is a great game... but it has its problems!!!
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