After a couple more false starts, then game is on. I draw an all seafood start, and a NO bronze visible for miles before I got this one that at least gives us a chance.
http://forums.civfanatics.com/uploads/1898/LK129_BC-2650.CivWarlordsSave
4000 BC
Ulundi is formed, and research begins on archery.
3490 BC
We get animal husbandry from a hut.
3790 BC
We are at war with Huayna.
3730 BC
Our scout is already gone. I had to sacrifice he to draw Huayna away from the capitol to give us enough time to complete a warrior.
(IT) Archery is completed, and research begins on mining.
3640 BC
(IT) The war expands to include Khan.
3550 BC
(IT) I don't remember the declaration, but Mehmed is also on the list.
3400 BC
War has begun with Brennus.
3370 BC
(IT) The next tech research project is bronze worker.
2770 BC
(IT) Bronze working is completed. I revolt to slavery. Research begins on the wheel.
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New Updates
We have visible copper for city number 2. The proposed site is below. If you are wondering why I ignored the clams, then you want to reread my earlier points about the AI loving to shut down water. In addition, this puts copper behind the lines from some directions. This should reduce the number of fights to avoid pillaging.
We need one more archer, then a settler to get city number two on-line.
Roster
LKendter
Killercane (currently playing)
Pigswill (on deck)
Kodii
Frankcor
Remember 10 turns per round. STRICT 24 hours got it, total 48 hours to complete.
Win target: Open, a military win would fit AW the best.
Small wonders
Heroic Epic -
Globe Theater -
Wall Street -
Oxford -
Forbidden Palace -
National Epic -
Iron Works -