VoiceOfUnreason
Deity
- Joined
- Dec 5, 2005
- Messages
- 3,663
I can't persuade myself that I'm going into enough strategic depth to give this the Vocum treatment.
[size=-2]CR3 - BTS Leaders added[/size]
[size=-2]CR2 - Changed focus to receiving techs[/size]
[size=-2]CR1 - AI also hits this limit[/size]
Friendly civs will never shun you for tech whoring.
Your potential trading partner will shun you when both of these conditions are met:
and
iNoTechTradingThreshold is defined in CIV4LeaderHeadInfos.xml, and varies from leader to leader ( see below ). The units of this threshold is number of techs. This value is modified by the difficulty handicap defined in CIV4HandicapInfo.xml (100% boost on Settler, 20% boost on Deity).
Each civ maintains its own trade memory counter. For each tech that you receive in trade, every leader that has met you increments its "you received a tech from someone else" counter by one.
At each leader's turn, there is a chance that the memory of one of your previous tech trades will decay, decrementing the counter by one. Memory decay is a random game element; for tech trading, the odds are determined by MEMORY_RECEIVED_TECH_FROM_ANY, defined in CIV4LeaderHeadInfos.xml. As it happens, the out of the box settings give every leader the same 1 chance in 20 of forgetting about a tech trade.
So you can predict when you are going to hit the limit, but you cannot easily predict when the restriction is going to lift.
The AI also hits this limit - this can be verified by modding the DLL to report each time a DENIAL_TECH_WHORE occurs (CvTeamAI::AI_techTrade)
In this section, I detail the baseline tech thresholds described in CIV4LeaderHeadInfos.xml. Out of the box Warlords 2.08, the leaders are all set to 5,10,15, or 20.
Edit: updated for BTS 3.17
Alexander
Bismarck
Brennus
Genghis Khan
Huayna Capac
Isabella
Julius Caesar
Louis XIV
Mao Zedong
Mehmed II
Montezuma
Qin Shi Huang
Pacal
Ragnar
Shaka
Sitting Bull
Stalin
Tokugawa
Asoka
Boudica
Cyrus
Darius
De Gaulle
Frederick
Hannibal
Hatshepsut
Hammurabi
Hannibal
Kublai Khan
Lincoln
Napoleon
Saladin
Suleiman
Suryavarman
Victoria
Wang Kon
Washington
Zara Yacob
Augustus Caesar
Catherine
Charlemagne
Churchill
Elizabeth
Gandhi
Gilgamesh
Joao
Justinian
Pericles
Peter
Ramesses II
Roosevelt
Willem Van Oranje
Mansa Musa
[size=-2]CR3 - BTS Leaders added[/size]
[size=-2]CR2 - Changed focus to receiving techs[/size]
[size=-2]CR1 - AI also hits this limit[/size]
Mechanics of Technology Trading Limits
When
Friendly civs will never shun you for tech whoring.
Your potential trading partner will shun you when both of these conditions are met:
you or your trading partner are in the top half of the scoreboard (including dead civs).
and
the number of techs that your trading partner remembers that you have received from someone else exceeds the NoTechTradingThreshold of this trading partner.
iNoTechTradingThreshold is defined in CIV4LeaderHeadInfos.xml, and varies from leader to leader ( see below ). The units of this threshold is number of techs. This value is modified by the difficulty handicap defined in CIV4HandicapInfo.xml (100% boost on Settler, 20% boost on Deity).
Mechanics of Trade Memory
Each civ maintains its own trade memory counter. For each tech that you receive in trade, every leader that has met you increments its "you received a tech from someone else" counter by one.
At each leader's turn, there is a chance that the memory of one of your previous tech trades will decay, decrementing the counter by one. Memory decay is a random game element; for tech trading, the odds are determined by MEMORY_RECEIVED_TECH_FROM_ANY, defined in CIV4LeaderHeadInfos.xml. As it happens, the out of the box settings give every leader the same 1 chance in 20 of forgetting about a tech trade.
So you can predict when you are going to hit the limit, but you cannot easily predict when the restriction is going to lift.
The AI also hits this limit - this can be verified by modding the DLL to report each time a DENIAL_TECH_WHORE occurs (CvTeamAI::AI_techTrade)
Leaders
In this section, I detail the baseline tech thresholds described in CIV4LeaderHeadInfos.xml. Out of the box Warlords 2.08, the leaders are all set to 5,10,15, or 20.
Edit: updated for BTS 3.17
5 techs
Alexander
Bismarck
Brennus
Genghis Khan
Huayna Capac
Isabella
Julius Caesar
Louis XIV
Mao Zedong
Mehmed II
Montezuma
Qin Shi Huang
Pacal
Ragnar
Shaka
Sitting Bull
Stalin
Tokugawa
10 techs
Asoka
Boudica
Cyrus
Darius
De Gaulle
Frederick
Hannibal
Hatshepsut
Hammurabi
Hannibal
Kublai Khan
Lincoln
Napoleon
Saladin
Suleiman
Suryavarman
Victoria
Wang Kon
Washington
Zara Yacob
15 techs
Augustus Caesar
Catherine
Charlemagne
Churchill
Elizabeth
Gandhi
Gilgamesh
Joao
Justinian
Pericles
Peter
Ramesses II
Roosevelt
Willem Van Oranje
20 techs
Mansa Musa