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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#1 |
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Deity
Join Date: Jan 2009
Posts: 2,874
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Master of Mana
I do not visit this website anymore, so I won't update this post. If you want to contact me, try the website in my sig. thanks.
Last edited by Sephi; Nov 10, 2011 at 03:37 PM. |
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#2 |
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Deity
Join Date: Jan 2009
Posts: 2,874
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post reserved - just in case
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#3 |
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LivE LonG AnD PrOsPeR
Join Date: Dec 2005
Location: israel
Posts: 4,901
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wow sephi!
very impressive!! how long have you worked on this?
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Dawn Of the overlords _ Dune wars _Song Of The Moon 2
_Battle for Barsoom-2013 "cry havoc ! and let slip the dogs of war !" |
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#4 |
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Warlord
Join Date: Jul 2007
Posts: 207
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Very nice...love it.
A few balance (IMO) issues I have seen so far: rangers are too deadly. 3 of my neighbors were wiped out by one civ in about 20 turns , turned out there were more than a dozen rangers running around....w/combat 5 each.... Since it is recon, maybe -50% city attack penalty?some summons like skeleton seem too expensive for their stats. (Compared with, say, Chaos maunder) Cities overall seem fairly easy to capture. More defense from buildings? More city-defending special effects/promotions? Drill promotion line seems way underpowered. All the cool promotions are behind the combat line, and a 20% strength boost is not comparable to a first strike chance or two. Combat promotion line tends to be favored even back in vanilla when it gave only 10% strength bonus, and are generally better in FF, where drill is much more powerful than it is here. Suggestion: boost the drill promotions (maybe make drill I what drill II does right now and so forth, and make drill IV, say, 2 first strikes.), as well as weaken the combat line. (15% strength is great enough, given it has additional perks, and it leads to all the best promotions.) Lastly, pleeeeease take the time and do the boring part of modding--the pedia. It is a pain to find out exactly what some of the features do, 1 line description will do the trick!! (E.G. for witchhut: provides additional spell research; cannot build improvements adjacent to it.) Now, back to the game!
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Aye, = . Cheers!
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#5 |
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[]
Join Date: Jan 2009
Posts: 1,886
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What he said.
Downloading now to try this out!
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FfH2 Bug Thread - FfH2 Cosmetic Issues Thread - FfH2 Game Balance Thread - FfH2 AI Issues Thread How to Install FfH2 Don't feed the bears. |
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#6 |
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Deity
Join Date: Jan 2009
Posts: 2,874
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with learning how to mod about 2 years. But it's not just me, a whole team involved. And many playtesters whose feedback was highly valuable. And all the gems created by the modding community...
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#7 |
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LivE LonG AnD PrOsPeR
Join Date: Dec 2005
Location: israel
Posts: 4,901
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i see,
im very impressed with all the features you describe here, not every day you get to see a mod that changes so much. i know you did some good stuff along the years so its gotta be good. thank you for all the time you spent on this and your team.
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Dawn Of the overlords _ Dune wars _Song Of The Moon 2
_Battle for Barsoom-2013 "cry havoc ! and let slip the dogs of war !" |
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#8 |
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WM junkie
Join Date: Dec 2005
Location: Seyda Neen, Vvardenfell
Posts: 7,100
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hgthechinese does have a good point about drill being kinda lame compared to combat in FFH, I agree.
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" Sheelba does what Charadon't " - Senethro |
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#9 |
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Chieftain
Join Date: Mar 2010
Posts: 16
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CTD when starting new game
I manage to start the game and set up the options for a new game. While the game is set up and the map is loading, I get a crash to desktop with a runtime error in civ4beyondsword.exe. Installing as an administrator, etc. has not helped. Any suggestions on how to fix this?
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#10 |
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Deity
Join Date: Jan 2009
Posts: 2,874
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Did you play a different mod before? I know that the game doesn't delete all options when switching mods, so maybe try to do a PLAY NOW game first.
For example if you play a mod that adds a new difficulty and then switch back to vanilla BTS it can crash because the last used difficulty is not defined. |
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#11 |
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Emperor
Join Date: Jul 2010
Location: Grand Rapids, Mi
Posts: 1,185
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Great looking mod -- I love all the models you have in here. Many of them look like you got them from FFH but there are some new ones in here as well.
I am hoping to incorporate many of the models in version 3 of ExtremeMod. Of course I will give due credit to such a wonderful mod. Cheers
__________________
ExtremeMod/Multiverse: http://forums.civfanatics.com/showthread.php?t=440184 Extreme2: http://forums.civfanatics.com/showth...5#post10308175 Game Blog: http://emeraldtablet.wordpress.com/
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#12 |
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Mephistophel
Join Date: Nov 2006
Location: Bellinzona
Posts: 14,431
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Ooooh. Shiny. Definately downloading.
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One thing we are good at in English is having words for ways to die.-Neil deGrasse Tyson, on 'spaghettification' Looking at the poster again, I also like the way that the baby is cocking its head and looking away from the doctor, as if to show that this not merely a skeletal Moai-baby, it's a particularly aloof and disinterested skeletal Moai-baby.-Traitorfish |
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#13 | |
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Chieftain
Join Date: Feb 2009
Posts: 99
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I'm getting a runtime error when trying to load the map for a new custom game. It happens during initializing graphics. I'm using the 1.01 patch.
Quote:
Last edited by Blue Senshi; Dec 22, 2010 at 05:37 PM. |
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#14 |
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timelord
Join Date: Feb 2002
Location: DOCTOR WHO 2005
Posts: 1,111
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Great looking mod
Downloaded this tonite for my son who loves fantasy mods and it looks stunning and very well done
When I tried to do the patch my anti-virus didnt like it for some reason? so not sure on the problem with that but will try it again later.
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http://forums.civfanatics.com/showthread.php?t=462887 Link to Realism Invictus MINI MOD Pages, 3 small files with value edits that help turn speed and add a bit of different flavor for fun. Huge thx to the civ modders !!! You keep the game alive ![]() Long Time Civer***I recommend*** CIV4 (realism invictus) , MUST PLAY MOD...great balance,added content
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#15 |
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Chieftain
Join Date: Mar 2010
Posts: 16
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CTD problem
I play normal FFH2; no other mods currently; neither BTS. Play Now and Custom Game both produce the same kind of CTD. Any suggestions?
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#16 | |
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Emperor
Join Date: Feb 2007
Posts: 1,085
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Quote:
I went into the "Quarantine" section of the anti-virus program, selected the patch and removed it from the quarantine. I don't know what anti-virus program you're using, but you might be able to do something similar. |
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#17 |
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Deity
Join Date: Jan 2009
Posts: 2,874
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just to be sure. You have Beyond the Sword installed and the Patch 3.19? (auto-patcher sometimes screws this up)
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#18 |
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Chieftain
Join Date: Mar 2010
Posts: 16
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CTD problem
Yes, CIV4 + BTS + patch 3.17 (manually installed) + patch 3.19 (manually installed). I have FFH2 running stable, as well as the Start Trek mod. Only Master of Mana crashes.
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#19 |
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Emperor
Join Date: Jul 2010
Location: Grand Rapids, Mi
Posts: 1,185
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Have you tried my mod -- it is a fairly good test to see to see if you can run a laden down graphic and XML modified Mod. Just a thought.
__________________
ExtremeMod/Multiverse: http://forums.civfanatics.com/showthread.php?t=440184 Extreme2: http://forums.civfanatics.com/showth...5#post10308175 Game Blog: http://emeraldtablet.wordpress.com/
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#20 | |
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timelord
Join Date: Feb 2002
Location: DOCTOR WHO 2005
Posts: 1,111
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Thx
Quote:
__________________
http://forums.civfanatics.com/showthread.php?t=462887 Link to Realism Invictus MINI MOD Pages, 3 small files with value edits that help turn speed and add a bit of different flavor for fun. Huge thx to the civ modders !!! You keep the game alive ![]() Long Time Civer***I recommend*** CIV4 (realism invictus) , MUST PLAY MOD...great balance,added content
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