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#1 |
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Chieftain
Join Date: Feb 2007
Posts: 1
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Handicaps at Noble level
Sorry if there is a handicap thread (I thought I saw one before), but I cant find it anymore.
There is plenty of info of how the handicaps scale at Diety level, but do the new handicaps hurt or help the AI at Noble level. I specifically am wondering if the new handicaps will make the game easier or harder for the AI than the old handicaps. No mention has been made of EXCACTLY what the percentages are at this low level (that I play at). Thanks. MM |
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#2 |
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Prince
Join Date: Mar 2006
Location: New Zealand
Posts: 414
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These are the changes made to Noble level in the BetterAI Civ4Handicapinfo.xml file:
iAnimalAttackProb changed from 85 to 75 iAIAnimalBonus changed from -70 to -40 iAIBarbarianBonus changed from -40 to -25 iAIUnitSupplyPercent changed from 35 to 50 iAIUnitUpgradePercent changed from 30 to 50 iAIInflationPercent changed from 70 to 80 iAIWarWearinessPercent changed from 70 to 80 All but the first one reduce the bonuses given to the AI; making things harder for the AI. |
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