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#1 |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Hello, I would like to ask a question about the mods... How can I create a mod ? I mean from the totally beginning. For the moment, I use the existing mod and modify them. But how can I create a total new one without copying the ini file of an other ? |
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#2 |
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Great Reverend
Join Date: Nov 2005
Location: Peoria, IL
Posts: 1,621
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First step, learn XML, python and/or C++.
After that, come up with a concept. Then code it.
__________________
"For evil to conquer, good men need only do nothing." "War is God's way of teaching Americans geography." "When Scientists ask questions, Engineers build answers." Vinland Solutions: Programming Progress - INI Buddy: Config Editing Done Easy My Beyond the Sword Mod Library - [Col2] JTradeRoutes: An Improved Interface |
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#3 |
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Chieftain
Join Date: Jun 2003
Location: Northen Ireland, UK
Posts: 18
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I looked long and wide for that...
You simply make a folder in the mod folder of the c:\programes\... directory... with the name of the mod you'd like to make. then start copying and pasting files from the "assets" folder of civ4's main directory to a duplicated "assets" folder in the new mod folder, play around with those, and whoot! MOD!
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#4 | |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Quote:
That's what I'm already doing... So it doesn't exist some kind of editor for the Mods, we are obliged to paste the existing files..
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#5 |
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Beyond the Mod
Join Date: Dec 2005
Posts: 353
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you are correct
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