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Go Back   Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Rhye's and Fall of Civilization

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Old Jul 20, 2007, 12:17 PM   #1
ltccone
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Warlords 2.13 Patch

Has this been playtested with Rhye's yet? I'd hate to upgrade before I know.

It will be a week or so before I get BTS.

ltccone
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Old Jul 20, 2007, 06:30 PM   #2
Harrier
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Quote:
Originally Posted by ltccone View Post
Has this been playtested with Rhye's yet? I'd hate to upgrade before I know.

It will be a week or so before I get BTS.

ltccone
I would wait. Because if you install the patch - you then have to get new directx drivers before the game works. Reading posts else where this is causing a lot of problems, to people who do not have BTS.

I also read somewhere, that no 208 mods will work with the new patch.
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Old Jul 20, 2007, 06:45 PM   #3
The Beer Baron
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Yeah, the Warlords version crashed on me when I would try and found a city.
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Old Jul 21, 2007, 07:05 AM   #4
ltccone
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Originally Posted by Harrier View Post
I would wait. Because if you install the patch - you then have to get new directx drivers before the game works. Reading posts else where this is causing a lot of problems, to people who do not have BTS.

I also read somewhere, that no 208 mods will work with the new patch.
Yikes! That does NOT sound good...
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Old Jul 21, 2007, 08:05 AM   #5
Harrier
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Yikes! That does NOT sound good...
As far as mods not working with new Firaxis patches - that is usually the case. We just need to give the mod makers time to bring out a new patch version of their mod.

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Originally Posted by Gyathaar View Post
a DLL in a mod that was made for 2.08 wont work with 2.13, and will cause such crashes..

The reason for this is the function CvPlot::isCity() changed from having 1 argument to having 2 arguments.. and the exe file will call this function... so all warlords mods that use a custom DLL will have to be recompiled before they will work with new patch

Last edited by Harrier; Jul 21, 2007 at 08:38 AM.
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