When you allow a colony to separate, I wish there was an option to take over the colony as the player and let the computer take control of your civ. That would be a lot of fun.
couldn't you just move your palace over to where the colony will be and send off the bigger chunk to be a 'colony' after its finished? or will there be size restrictions?
overall reaction: hoooooooooooly crap. My beef with Civ 4 for a while now has been that the most interesting thing that happens after about the industrial era is war, and unless i'm going for a conquest/domination victory that just means theres not really anything to do and i cruise to the finish line. now there's soooo much to do! corporations and espionage alone will make the industrial and modern eras really vibrant. I really like that they made your late game great people worthwhile (it gets depressing when you can only bulb 1/4 of a tech with a scientist
), which in turn makes specialist economies a bit more viable later in the game.
Things not mentioned in the article but in the pictures:
Great people spawned from random events!!! as well as production bonuses
Espionage slider appears to be present as early as the Classical Era
Return City to Rightful Owner added to UN resoultions?
Turn number included next to date (was an option for this already there?)
Corporations give bonuses to production, culture, and (espionage?)
Total commerce per turn allocated to each slider shown next to slider
espionage effected by religion and trade
roads appear to get paved sometime around the industrial era. (probably just one of those bits of graphic polishing)
did I miss anyhting?
I WANT IT NOW!!!