C~G
Untouchable
- Joined
- May 24, 2006
- Messages
- 4,146
I have played with an idea about mod that would require certain amount of creativity with game concepts but the problem is that all I can really do is some XML editing since Python and SDK are of the limits. Currently I'm kept back by this problem. I have tried to look around for an answer but I'm just dazzled with this. The answer might be simpler than the question.
Is there possibility that certain specific city gets commerce bonus as long as certain resource to that city is provided and only this specific city can have this bonus from this resource?
Only possible solutions I have come up are example using TheLopez's Building Resource Converter Mod to make national wonder that produces new resource from resource provided and this new resource then provides the bonus only to this city OR building national wonder that works like Granary giving commercial bonus when certain resource is available (similar to health bonus from wheat). I don't know are either of these possible?
If so, how and if not, would be someone interested to make such mod component?
Is there possibility that certain specific city gets commerce bonus as long as certain resource to that city is provided and only this specific city can have this bonus from this resource?
Only possible solutions I have come up are example using TheLopez's Building Resource Converter Mod to make national wonder that produces new resource from resource provided and this new resource then provides the bonus only to this city OR building national wonder that works like Granary giving commercial bonus when certain resource is available (similar to health bonus from wheat). I don't know are either of these possible?
If so, how and if not, would be someone interested to make such mod component?