| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#61 | |
|
Stelthy Jet
|
Quote:
But how can we fix the borders so that it does not rely on culture, which is SO UNREALISTIC??
__________________
![]() What? |
|
|
|
|
|
|
#62 |
|
Nonentity
Join Date: Jun 2007
Location: Irish Soviet Socialist Republic
Posts: 20,669
|
theres about 50 posts on that very topic. Have a search around, personally I go for fixed borders once Nationalism is researched, then after that tiles can only change hands by war or diplomacy.
|
|
|
|
|
|
#63 |
|
Emperor
Join Date: Nov 2001
Posts: 1,241
|
I'll admit that I did not read this entire thread or the original one. If someone already had this idea then I apologize.
Yet my idea is that whoever builds it and connects it to his empire owns it. That is, if I want a certain area with good resources I need to send workers there to improve the land and connect it back to my cities. Sounds like it won't work, right? Well, let's say that a neighboring civ builds an improvement right next to your city. That's his land now. Your people are furious because someone build on property within your own cultural borders. This leads to unhappiness. This is a bit more realistic, too. Until you have improved your region how can you lay claim to it?
__________________
His most rightious majesty, Zeeter, beloved of God and protector of the faith, does condescend to greet you. Do tell me: are you a rightious people, or are you fiendish heathens who need to be wiped off the face of this fair land? |
|
|
|
|
|
#64 | ||
|
Stelthy Jet
|
Quote:
Quote:
__________________
![]() What? |
||
|
|
|
|
|
#65 |
|
Emperor
Join Date: Oct 2007
Posts: 1,397
|
That's one way of looking at it; another is that your cultural border is spreading and engulfing whole other countries. In Civ terms the US has done that to Britain in the real world, frex.
|
|
|
|
|
|
#66 | |
|
Stelthy Jet
|
Quote:
__________________
![]() What? |
|
|
|
|
|
|
#67 |
|
Emperor
Join Date: Oct 2007
Posts: 1,397
|
|
|
|
|
|
|
#68 |
|
Prince
Join Date: Nov 2006
Posts: 403
|
Yeah I like that, better than having three legendary cities. I always thought cultural borders needing proximity didn't make sense, like Rysmiel says the US has spread its culture to the UK (although they were similar to start with what with the US [originally] being a British colony). And there is a lot of Indian culture in Britain now, I mean people think of curry as traditional English, hehe, it makes me laugh.
|
|
|
|
|
|
#69 | |
|
Emperor
Join Date: Oct 2007
Posts: 1,397
|
Quote:
|
|
|
|
|
|
|
#70 |
|
Stelthy Jet
|
Yo! Unlimited cultural expansion, or NO cultural expansion. I actually like this idea so I laughed.
__________________
![]() What? |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Non Cultural borders. | endless psych | Civ - Ideas & Suggestions | 7 | Aug 31, 2007 10:14 AM |
| Cultural Borders | Déja | Civ4 - Creation & Customization | 3 | Sep 05, 2006 05:51 AM |
| Political Borders vs. Cultural Borders | Roibeárd | Civ - Ideas & Suggestions | 20 | May 08, 2006 01:56 AM |
| Newbie question about city borders: white borders vs. green borders | gigaciv | Civ3 - General Discussions | 3 | Mar 17, 2004 07:48 AM |
| Another Suggestion For Borders | Ice | Civ3 - General Discussions | 19 | Oct 06, 2002 08:06 AM |