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#1 |
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Chieftain
Join Date: Mar 2007
Location: MA
Posts: 58
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Statue of Zeus
Statue of Zeus [Two Monuments, Aesthetics]: Those who go to war against civilizations that control the Statue will suffer twice as much war weariness as they otherwise might. It can be constructed twice as quickly with Ivory and the city that houses it is more likely to generate Great Artists.
huh Two Monuments, Aesthetics what does that mean if i declare war on them how much WW do they get w/ it w/o it this could be very good for protective civs that dont attack if i attach him hes protective and i get double WW which means police state might be used more speakin of police state i think the -25% on WW could probably be improved to 50 what do u think
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Papa Smurf
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#2 |
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Prince and Great Steward
Join Date: Jul 2006
Location: Důn Čideann
Posts: 894
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I don't like the sound of this. Mainly because I fail to see how a statue would have a real life effect like this.
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#3 |
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Deity
Join Date: Jul 2006
Posts: 4,016
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The same way the Pyramids suddenly introduce you to all the finer points of the government/citizen relationship...
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#4 |
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Deity
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With the reorganization of the AI to play smarter , but now to not have atleast as big bonuses as before i can see this working in singleplayer also.
But really i would prefer an economical/Science * wonder i.e Oracle/Pyramids/Paya , etc. |
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#5 |
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Mmm...tasty!
Join Date: Oct 2001
Location: Piedmont Triad, North Carolina
Posts: 6,255
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#6 | |
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Chieftain
Join Date: Mar 2007
Location: MA
Posts: 58
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Quote:
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Papa Smurf
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#7 |
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Mmm...tasty!
Join Date: Oct 2001
Location: Piedmont Triad, North Carolina
Posts: 6,255
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#9 |
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Chieftain
Join Date: Jul 2006
Location: Toulouse, France
Posts: 92
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If I read well the description, which says "civs who will go to war against the owner", it looks like the ww effect works only if you're the defender, not the aggressor. If I'm right, the wonder is a protection for builders, and a bane (or a must have, because it's better on your side) for warmongers.
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Yes, I know, my english is lousy and my president is ridiculous - what did you expect from a french player ?
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#10 |
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Deity
Join Date: Jan 2002
Location: Austria
Posts: 2,372
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The most interesting possiblity is the following:
1) You must control at least 2 cities containing built monuments. 2) A player who has built Stonehenge loses the ability to build monuments. 3) Therefore a player who builds Stonehenge forfeits the ability to build the Statue of Zeus (unless s/he has managed to build 2 cities with monuments before Stonehenge completes). 1) is pure conjecture but it would make for a very interesting game dynamic. |
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#11 |
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Deity
Join Date: Jan 2006
Location: tundra
Posts: 2,094
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It seems tailor made for a Cultural Victory. Possibly altering the AI DoW decision.
For Domination, it's just more hammers that could be better spent on other things, and Artist GPP. It will be interesting to see if the War wariness mechanics have been changed at all, especially for the human player late game, and in this case, for the AI. As it is AIs don't have much problem with WW so it may be pointless to build it to deprive the AI. |
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#12 |
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King
Join Date: Apr 2007
Location: New York
Posts: 781
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Well, I think that depends. It isn't to hard to notice when AI has a problem with WW.
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"When you truly love someone or something, you see it for the totality of what it is" -Cory Booker |
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#13 | |
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Chieftain
Join Date: Jul 2004
Posts: 49
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Quote:
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#14 |
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Deity
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i am wondering , would it be wroth to build it at higher difficulties ? The game designers did promise us that they would remove AI bonuses and upgrade it's ability to War and think as a Human player ... But really at upper difficulties the Ai must get some bonuses ... It is logical that it will.
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#15 |
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King
Join Date: Sep 2006
Location: Canada
Posts: 662
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Chichen Itza is normally pretty useless but it might actually make a powerful combo with the SoZ. Throw in a Proctective leader and nobody will be crazy enough to declare war on you (except for possibly Monty or Izzy).
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#16 |
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Prince
Join Date: Sep 2005
Location: Texas
Posts: 372
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that is a good wonder for warmongers
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In the poker game of life women are the rake- The Worm "Rounders" "When angry,count four; when very angry,swear."- Mark Twain The nine most terrifying words in the English language are, 'I'm from the government and I'm here to help.' Ronald Reagan |
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#17 |
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Prince and Great Steward
Join Date: Jul 2006
Location: Důn Čideann
Posts: 894
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I am a warmonger, and I still don't think I'd use it. Good for builders, but warmongers tend not to rely (that doesn't mean not build) WW. I agree it would be usefull with Chichen Itza.. however who really builds that anyway?
It should be workers, settlers or mellee only.
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#18 |
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Emperor
Join Date: Aug 2001
Location: Sanssouci
Posts: 1,110
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Most wonders work this way. Anyway, in case of the Statue of Zeus, this can be explained as a populace's unwillingness to go against a nation that hosts a statue of the King of Gods (the same way Christian people in middle ages would not like to go against, say, the Pope).
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#19 | |
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Emperor
Join Date: Aug 2001
Location: Sanssouci
Posts: 1,110
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Quote:
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#20 |
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13th Warrior
Join Date: Mar 2002
Location: New Zealand
Posts: 242
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Warring under a police state with the Statue of Zeus could economically ruin a civilization. Good for continents maps pre-astronomy for slowing down a economic powerhouse civ across the waves, not to mention the diplo bonuses. (of course you'd need the Pyramids to achieve this effectively).
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