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#1 |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,248
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Djinn
As you may all know, There are five basic levels of spirits, in order of increasing power: imps, foliots, djinn, afrits and marids. There also exists a variety of subclasses in each level. Above these levels exist more powerful entities, who are only occasionally summoned.
Would it be possible to have many different levels of djinni summoning. (you might specialize your conjurer to summon only djinn, keeping the higher level djinn around for more than one turn alone. Bartimaus Djinn Last edited by thomas.berubeg; Sep 25, 2006 at 01:47 PM. |
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#2 |
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in shade of poison trees
Join Date: Feb 2006
Posts: 871
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Bartimmaus... that was a great book
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#3 | |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,248
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Quote:
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#4 |
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in shade of poison trees
Join Date: Feb 2006
Posts: 871
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I think it would be pretty cool to have Djinn (genies) and thier sister/brother demons... one think though that i thought was wierd was placing the djinn in the water sphere of magic. Maybe it should be in a diffrent sphere...
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#5 |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,248
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New sphere completely (summoning sphere?) new class of units to summon them too?
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#6 |
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Engineer
Join Date: Oct 2005
Location: Maryland
Posts: 1,248
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djin are supposed to be in the metamagic sphere.
as that sphere isn't in yet, and water needed another summon, the djin was temporaraly switched over.
__________________
Member of the Fall from Heaven II team with Kael, Chalid, Corlindale, C.Roland, Hexagonian, Loki, Nikis-Knight, Ploeperpengel, SeZereth, Sto, Talchas, White Rabbit, Wilboman and Woodelf |
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#7 |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,248
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what about a sea serpent for water?
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#8 |
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Goddess
Join Date: Feb 2006
Posts: 3,771
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kael said theres going to be a sea serpent barbarian unit eventually
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#9 |
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NekoChan
Join Date: May 2006
Location: Rio de Janeiro - RJ - Brasil
Posts: 1,077
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Yuhulll bring me sea monsters and ill be happy !
Also it will add to the mistery of the seas... And make explorin a tiny little bit harder ! (Unles Kael puts the sea serpent at str 15 or something lol, then it will be a LOT harder lol) |
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#10 | |
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in shade of poison trees
Join Date: Feb 2006
Posts: 871
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if they are going to have a summon for water then they should have Marid. They are the water djinn
![]() Quote:
Last edited by Civkid1991; Sep 25, 2006 at 02:26 PM. |
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#11 |
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Deity
Join Date: May 2002
Location: Ohio
Posts: 17,392
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Yeap, sea serpent is in the docs, just wating for a model. Djinn is supposed to be a metamagic sphere summon but I borrowed it while we wait for the real water 2 summon (besides the model is to cool to leave out).
At this point Im not to interested in adding more summons, Im more focused on detailing and completing the ones we do have. Its pretty easy to design fast but art takes a lot longer (even with the art team turning out awesome new units every week).
__________________
Civ4: Fall from Heaven II (forum) (webpage), FfH: Age of Ice Civ5: Queen of the Iceni, Legions, Modders Guide to Civilization V Current Project: Fallen Enchantress |
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#12 | |
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Apolyton Sage
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Quote:
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) |
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#13 |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,248
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How does one go about creating new unit art?
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#14 |
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in shade of poison trees
Join Date: Feb 2006
Posts: 871
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I was thinking it would be cool to have demons have names like in bartamaus... so im thinking of wiping up something for it within the next day or 2 (depending on when i get the time). It would be cool to summon a djinn and the realize "hey i just summoned bartamaus... i remember 10 turns back when i used him to slay a hord of orc... good times, good times"
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#15 |
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Goddess
Join Date: Feb 2006
Posts: 3,771
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ya, continuity across summons could be fun.. would be funny to see your enemy summon a summon you leveled up and use it against you lol
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#16 | |
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Goddess
Join Date: Feb 2006
Posts: 3,771
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Quote:
that reminds me, does anyone know any free downloadable photoshop programs? Last edited by Sureshot; Sep 25, 2006 at 06:09 PM. |
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#17 |
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in shade of poison trees
Join Date: Feb 2006
Posts: 871
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Blender is cool but i think its a bit to complex for beginners... it would be better to use gmax. After using blender for a few days i ended up with "too-many-button-syndrom" (there are a lot of buttons and stuff and its just too much). If you are going to make a simple building or unit then i think it would be best to go with gmax.
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#18 |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,248
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Do you have any links to any tutorials/downloads (eg Blender)?
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#20 | |
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Prince
Join Date: Apr 2005
Posts: 333
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Quote:
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