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Old Apr 18, 2002, 07:43 PM   #1
The Troquelet
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Changes to v1.21f NOT in the Readme....

We already know that v1.17 had some changes that were just in the .bic file, not the RM (like the shield changes to Great Lighthouse and other wonders)... so if you spot any unannounced changes while playing during the next few days, just post it here:
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Old Apr 19, 2002, 03:10 AM   #2
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Quote:
Originally posted by Zouave
No more multi.sav cheat.

AAAARGH!!!
That was in the readme.
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Old Apr 19, 2002, 08:30 AM   #3
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Thumbs up Stack movement

Well,

it works slightly different now, but i must say: it is more intelligent.

Now you have to ACTIVATE the units that you want to move in stack. That makes more sense, because now you can actually select which units from a big stack you will sen together to some spot.

Cool. Little more work, but intelligent.

Great!


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Old Apr 19, 2002, 10:13 AM   #4
Caesar_Augustus
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For stack movements, I understand that fortified units won't move with the stack, but what about sentried units? Having to manually activate 25 pieces of artillery seems like a BIG waste of time,
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Old Apr 19, 2002, 11:08 AM   #5
Lord_Vetinari
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Nah, just hold the shift button while you do it and you should be able to activate them all in 5 seks
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Old Apr 19, 2002, 11:16 AM   #6
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Quote:
Originally posted by Lord_Vetinari
Nah, just hold the shift button while you do it and you should be able to activate them all in 5 seks
Good greef! You can do that? Thank you L_V.
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Old Apr 19, 2002, 01:25 PM   #7
Sanaz
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New choice for male or female Random Civ in new game setup
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Old Apr 19, 2002, 01:32 PM   #8
Random Passerby
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You could always have excess units just pause instead of fortifying or sentrying... I mean, if you march a stack of 20 cavalry up to a city, it's not like each and every cavalry unit in that stack is going to end up having to defend that turn.
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Old Apr 19, 2002, 05:14 PM   #9
Zouave
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Thumbs down

Quote:
Originally posted by Hurricane


That was in the readme.
So???

Because it was in the readme it makes it OK for arrogant paternal Firaxis to remove the 'multi.sav' cheat?? Hell no. It STINKS.
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Old Apr 19, 2002, 06:22 PM   #10
Caesar_Augustus
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Quote:
Originally posted by Zouave

So???
You're missing the point. This is a thread about changes to 1.21 that are not in the readme text, and the multi.sav was mentioned in the readme. Therefore your original post doesn't belong in this thread; that's all that Hurricane was pointing out.
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Old Apr 19, 2002, 06:37 PM   #11
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Seems you can't take cities through renogotiating peace treaties anymore. Ouch. Thats going to hurt a lot of emperor-deity players.

Corruption also seems a little bit higher to me, though it could be because the huge map size was reduced.

A bit off topic, i'm also experiencing a slow down in the early game that some other players have reported. Theres even a delay when entering diplomacy before the screen shows up. The whole game just feels very sluggish.

Edit: Wasn't this a sticky 5 minutes ago?

Last edited by No.Dice; Apr 19, 2002 at 06:53 PM.
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Old Apr 19, 2002, 06:58 PM   #12
Thunderfall
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Quote:
Originally posted by No.Dice
Edit: Wasn't this a sticky 5 minutes ago?
yeah, I unstuck it. Someone needs to examine the new BIC file and post the changes, and it's best for that person to post the thread. That way people can discuss the undocumented changes on that list. Right now this thread is full of posts NOT about undocumented changes.

Think I should just close this thread?
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Old Apr 19, 2002, 07:00 PM   #13
Caesar_Augustus
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Quote:
Originally posted by Thunderfall


Think I should just close this thread?
FWIW, I think you should. The undocumented changes won't become noticeable until people poke around with the game a bit more.
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And of course there are many more great units out there!
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Old Apr 19, 2002, 07:25 PM   #14
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Quote:
Originally posted by Caesar_Augustus


FWIW, I think you should. The undocumented changes won't become noticeable until people poke around with the game a bit more.
Cool! one person agreed with me and that's all I need. The person who compiles a list of the undocumented changes (even an incomplete one) can post a new thread about it.
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