| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Most Serene Khan of PHO
Join Date: Aug 2006
Location: The Universe
Posts: 6,606
|
Fast Worker
I just wanted to ask all of you... I never played as the indians, but why do they get the most unique UU out there, one that i find not that useful? is +1 movement for a worker that useful, when they already have two? i mean, maybe in an emergency when you need to harvest a resource immediately to build some units, but other than that, is there really a point? why can't India just get a real UU, like some kinda Mahout/Elephant or something else?
__________________
LEADERHEADS | DIPLOMACY MUSIC | CIV OF THE WEEK The Unofficial Expansion Pack WORLD OF LEGENDS Version 0.61 Warning: Rabid Eurocentrism Hater
|
|
|
|
|
|
#2 | |
|
Veteran QB
Join Date: Nov 2005
Location: Cheering For Mr Sanchez
Posts: 2,634
|
Quote:
__________________
:- Sunday Night Football vs The Vikings:- " The Bears Defence has some of the best Strippers in The NFL" ![]() Who else but John Madden |
|
|
|
|
|
|
#3 | |
|
Most Serene Khan of PHO
Join Date: Aug 2006
Location: The Universe
Posts: 6,606
|
Quote:
__________________
LEADERHEADS | DIPLOMACY MUSIC | CIV OF THE WEEK The Unofficial Expansion Pack WORLD OF LEGENDS Version 0.61 Warning: Rabid Eurocentrism Hater
|
|
|
|
|
|
|
#4 |
|
Emperor
Join Date: Aug 2002
Location: Stalingrad, Québec
Posts: 1,527
|
yeah for the indians UU stands for Useless Unit
|
|
|
|
|
|
#5 |
|
King
Join Date: Jun 2005
Location: Belgium
Posts: 872
|
NKVD, you clearly haven't played with India a lot or you don't understand how powerfull the Indian UU is.
__________________
Still going strong |
|
|
|
|
|
#6 |
|
Most Serene Khan of PHO
Join Date: Aug 2006
Location: The Universe
Posts: 6,606
|
so, i dunno, whats the best strategic use of the Fast Worker?
__________________
LEADERHEADS | DIPLOMACY MUSIC | CIV OF THE WEEK The Unofficial Expansion Pack WORLD OF LEGENDS Version 0.61 Warning: Rabid Eurocentrism Hater
|
|
|
|
|
|
#7 |
|
King of myself
![]() ![]() Join Date: May 2006
Location: Lisbon, Portugal
Posts: 13,818
|
Worker first (duh!) and start improving tiles ASAP. Improved tiles sometimes worth more than 2 unimproved ones and that will push you up
__________________
" I'm the Lord of the lords, not the servant of the serfs" - D. João II of Portugal My Civ lema: Qui vincit non est victor nisi victus fatetur Lonely Hearts Club Bullpen / You , Yourself and your shadow : Some lessons on isolated starts |
|
|
|
|
|
#8 |
|
Prince
Join Date: May 2005
Posts: 487
|
Chop chop chop chop the chop the chop the chop
|
|
|
|
|
|
#9 |
|
Heh...
Join Date: Jun 2007
Posts: 4,282
|
I'm Indian (but don't take offense to NKVD). Anyways, the Fast Worker's extra movement can aid him in building roads and improvements quickly. This aids both a military (faster unit movement and creation due to hooking of iron/copper/oil/aluminum/horses/ivory) and a civ as a whole due to a quick buliding of a solid trade network. If only Fast Workers stayed Fast Workers when you attacked them...
__________________
It'll all work out. |
|
|
|
|
|
#10 | |
|
Most Serene Khan of PHO
Join Date: Aug 2006
Location: The Universe
Posts: 6,606
|
Quote:
well, i see everyone's point. but i still think that a War Elephant unit would've been better, like a canon-mounted one. (one of my Indian friends would think that too)
__________________
LEADERHEADS | DIPLOMACY MUSIC | CIV OF THE WEEK The Unofficial Expansion Pack WORLD OF LEGENDS Version 0.61 Warning: Rabid Eurocentrism Hater
|
|
|
|
|
|
|
#11 | |
|
Prince
Join Date: Aug 2006
Location: Oxford, UK
Posts: 570
|
Quote:
|
|
|
|
|
|
|
#12 |
|
Chieftain
Join Date: May 2004
Posts: 38
|
Fast workers are also useful throughout the entire game, unlike a typical UU. They're cumulative advantage over the course of the entire game can be significant.
|
|
|
|
|
|
#13 |
|
Home School Tutor
Join Date: Feb 2006
Location: Raleigh, NC
Posts: 546
|
When most of the land is settled and I have Open Borders with everybody, I like to send a couple of Fast Workers around as super-fast scouts. They can sure cover the continent in a hurry!
|
|
|
|
|
|
#14 |
|
The Tighnahulish Kid
Join Date: Sep 2005
Location: Scotland
Posts: 19,946
|
Agreed- while Fast Worker's may lack the short-term power of a Pretorian or a Conquistador, they are useful for the full 6,000 years of gameplay, something which cannot be said for any other UU.
__________________
Traitorfish is one of the most unlikeable users on the civfanatics forum. Nearly half of his vocabulary is jumbled up jargon, most notably of which is his use of ''as such''. -civfanatics.wikia/traitorfish |
|
|
|
|
|
#15 | |
|
Veteran QB
Join Date: Nov 2005
Location: Cheering For Mr Sanchez
Posts: 2,634
|
Quote:
, but I won't disagree) quite rightly regard the Indian Worker as the best UU. Every other UU has a window of usefulness, and in some games none whatsoever ( e.g. Rome without Iron till late, Persia without horses till late). The Indian worker never stops being useful.
__________________
:- Sunday Night Football vs The Vikings:- " The Bears Defence has some of the best Strippers in The NFL" ![]() Who else but John Madden |
|
|
|
|
|
|
#16 |
|
Epistemologist
Join Date: Mar 2007
Location: Hallways of Always
Posts: 2,592
|
The Indians have the best UU in the game. Statistical-wise and gameplay-wise, it is prevalent over all the other UUs.
I use one to scout.
__________________
People want me to do everything for them. What they don't realize is they have the power. You want to see a miracle, son? Be the miracle. |
|
|
|
|
|
#17 | |
|
Emperor
Join Date: Aug 2002
Location: Stalingrad, Québec
Posts: 1,527
|
Quote:
its like everybody are talking about how quick you can connect ressources like there would have built 1 worker for 4 cities... to me 4 workers vs 4 fast workers going to hookup bananas doesnt make a big difference. Not even talking about the skip turns i do with my workers so they have nothing to do on the turn i discover a new technology to hook up th new ressource within 2-3 turns Last edited by NKVD; Jun 18, 2007 at 08:49 PM. |
|
|
|
|
|
|
#18 |
|
giggling permanoob
|
i love those guys. for me it's not hooking up resources faster later in the game. it's the mining/chopping faster early on since they don't lose movement, and later the military advantages. i mean seriously, those guys rock hardcore as my army corps of engineers.
if i have walk thru jungle or hills to get where i'm going for a fight, a stack the right size for the game speed can move on to that tile and finish the road the same turn. my reinforcements get to walk on a road (or railroad) that wasn't there the turn before, on tiles that would have taken their entire turn to cross even for 2-movement troops. that's not just convenience. that saves serious time like having a medic around when you need one does! you don't always need an army COE, depends on the map etc, but when you need it, there is nothing else in the game that replaces the fast worker's ability to do that for you.
__________________
no those privateers aren't mine. that GG i just got while i'm not at war with anybody? popped him from a hut. |
|
|
|
|
|
#19 |
|
Emperor
Join Date: Jul 2006
Location: California
Posts: 1,133
|
|
|
|
|
|
|
#20 |
|
Warlord
Join Date: May 2005
Location: The moon
Posts: 129
|
I found that you dont need to make as many workers when you have fast workers. This gives me time to build an extra building earlier
|
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| 'a strange fast worker' | pailhead | Civ4 - General Discussions | 24 | May 23, 2008 11:19 PM |
| Fast Worker UU | Saim | Civ4 - General Discussions | 44 | Apr 27, 2007 01:24 PM |
| Fast Worker... | Boom22 | Civ4 - Strategy & Tips | 13 | Jul 18, 2006 03:38 PM |
| Fast worker | Jheronimus | Civ4 - General Discussions | 8 | Apr 22, 2006 12:07 PM |
| Is the Fast Worker too powerful? | fortknox | Civ4 - Strategy & Tips | 20 | Dec 07, 2005 11:59 PM |