| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#281 |
|
Emperor
Join Date: Mar 2002
Location: Norway
Posts: 1,402
|
Yeah, you are right, mate.
Am all tense this morning. Sorry. I was thinking out of a upper or lower branch tech path perspective, and thinking about the long run. Obviously, we won't need to build banks soon, as we need markets first, but we are commercial so I thought maybe we wanted to go that branch. I was, as usual, thinking aloud though.
__________________
--== Because the gang and the government is no different ==-- |
|
|
|
|
|
#282 |
|
Warmongering Fool
Join Date: Mar 2005
Location: The Netherlands
Posts: 3,390
|
Don't worry tomasjj, your contributions are greatly valued! I personally think all reasonable options should be put on the table, so that we can examine them. My opinion is that markets will certainly be valuable, because some 30-40% of our income will go to tax. Banks are perhaps less useful, though they can make a difference in wartime.
I think the division of research is not so important. It depends on quite a few factors as donsig says, and in any case we'll both get all the techs involved. More important perhaps is to decide what conditions we like (nontrading?) and which techs to include (all required techs? Some optionals?) I think it's ok to include all required techs. As for optionals, I would include MilTrad, and perhaps nothing else. The techs that only give a wonder (like Music or FreeArt) cannot really be included IMO because only one of us can build the wonder... I would somehow like to develop a relationship with SABER, but really don't know how... As for wonders we should perhaps also consider which ones will grant our GA.
__________________
Present: SGOTM4.10 Armageddon - Team Smurkz |
|
|
|
|
|
#283 |
|
BBcode owns in sigs!
|
As for the wonders, well, the great lighthouse is commercial, so we only need a scientific wonder in addition to that.
Has anyone built the mausoleum of mausollos yet? But maybe we should wait untill we get hwachas... edit: Are we going for Democracy?
__________________
Fiftychat Moments [22:28] <Ansar> Erik - You disapprove of masturbation? :O [22:28] <Erik> It's getting huuuge. Member of The Council in Civ3 MTDG |
|
|
|
|
|
#284 |
|
Emperor
Join Date: Mar 2002
Location: Norway
Posts: 1,402
|
I agree on getting some trading going with SABER. What techs are they lacking that we can actually part with without kicking up a big fuzz?
I guess they don't have much we want atm since we popped currency?
__________________
--== Because the gang and the government is no different ==-- |
|
|
|
|
|
#285 | |
|
Warmongering Fool
Join Date: Mar 2005
Location: The Netherlands
Posts: 3,390
|
Unfortunately SABER has no techs that we lack
. We have a lot of tech to offer to them, and they will probably realize by now we have a full tech alliance with someone else.I propose to send this letter to FREE shortly to tell them of our research plan: Quote:
", 21/5/2007.
__________________
Present: SGOTM4.10 Armageddon - Team Smurkz Last edited by zyxy; May 21, 2007 at 03:22 PM. |
|
|
|
|
|
|
#286 |
|
Sea Dog
Join Date: Apr 2004
Location: London
Posts: 727
|
Note looks good, middle ages in 6 turns!
|
|
|
|
|
|
#287 |
|
Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
|
Looks very good.
I agree with sending that asap.
__________________
~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ |
|
|
|
|
|
#288 |
|
Warmongering Fool
Join Date: Mar 2005
Location: The Netherlands
Posts: 3,390
|
I've sent it.
__________________
Present: SGOTM4.10 Armageddon - Team Smurkz |
|
|
|
|
|
#289 |
|
Low level intermediary
Join Date: Mar 2001
Location: Rochester, NY
Posts: 12,873
|
I think we talked about goverments earlier and concluded that democracy wouldn't be that much of an advantage over republic. But my memory could be failing me.
The optional techs are tricky. I hope we won't need military tradition but we surely don't want to put ourselves into a position where we can't get it. Same for chivalry. We may also want economics (for Smith's) or one of the optional techs for a wonder back-up. I agree we dont' want to include optional techs in MAAP II but I think we must make MAAP II flexible enough to allow either us or FREE to research an optional tech if we want. I have no idea how to go about that - which is another reason to start with a mini-MAAP that just gets us to educatin and invention or gunpowder. An alternative is to ask FREE if they want any optional techs (in addition to military tradition) included in MAAP II. Can we add a paragraph to the letter: We're also doing some thinking about a new MAAP. We'd like to include military tradition in our new agreement but are unsure if we should include any other optional techs. What are your thoughts on this? We could also ask them about their thoughts on trading under the new MAAP. I wouldn't hold up the current letter for lots of discussion in this. If this is too sensitive an issue we can send the proposed letter and discuss this for the next note. EDIT: zyxy and I are cross posting again. Well, let's discuss what to say in our next letter.
__________________
Still playing after all these years. |
|
|
|
|
|
#290 |
|
Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
|
we should tell FREE when Poly will be done, at least approximately, so as to allow them to deal with barb camps!!
__________________
|
|
|
|
|
|
#291 |
|
Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
|
I want to toss in my 2 cents on the MAAP II proposal.
I think a more limited agreement to just get us to Theology and Invention is fine, but I think it should more of a "let's agree to this while we nail down the details of a full MAAP II agreement" If we come across as only wanting the deal to last for 4 techs – we risk creating more feelings of paranoia on FREE's side that we're not fully committed to the Alliance. Given the recent misunderstanding, I think we really want to avoid that. Therefore, I think we should draft a full-bodied MAAP II to send to FREE, and if they don't immediately agree to it, we can propose a temporary solution to cover the bridge into the Middle Ages while we finalize a full deal. I'd propose something like this: A New Age DawnsWell, I'm out of time now – my break is over! I will continue this when I get a chance… but I wanted to post what I had done so that others can comment / offer ideas for balancing out the treaty. Ideas? EDIT: Note – I spent a fair amount of time on my lunch break playing with a spreadsheet to balance out 210 beakers in MA trades and couldn't find a good way to do it. It's complicated by that fact that we don't know what the Bonus techs will be… but my gut tells me it's probably best to just get the gold and start with a clean slate. I'd be happy to hear other ideas.
__________________
~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ Last edited by General_W; May 21, 2007 at 06:49 PM. |
|
|
|
|
|
#292 |
|
Low level intermediary
Join Date: Mar 2001
Location: Rochester, NY
Posts: 12,873
|
I think the part about gold to correct the imbalance is ok. Won't they have a few turns of no anarchy while we finish polytheism? If so then they can shut off research and make 84g in a couple turns.
I still think we should suggest a formal mini-MAAP up front. I concur with your reasoning General (that FREE could construe it as our attempt to wiggle free from the alliance) but by packaging it with the bigger proposal you've begun we can dampen that. I just don't see how we're going to come up with a full proposal in time. At the very least we already know we want them to start researching monotheism (or theology if one of us gets monotheism free). Let's get that nailed down.
__________________
Still playing after all these years. |
|
|
|
|
|
#293 | |
|
Sea Dog
Join Date: Apr 2004
Location: London
Posts: 727
|
Email in from FREE: -
Quote:
Regarding their query on SABER, no harm in telling them that SABER knows we have another contact but do not know who that contact is. Do we want to give them any more info? such as we know SABER have another contact but apparently are not trading with them. |
|
|
|
|
|
|
#294 | |
|
Low level intermediary
Join Date: Mar 2001
Location: Rochester, NY
Posts: 12,873
|
Quote:
We should tell them we've been mum about who are contact is. Should we tell them though that our reluctance to make certain trades will most likely have cause SABER to figure out who we've met? Another question is, do we hold off on proposing any MAAP II and just wait to see their proposal?
__________________
Still playing after all these years. |
|
|
|
|
|
|
#295 |
|
BBcode owns in sigs!
|
The key to diplomacy is to wait what the other offers, obviously. So don't send anything about the second MAAP untill they define their own proposal. I think we should make an email with that SABER knows we have another contact, but not that we know that SABER has one too.
__________________
Fiftychat Moments [22:28] <Ansar> Erik - You disapprove of masturbation? :O [22:28] <Erik> It's getting huuuge. Member of The Council in Civ3 MTDG |
|
|
|
|
|
#296 |
|
Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
|
I'd like to hold off until they make a proprosal. give them a chance to most of the heavy lifting
![]() I'm fine with telling them that SABER does not know who our contact is. I don't see any reason to speculate as to what SABER might or might not have figured out. We have 6 turns of research to do on polytheism - how many turns of that will they be out of anarchy?
__________________
|
|
|
|
|
|
#297 |
|
Warmongering Fool
Join Date: Mar 2005
Location: The Netherlands
Posts: 3,390
|
I agree that the free techs should be swapped without further compensation. This is already covered in the MAAP.
Concerning the AA cleanup: I think we shouldn't even mention the WC-Wheel deal. This was settled long ago to everyone's satisfaction, and was certainly not a bad deal for FREE. I don't quite understand the calculation concerning Poly and Currency . But anyway, I think we don't need to "compensate" FREE for Currency, and they don't seem to think so either. Then the cleanup of the AA is reduced to the swap of Poly (360 beakers) to our side. This means FREE would have to do 360 beakers extra in the MA.FREE's anarchy was first noted on turn 84 and so should end on turn 93. We would have Poly on turn 94, so in their proposal we would get half their gpt production for 2 turns? Not enough I think. I prefer to get the beakers repayed in a new tech deal. Btw, their letter is not completely clear that they want a new trade deal with us. EDIT: Oh, and btw, FREE leads in score, so they don't need our help.
__________________
Present: SGOTM4.10 Armageddon - Team Smurkz Last edited by zyxy; May 22, 2007 at 11:11 AM. |
|
|
|
|
|
#298 |
|
Frequent poster
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
|
perhaps a better return is that they start researching something while *we* are in anarchy.
__________________
|
|
|
|
|
|
#299 |
|
Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
|
Good points – I forget about how far ahead FREE is… if anything, we should be getting extra consideration from them!
Let's just see if we can get a full 360 beakers compensation for Polytheism and not mention the rest of it. I disagree with just waiting for FREE to propose the MAAP II agreement. There's a tremendous amount of power in the being the one to write the first draft. It sets the tone and starting point for the negotiations – and if it's reasonably fair, it will be hard for FREE to find someone willing to put in all the hard work and effort to redraft a balanced proposal. Witness their acceptance of our original MAAP almost without complaint. Still – it might be best in the meantime to just propose that FREE work on path to Theology after the Era jump, and we'll nail down a MAAP II after we see the Bonus techs. @AT – are you suggesting that we shut off our research and stockpile gold during anarchy like FREE will be doing? It's an interesting idea, but I don't see how that really helps the situation, as we'll still have to balance our trades out in the MA, and that solution just puts both teams behind in the research game. Am I having a brain freeze on this? I'm going to keep working on some potential MAAP II ideas so that we can be ready to roll once we hit the MA. If everyone still thinks we should just wait for FREE this time, I'm ok with that… but as mentioned, I think it's better to control the initial stage for negotiations.
__________________
~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ |
|
|
|
|
|
#300 |
|
Warmongering Fool
Join Date: Mar 2005
Location: The Netherlands
Posts: 3,390
|
I agree it is better to take the initiative.
Problem with tech division is that a lot depends on the free techs that we get. But part of the division can be solved if we start from the end:
Maybe the best option is to first nail down the principles of MAAP II, and fill in the techs when we know the free techs? We perhaps need to decide whether to include MilTrad. I would be inclined not to do that, since we can defend our shores by blocking, and hence only need cavs for offensive adventures.
__________________
Present: SGOTM4.10 Armageddon - Team Smurkz |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Team Saber Embassy | General_W | The Council | 1848 | Nov 27, 2010 03:55 PM |
| Team Babe Embassy | General_W | The Council | 972 | May 12, 2010 10:04 AM |
| Team GONG Embassy | General_W | The Council | 270 | Sep 01, 2008 06:55 AM |
| Team Free Does Something | CommandoBob | Civ3 - Multi-Team Demogame II | 10 | Oct 31, 2007 05:20 AM |
| EVG Team DG Embassy Thread | FortyJ | Civ4 - Game of Democracy | 5 | Jan 18, 2006 01:34 PM |