Civilization IV: City Improvements

Thunderfall

Administrator
Administrator
Joined
Oct 25, 2000
Messages
12,499
A new book entry has been added:

[drupal=16]Civilization IV: City Improvements[/drupal]

There are two significant changes from city improvements in Civ3. The first difference is that city improvements no longer have upkeep costs in Civ4 -- the city maintenance cost now depends on the number of cities your have, distance from your capital, and your civic choices. The second difference is the new health system. Now, some buildings, such as aqueducts and supermarkets, can improve the health of your city, while some other improvements, such as forges and factories, can reduce your city's health.
The table below lists all city improvements, some of which are related to each of the seven religions in the game, with their own temple, monastery, and cathedral level building.
NOTE: Information in this section is correct as of Beyond the Sword v3.17. For a listing of what the icons mean, please see this page.
 
Where's the Egyptian unique building...?
 
The Obelisk is listed, but it makes no mention of it being the unique building of the Egyptians, nor that it replaces the Monument. It should also list:

+1 happiness for Charismatic leaders
Can turn 2 Citizens into Priest

Cheers!
 
German Assembly Plant is incorrect here. It says that it gives 50% hammers with Coal - but that's not what my xml has. It says that it builds 50% faster with Coal.
 
Top Bottom