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#1 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Term 3 - Commander in Chief
This is the dawn of the era of exploration and discovering and hopefully we will encounter some of our opponents, to found some fruitful trade relations. So let's go on and do our best.
Proposals for turn 61: Bond S Moneypenny SE Dr No fortifies Kronsteen E Jaws N (finally he shall be fortified on the mountain N of Elear) Largo fortifies as MP in Baldric Blofeld N - N SNS Drake S - S (another brave attempt to establish contact to another civilization) SNS Morgan N - N SNS Nemo N - W (unless Chamnix sees anything interesting after the first move) SNS Ahab W - N
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() Last edited by Calis; Apr 10, 2007 at 03:48 AM. |
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#2 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Btw, does anybody know percentages of the risk to sink when traveling on sea and/or ocean tiles?
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#4 |
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Emperor
Join Date: Jan 2006
Location: Chicago Area
Posts: 1,428
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I would estimate that Nemo has discovered one of the map's sources of uranium. I bet we are going to need another couple lucky attempts to get away from this little island and find a significant (populated) landmass.
Also, when do we know if the curraghs survived? Is it at the beginning of the turn or the end?
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Citizen, Team SABER and Epsilon Team! "You are neither right nor wrong because the crowd disagrees with you. You are right (or wrong) because your data and reasoning are right (or wrong)." - Benjamin Graham |
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#5 |
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Chasing Time
Join Date: Aug 2004
Location: NJ, USA
Posts: 8,941
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We'll know when we get the next save. I agree that the land Nemo found is probably not populated
. Hopefully, one of the other crossings will work out better.
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#6 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Hey guys, be more optimistic. I believe that all the passages to other civs are created in this style. They are basically made for galleys (some need TGL additionally). Since we do not need a large army on our island we can concentrate on sending out curraghs, but more preferably galleys soon...
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#7 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Proposals for turn 62:
new warrior from Scymitar: Flint new curragh from Claymore: SNS Blackbeard (or would that give the impression to other teams he may not be friendly?) Bond should get some rest until fully healed Moneypenny E Kronsteen N Jaws E Blofeld NW SNS Drake S - E (if not sunk naturally) SNS Morgan N - N SNS Nemo N - NW (if not sunk naturally) SNS Ahab W - N Flint N - W - NW SNS Blackbeard SE - S (should be our next suicide ship either replacing SNS Drake, or a little bit more westwards, if Drake survives)
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#8 | |
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Chasing Time
Join Date: Aug 2004
Location: NJ, USA
Posts: 8,941
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Quote:
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#9 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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U R right...
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#10 | |
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Emperor
Join Date: Jan 2006
Location: Chicago Area
Posts: 1,428
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Quote:
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Citizen, Team SABER and Epsilon Team! "You are neither right nor wrong because the crowd disagrees with you. You are right (or wrong) because your data and reasoning are right (or wrong)." - Benjamin Graham |
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#11 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Proposals for turn 63:
new curragh from Katana: SNS Kirk (or are spaceship captains prohibited?) Bond E Moneypenny NE Kronsteen N Jaws fortifies Blofeld N SNS Drake E - SW (if not sunk naturally) SNS Morgan N - N SNS Nemo NE - N SNS Ahab NW - N Flint W SNS Blackbeard N - N SNS Kirk S - S I think we found an island of an opponent. Probably their units are somewhere on the other side...I am sooo excited And with regard to the demographic (military service) I am optimistic that our opponents aren't as eager to find other civs right now as we are. (Not necessarily true but hopefully)
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#12 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Proposals for turn 64:
Those barbs galleys are what I fear when barb camps spawn at coastal tiles. But we will take care of them... new warrior from Elear: Bourne Bond NE Moneypenny E Kronsteen attacks NW Blofeld NW SNS Drake S - E SNS Morgan N - NW (if not sunk by the barbs) SNS Nemo N - NW SNS Ahab W - N Flint N SNS Blackbeard N - N (if the barbs still exist, attack them!) SNS Kirk SW - W Bourne if Kronsteen loses SE - E - E / if Kronsteen wins NE - NE towards Yatagan as central gathering spot to react to new barb camps
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#13 |
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Chasing Time
Join Date: Aug 2004
Location: NJ, USA
Posts: 8,941
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#14 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Morgan should continue as planned. To be redlined should have no impact on his suicide mission.
Fortify Kronsteen, as most probably there won't pop a new barb and the one in the camp won't attack. As Kronsteen is still alive, move Bourne NE -NE...
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#15 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Proposals for turn 65:
new curragh from Georgetown: SNS Cook Bond E Moneypenny E Kronsteen should be healed and attacks (depending on the starting situation) Blofeld E SNS Drake S - S (if not sunk) SNS Morgan N - N SNS Nemo N - W SNS Ahab NW - N fortify Flint to protect the worker SNS Blackbeard N - NW SNS Kirk S - W Bourne NE SNS Cook S - SW
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#16 |
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Chasing Time
Join Date: Aug 2004
Location: NJ, USA
Posts: 8,941
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Drake sunk
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#17 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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@Chamnix: I won't be available for the next 9-10 hours, so if my current turn orders are insufficient, please check back with the others or move the units as you think it's best...
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#18 |
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Proposals for turn 66:
new curragh from Claymore: SNS Kidd new warrior from Scymitar: Scaramanga Bond attacks if the barb is healed or a new barb appeared, if nothing to do S Moneypenny fortifies if the barb camp is torn down, if not NE Blofeld attacks if the barb is still redlined, otherwise SE SNS Morgan NE - N (if not sunk) SNS Nemo W - S SNS Ahab NW - N SNS Blackbeard if SNS Morgan sunk N - N, if not NW - W, as we need more ships at the northen oceans SNS Kirk S - S Bourne N SNS Cook S - W Scaramanga N - NE - N SNS Kidd E -N
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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#19 |
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Chasing Time
Join Date: Aug 2004
Location: NJ, USA
Posts: 8,941
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I think I understand - redlined barb = attack with Blofeld; healthy barb = attack with Bond, right?
On a different topic, how many warriors do you think we need as perimeter guards? We will have 10 total next turn with 2 reserved for MP in Baldric. I'm just thinking if we want to start letting our other core towns grow to size 4-5, we need more MPs, and I'm trying to figure out how many more warriors we want to build. I'm thinking almost all of these regular warriors are destined to be disbanded eventually, so once we have enough total warriors, maybe we should think about building catapults instead of warriors from towns like Scymitar. |
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#20 | ||
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on time
Join Date: Apr 2004
Location: Germany GMT+1
Posts: 8,891
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Quote:
Quote:
Allright, I agree to that one...
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ISDG team EAGLES - we bonkers lost ![]() MTDG II team SABER nuked them away! winner! ![]() (lurked them to victory) ![]() |
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