Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Inactive Projects > Civ4 - Star Wars Mod

Notices

Reply
 
Thread Tools
Old May 19, 2007, 08:00 AM   #1
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
Recruitment

We need people to make this mod again! Post here to sign up! Don't worry if your spot has been filled. The more people we have, the better it will be!

Graphics:
Models - Qdin
Leaders
Flags - gostanford22
Nifviewer work - NikNaks93
Terrain
Improvements
Skins
Buttons - snipperrabbit!!
Gamefonts - snipperrabbit!!

XML:
Text - NikNaks93
Civs - NikNaks93
Leaders + Traits
Buildings - Pegasos
Terrain
Improvements
Units - NikNaks93, Pegasos
Technologies (NikNaks93/Pegasos)
Civics - (NikNaks93)
Religions - (NikNaks93)
Interface
Audio

Python: - (vsaiyan)

SDK: - vsaiyan, rothn

Non-programming:
Beta-testers - tallicahead00, Kissamies, WGW, Sovin_nai, gostanford22
Ideas - tallicahead00, Pegasos, Kissamies, WGW, Sovin_nai
Music - Kissamies

Feel free to take more than one slot
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!

Last edited by NikNaks; Jun 06, 2007 at 12:53 AM. Reason: Update
NikNaks is offline   Reply With Quote
Old May 19, 2007, 04:22 PM   #2
tallicahead00
Chieftain
 
tallicahead00's Avatar
 
Join Date: May 2007
Posts: 31
I don't know how to mod, but I can help with testing and ideas.
tallicahead00 is offline   Reply With Quote
Old May 20, 2007, 12:22 AM   #3
Pegasos
Deities' Favourite Horse
 
Pegasos's Avatar
 
Join Date: Feb 2006
Location: Too near Russia
Posts: 202
Count me in. Ready with ideas and skills for building and unit XML.
__________________
Master of Puppets I'm pulling your strings
Twisting your mind, smashing your dreams
Blinded by me, you can't see a thing
Just call my name, 'cause I'll hear you scream
-Metallica
Pegasos is offline   Reply With Quote
Old May 20, 2007, 02:20 AM   #4
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
You're in. I've added more sections which I missed as well. Does anyone know what adambot did?
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!
NikNaks is offline   Reply With Quote
Old May 20, 2007, 08:18 AM   #5
Kissamies
Prince
 
Kissamies's Avatar
 
Join Date: Oct 2005
Location: Finland
Posts: 540
I don't think I can do anything actually useful, but I can discuss ideas and possibly test too. I might also be able to get some obscure music and pictures for leaderheads, but don't trust me on anything. I'm notoriously unreliable. Might dissappear without warning.
__________________
The wheel it turns, it comes around. It makes an ancient rumbling sound.
Star Wars Mod
Kissamies is offline   Reply With Quote
Old May 20, 2007, 10:10 AM   #6
tallicahead00
Chieftain
 
tallicahead00's Avatar
 
Join Date: May 2007
Posts: 31
If anyone is interested I posted ideas for possible civs in the civ thread and units in the unit design thread.
tallicahead00 is offline   Reply With Quote
Old May 20, 2007, 10:13 AM   #7
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
Thanks. I'll have to check that out.
@ Kissamies
Ok, I'll pencil you in as music, testing and ideas.

EDIT: I've made a 'stormtrooper' base model with the head by woodelf. If anyone can skin it that would be great.
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!

Last edited by NikNaks; May 20, 2007 at 12:31 PM.
NikNaks is offline   Reply With Quote
Old May 20, 2007, 01:52 PM   #8
Qdin
Warlord
 
Join Date: Jun 2006
Location: Solrød Strand, Denmark
Posts: 271
well, what about making REAL models? heh - I personally can't take that skinned thingy

I'm here to create whatever 3D you want me to... preferably if you just tell me what to do and take over from there
Qdin is offline   Reply With Quote
Old May 20, 2007, 02:01 PM   #9
WGW
Warlord
 
Join Date: Feb 2006
Posts: 214
put me up for everything you want.
i have some spare time.
i dont have any skills in programing or artist so those things arent good for me.
i have plenty ideas enouhg time to test if you teach me how to do things or show we a tutorial were i can learn it i can do that to.
so tell me were do you want me?
WGW is offline   Reply With Quote
Old May 21, 2007, 03:46 AM   #10
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
@Qdin
If you could model some stormtroopers to start off that's be great. Oh and you're down for models.

@WGW
Ideas and testing for a start. Not sure what else we'll need...
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!
NikNaks is offline   Reply With Quote
Old May 21, 2007, 07:17 AM   #11
Pegasos
Deities' Favourite Horse
 
Pegasos's Avatar
 
Join Date: Feb 2006
Location: Too near Russia
Posts: 202
We have already 3 programmers and lots of people with ideas. We still need someone with python skills and a skinner to get a fully occupied team.

Edit: Btw, I may be able to do technology, terrain and improvement XML, but I´m not so familiar with those. I believe I can make terrain and improvement modifications after studying them a moment.
__________________
Master of Puppets I'm pulling your strings
Twisting your mind, smashing your dreams
Blinded by me, you can't see a thing
Just call my name, 'cause I'll hear you scream
-Metallica

Last edited by Pegasos; May 21, 2007 at 07:20 AM.
Pegasos is offline   Reply With Quote
Old May 21, 2007, 12:45 PM   #12
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
I think technologies could be sorted by me if necessary. If I remember TheLopez created a tool for it a short while ago.
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!
NikNaks is offline   Reply With Quote
Old May 22, 2007, 03:53 AM   #13
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
snipperrabbit!! has agreed to do the buttons for us. :woo: We've nearly got a full team now!
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!
NikNaks is offline   Reply With Quote
Old May 22, 2007, 07:44 AM   #14
WGW
Warlord
 
Join Date: Feb 2006
Posts: 214
yay we are doing very good.

i havent seen so much posts in this forum for a long time ago.
it feels good to see this back alive. ^.^
WGW is offline   Reply With Quote
Old May 22, 2007, 08:45 AM   #15
snipperrabbit!!
Deity
 
snipperrabbit!!'s Avatar
 
Join Date: Nov 2006
Posts: 3,267
If no one wants to take care of gamefonts, I will do.
__________________
"Values too far out of the expected range can cause the game to behave strangely."Civ2Rules
46Techs, AUB for button makers, 59Miscs, 72Pack, walking on the moon, AUB from WW, italian renaissance
BoardgameButtons

snipperrabbit!! is offline   Reply With Quote
Old May 22, 2007, 09:31 AM   #16
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
Feel free
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!
NikNaks is offline   Reply With Quote
Old May 23, 2007, 12:38 AM   #17
NikNaks
Deity
 
NikNaks's Avatar
 
Join Date: Jul 2006
Location: England
Posts: 2,972
Having looked through the files, I think I can tackle civics and religions, too.
__________________
My work: Units - Leaderheads - Expanded Natives and Scandinavia Expansion (WIP) for BAT
The BtS Unaltered Gameplay (BUG) Project Forum - BUG 4.4, BAT 3.0.1 and BULL 1.2 Now Out!
NikNaks is offline   Reply With Quote
Old May 23, 2007, 01:53 AM   #18
Qdin
Warlord
 
Join Date: Jun 2006
Location: Solrød Strand, Denmark
Posts: 271
considering you've got no idea of what we want, I'd say we put all those .XML* Tasks to be individually split up to the programmers to decide who's got the energy, engagement and time to do the tasks we currently need to have done.
Especially considering Rothn is our programmer too.
Qdin is offline   Reply With Quote
Old May 27, 2007, 12:30 PM   #19
Sovin nai
Prince
 
Sovin nai's Avatar
 
Join Date: May 2007
Posts: 310
I can have ideas. Not much else, though. I have no idea how to edit anything in XML, Python, or whatnot. I could also test it. I might be able to learn how to program stuff, but it would be horrible. I dunno what else I might be able to do, if you need something for me to do, just ask, and I'll see if I could try to do it. Just don't rely on me to do it well.
Sovin nai is offline   Reply With Quote
Old May 27, 2007, 07:16 PM   #20
vsaiyan
Warlord
 
vsaiyan's Avatar
 
Join Date: Dec 2003
Posts: 105
I would love to see a Star Wars mod for Civ4! While I am in no way an artist and I lack in the ideas department, I am skilled in C++ and can manipulate XML files with ease. I am soon to break open SDK and have a look around (currently downloading) so I can't vouch for my fluency in it, but I would love to help if possible.

Do you guys have an IRC channel by any chance?
vsaiyan is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Inactive Projects > Civ4 - Star Wars Mod > Recruitment

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Recruitment rothn Civ4 - Better AI 1 Jun 03, 2007 03:28 AM
Recruitment Bluemofia Humor & Jokes 3 May 12, 2006 02:58 PM
Recruitment of new members robboo Team Aloha 7 Feb 18, 2006 03:07 PM
New tech: Recruitment Rufus T. Firefly Civ3 - Graphics Modpacks 10 May 11, 2004 05:00 AM


Advertisement

All times are GMT -6. The time now is 02:23 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR